Player Matchup

Ymir
Ymir
Abstinentz
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 193L
1,433 Elo+
Party 1
Fafnir
Fafnir
CreamersDisease
Fafnir
Level 128
God Stats
12W - 9L
1,258 SR
Queue Stats
361W - 320L
1,529 Elo+
Party 1
Ares
Ares
HoldDatRabbit
Ares
Level 127
God Stats
8W - 3L
1,710 SR
Queue Stats
369W - 295L
1,635 Elo+
Party 1
Team Averages
Level 115
1,489 SR
1,532 Elo+

VS

Team Averages
Level 93
1,448 SR
1,478 Elo+
Merlin
Merlin
Pete1995
Merlin
Level 85
God Stats
0W - 1L
1,381 SR
Queue Stats
48W - 40L
1,484 Elo+
Solo
Hun Batz
Hun Batz
awuszw
Hun Batz
Level 109
God Stats
18W - 24L
1,462 SR
Queue Stats
384W - 419L
1,438 Elo+
Solo
Terra
Terra
theNamlesshunter
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
8,095
623
5,716
9,812
10,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 0 / 4
9,104
700
6,924
14,008
18,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 1 / 6
8,968
690
11,400
12,747
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pete1995
Merlin
12
1 / 2 / 0
7,814
601
11,200
6,843
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
awuszw
Hun Batz
12
0 / 4 / 1
7,604
585
9,970
10,782
6,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
7,697
592
5,124
12,336
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
5
0
4
7
W
3
1
6
6
L
Merlin
Pete1995
Merlin
1
2
0
0.5
L
Hun Batz
awuszw
Hun Batz
0
4
1
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,040
Damage
26,294
36,567
Taken
29,961
42,921
Mitigated
18,508
7,212
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,716
470
0
138
9,812
10,462
23
5,236
4,576
20,993
0
W
6,924
2,185
0
4,794
14,008
18,740
190
6,818
7,190
25,838
0
W
11,400
668
0
2,280
12,747
13,719
210
4,270
8,477
28,530
0
L
Merlin
Pete1995
Merlin
11,200
1,210
0
158
6,843
3,005
0
5,603
903
40,019
0
L
Hun Batz
awuszw
Hun Batz
9,970
1,922
0
1,788
10,782
6,730
0
7,096
3,335
0
33,020
L
5,124
644
2,086
4,751
12,336
8,773
0
10,314
1,683
9,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,167
Gold Earned
23,115
109
Minions Killed
114
0
Camps Cleared
0
690,334
Distance Traveled
666,094
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,095
623
29
2
0
218,857
0
W
Fafnir
9,104
700
38
3
0
234,242
2
W
Ares
8,968
690
42
3
0
237,235
1
L
Merlin
7,814
601
61
5
0
210,073
1
L
Hun Batz
7,604
585
42
3
0
236,462
0
L
Terra
7,697
592
11
1
0
219,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role