Player Matchup

Hera
Hera
DAM0CLESS
Hera
Level 11
God Stats
1W - 2L
1,317 SR
Queue Stats
12W - 8L
1,537 Elo+
Solo
Set
Set
JhonyMestre
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,428 Elo+
Solo
Ymir
Ymir
Krygus
Ymir
Level 28
God Stats
28W - 18L
1,587 SR
Queue Stats
100W - 78L
1,567 Elo+
Solo
Apollo
Apollo
kadson
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,532 Elo+
Solo
Olorun
Olorun
kalisnck
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,514 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,515 Elo+

VS

Team Averages
Level 29
1,624 SR
1,485 Elo+
Nemesis
Nemesis
 
Nemesis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ElNoneNa
Sol
Level 26
God Stats
9W - 4L
1,828 SR
Queue Stats
96W - 54L
1,619 Elo+
Solo
Hercules
Hercules
GaboSix
Hercules
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 56L
1,508 Elo+
Party 1
Ares
Ares
PatoMedina99
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,225 Elo+
Party 1
Hel
Hel
dipp2006
Hel
Level 16
God Stats
16W - 11L
1,790 SR
Queue Stats
34W - 34L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
2 / 2 / 0
6,004
600
4,852
4,652
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 6 / 1
4,751
475
1,864
7,790
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Krygus
Ymir
7
2 / 3 / 3
5,238
524
2,707
8,202
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
kadson
Apollo
8
1 / 3 / 2
4,716
472
2,530
5,702
1,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
kalisnck
Olorun
10
1 / 0 / 0
5,592
559
4,194
5,389
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 0 / 3
6,568
657
5,980
7,705
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 0 / 0
6,649
665
9,124
6,650
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
GaboSix
Hercules
10
2 / 2 / 0
5,315
532
1,978
4,768
3,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 3 / 0
4,138
414
159
3,189
1,294
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 2
6,366
637
3,865
5,916
1,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
14
14
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
3
5.5
L
Hera
2
2
0
1
W
6
0
0
6
W
Hercules
GaboSix
Hercules
2
2
0
1
L
0
6
1
0.08
L
Ymir
Krygus
Ymir
2
3
3
1.17
W
0
3
0
0
W
2
1
2
3
L
Apollo
kadson
Apollo
1
3
2
0.67
L
Olorun
kalisnck
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,147
Damage
21,106
31,735
Taken
28,228
10,954
Mitigated
11,003
10,094
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,980
2,595
0
3,832
7,705
2,614
0
2,938
4,767
0
40,365
L
Hera
4,852
1,533
0
930
4,652
1,200
253
195
4,457
33,182
0
W
9,124
4,387
0
5,182
6,650
1,818
1,434
832
5,818
51,656
0
W
Hercules
GaboSix
Hercules
1,978
372
0
1,066
4,768
3,281
0
2,579
2,189
2,440
14,341
L
1,864
1,103
0
2,026
7,790
2,474
57
1,678
6,112
0
20,368
L
Ymir
Krygus
Ymir
2,707
942
0
2,269
8,202
4,058
0
5,502
2,700
9,773
0
W
159
140
20
350
3,189
1,294
129
937
2,252
5,097
0
W
3,865
347
655
1,894
5,916
1,996
432
4,467
1,449
27,018
0
L
Apollo
kadson
Apollo
2,530
1,412
0
1,755
5,702
1,538
0
4,152
1,550
0
18,684
L
Olorun
kalisnck
Olorun
4,194
2,495
174
2,940
5,389
1,684
488
1,816
3,573
30,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
29,036
197
Minions Killed
272
0
Camps Cleared
0
872,703
Distance Traveled
1,014,145
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,568
657
81
8
0
242,143
1
L
Hera
6,004
600
59
6
0
179,621
3
W
Sol
6,649
665
89
9
0
189,227
2
W
Hercules
5,315
532
36
4
0
178,917
0
L
Set
4,751
475
44
4
0
182,415
2
L
Ymir
5,238
524
15
2
0
180,504
5
W
Ares
4,138
414
7
1
0
197,839
4
W
Hel
6,366
637
59
6
0
206,019
3
L
Apollo
4,716
472
28
3
0
164,312
1
L
Olorun
5,592
559
51
5
0
165,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role