Player Matchup

Odin
Odin
LonzoBall
Odin
Level 126
God Stats
6W - 0L
1,751 SR
Queue Stats
375W - 167L
1,684 Elo+
Party 1
Anubis
Anubis
PumpToTheBack
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,817 Elo+
Party 1
Cerberus
Cerberus
Roemen
Cerberus
Level 6
God Stats
4W - 2L
1,738 SR
Queue Stats
128W - 57L
1,994 Elo+
Party 1
Artemis
Artemis
X9kJay
Artemis
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 138L
1,679 Elo+
Party 1
Sylvanus
Sylvanus
hulkwantbeans
Sylvanus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
2,021 Elo+
Party 1
Team Averages
Level 67
1,598 SR
1,839 Elo+

VS

Team Averages
Level 67
1,591 SR
1,629 Elo+
Tyr
Tyr
Arke234
Tyr
Level 89
God Stats
5W - 5L
1,579 SR
Queue Stats
336W - 270L
1,631 Elo+
Party 2
Anubis
Anubis
RattleStake
Anubis
Level 98
God Stats
2W - 3L
1,269 SR
Queue Stats
425W - 356L
1,649 Elo+
Party 2
Nemesis
Nemesis
WildHawkShadow
Nemesis
Level 58
God Stats
24W - 11L
1,741 SR
Queue Stats
54W - 50L
1,605 Elo+
Party 2
Yemoja
Yemoja
jensenrli
Yemoja
Level 46
God Stats
49W - 30L
1,775 SR
Queue Stats
123W - 78L
1,726 Elo+
Party 2
Anhur
Anhur
thelastorm1
Anhur
Level 44
God Stats
20W - 22L
1,588 SR
Queue Stats
227W - 241L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
8 / 1 / 2
7,143
649
7,341
7,746
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 7
7,038
640
6,907
6,458
3,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Roemen
Cerberus
10
1 / 1 / 5
6,047
550
3,413
6,678
2,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
X9kJay
Artemis
11
0 / 1 / 4
6,339
576
3,592
5,533
1,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
hulkwantbeans
Sylvanus
12
0 / 1 / 2
6,488
590
4,772
9,101
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
0 / 1 / 1
5,770
525
5,817
8,581
3,615
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
10
1 / 3 / 2
6,118
556
7,441
6,813
2,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,724
520
2,993
7,474
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
jensenrli
Yemoja
9
1 / 3 / 2
5,574
507
2,871
9,811
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,730
521
4,808
5,201
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
1
1
0.5
W
Odin
8
1
2
9
W
3
0
7
6.5
L
Anubis
1
3
2
0.67
W
Cerberus
Roemen
Cerberus
1
1
5
3.5
L
1
3
0
0.33
W
Artemis
X9kJay
Artemis
0
1
4
2
W
Sylvanus
hulkwantbeans
Sylvanus
0
1
2
1
L
Yemoja
jensenrli
Yemoja
1
3
2
0.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
23,930
35,516
Taken
37,880
15,505
Mitigated
13,682
17,261
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,817
1,006
0
4,101
8,581
3,615
0
3,205
5,376
0
31,722
W
Odin
7,341
1,874
0
2,836
7,746
2,453
0
2,049
5,697
0
33,700
W
6,907
767
0
4,209
6,458
3,152
558
3,013
3,445
42,192
0
L
Anubis
7,441
701
0
3,142
6,813
2,794
0
3,475
3,338
40,616
0
W
Cerberus
Roemen
Cerberus
3,413
156
0
1,517
6,678
2,029
196
2,291
4,387
17,614
0
L
2,993
1,699
0
199
7,474
2,351
0
1,776
5,698
0
36,846
W
Artemis
X9kJay
Artemis
3,592
1,571
0
1,847
5,533
1,123
0
514
5,019
0
38,336
W
Sylvanus
hulkwantbeans
Sylvanus
4,772
1,345
756
6,096
9,101
6,748
30
2,445
6,656
29,871
8,770
L
Yemoja
jensenrli
Yemoja
2,871
242
319
2,370
9,811
3,861
0
4,762
5,049
14,733
0
L
4,808
1,373
0
1,598
5,201
1,061
0
1,348
3,853
0
32,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
28,916
351
Minions Killed
328
0
Camps Cleared
0
1,055,246
Distance Traveled
1,034,625
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,770
525
74
7
0
231,884
2
W
Odin
7,143
649
61
6
0
239,198
2
W
Anubis
7,038
640
88
8
0
208,061
1
L
Anubis
6,118
556
87
8
0
197,174
3
W
Cerberus
6,047
550
29
3
0
214,502
4
L
Nemesis
5,724
520
76
7
0
208,562
3
W
Artemis
6,339
576
81
7
0
207,575
2
W
Sylvanus
6,488
590
92
8
0
185,910
4
L
Yemoja
5,574
507
15
1
0
214,566
2
L
Anhur
5,730
521
76
7
0
182,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role