Player Matchup

Raijin
Raijin
CharlesLazurus
Raijin
Level 8
God Stats
7W - 7L
1,502 SR
Queue Stats
85W - 80L
1,421 Elo+
Solo
Artemis
Artemis
Covanga
Artemis
Level 4
God Stats
4W - 2L
1,286 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Poseidon
Poseidon
Juminyel
Poseidon
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,649 Elo+
Solo
Thanatos
Thanatos
mcbeehive
Thanatos
Level 27
God Stats
13W - 14L
1,369 SR
Queue Stats
125W - 140L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
pepitojm
Sun Wukong
Level 77
God Stats
8W - 9L
1,480 SR
Queue Stats
148W - 154L
1,447 Elo+
Party 1
Team Averages
Level 27
1,427 SR
1,472 Elo+

VS

Team Averages
Level 10
1,453 SR
1,400 Elo+
Ra
Ra
Alelors777
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BOOGEYMÅN
Morgan Le Fay
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 54L
1,500 Elo+
Solo
Bakasura
Bakasura
Juggalo-StreetzJ
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Praetoria IV
Ratatoskr
Level 17
God Stats
14W - 17L
1,265 SR
Queue Stats
112W - 114L
1,358 Elo+
Solo
Danzaburou
Danzaburou
sagos
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 4
12,895
478
10,147
22,598
11,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Covanga
Artemis
13
2 / 10 / 3
9,741
361
2,853
15,039
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Juminyel
Poseidon
18
4 / 5 / 2
12,732
472
8,833
11,539
4,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
mcbeehive
Thanatos
20
6 / 8 / 2
14,132
523
9,503
22,878
9,596
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
pepitojm
Sun Wukong
20
1 / 6 / 5
12,805
474
9,106
27,615
25,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
7,351
272
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
BOOGEYMÅN
Morgan Le Fay
20
16 / 2 / 8
16,553
613
35,719
16,311
14,669
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 0 / 1
7,399
274
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Praetoria IV
Ratatoskr
19
11 / 6 / 12
13,393
496
16,884
23,388
7,870
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
sagos
Danzaburou
19
7 / 9 / 12
13,266
491
7,921
21,647
9,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
17
Kills
34
37
Deaths
17
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Morgan Le Fay
BOOGEYMÅN
Morgan Le Fay
16
2
8
10
W
4
8
4
0.75
W
Artemis
Covanga
Artemis
2
10
3
0.35
L
0
0
1
0.5
W
Poseidon
Juminyel
Poseidon
4
5
2
1
L
Ratatoskr
Praetoria IV
Ratatoskr
11
6
12
2.83
W
Thanatos
mcbeehive
Thanatos
6
8
2
0.88
W
Sun Wukong
pepitojm
Sun Wukong
1
6
5
0.58
L
Danzaburou
sagos
Danzaburou
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,442
Damage
60,524
99,669
Taken
61,346
55,988
Mitigated
31,656
34,921
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
BOOGEYMÅN
Morgan Le Fay
35,719
2,079
0
6,944
16,311
14,669
3,032
4,831
11,480
135,476
0
W
10,147
1,575
183
7,283
22,598
11,471
1,441
7,214
15,216
95,820
0
W
Artemis
Covanga
Artemis
2,853
1,968
0
1,587
15,039
4,849
1,496
4,807
10,076
0
25,031
L
0
0
0
0
0
0
0
0
0
0
523
W
Poseidon
Juminyel
Poseidon
8,833
1,269
0
0
11,539
4,138
2,298
4,173
7,220
52,308
0
L
Ratatoskr
Praetoria IV
Ratatoskr
16,884
6,308
111
6,311
23,388
7,870
1,369
7,873
15,515
0
69,520
W
Thanatos
mcbeehive
Thanatos
9,503
2,158
0
13,389
22,878
9,596
87
8,459
14,161
0
90,811
W
Sun Wukong
pepitojm
Sun Wukong
9,106
1,614
96
12,383
27,615
25,934
0
9,890
17,277
0
98,472
L
Danzaburou
sagos
Danzaburou
7,921
3,563
0
1,562
21,647
9,117
1,068
6,276
15,371
0
54,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,305
Gold Earned
57,962
545
Minions Killed
372
0
Camps Cleared
0
2,147,934
Distance Traveled
1,498,884
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,351
272
0
0
0
16,148
0
L
Morgan Le Fay
16,553
613
215
8
0
560,710
4
W
Raijin
12,895
478
149
6
0
426,872
3
W
Artemis
9,741
361
33
1
0
402,965
0
L
Bakasura
7,399
274
3
0
0
23,486
0
W
Poseidon
12,732
472
88
3
0
393,821
0
L
Ratatoskr
13,393
496
89
3
0
464,592
0
W
Thanatos
14,132
523
126
5
0
459,975
0
W
Sun Wukong
12,805
474
149
6
0
464,301
0
L
Danzaburou
13,266
491
65
2
0
433,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role