Player Matchup

Baron Samedi
Baron Samedi
Geckolord78
Baron Samedi
Level 146
God Stats
1W - 0L
1,195 SR
Queue Stats
29W - 25L
1,577 Elo+
Party 2
Ganesha
Ganesha
Hiitmenn
Ganesha
Level 114
God Stats
1W - 0L
1,358 SR
Queue Stats
10W - 9L
1,600 Elo+
Party 2
Arachne
Arachne
NiallLambo
Arachne
Level 120
God Stats
1W - 1L
1,225 SR
Queue Stats
16W - 20L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
OABanter
Sun Wukong
Level 126
God Stats
16W - 15L
1,569 SR
Queue Stats
79W - 71L
1,557 Elo+
Party 2
Chernobog
Chernobog
TheFelHuntsman
Chernobog
Level 124
God Stats
1W - 0L
1,937 SR
Queue Stats
17W - 17L
1,536 Elo+
Party 2
Team Averages
Level 126
1,457 SR
1,553 Elo+

VS

Team Averages
Level 32
1,520 SR
1,477 Elo+
Bellona
Bellona
BeNERiSM
Bellona
Level 28
God Stats
49W - 40L
1,591 SR
Queue Stats
127W - 144L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
JudeDannGayKeeoc
Ne Zha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 248L
1,484 Elo+
Party 1
Anubis
Anubis
NeXySxd
Anubis
Level 17
God Stats
7W - 6L
1,529 SR
Queue Stats
11W - 12L
1,398 Elo+
Party 1
Bacchus
Bacchus
Vyhr1k
Bacchus
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
497W - 468L
1,466 Elo+
Party 1
Neith
Neith
craigblackburnn
Neith
Level 35
God Stats
5W - 8L
1,482 SR
Queue Stats
418W - 396L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Geckolord78
Baron Samedi
20
9 / 3 / 7
16,144
621
13,827
14,041
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Hiitmenn
Ganesha
17
0 / 4 / 17
11,886
457
6,810
18,457
20,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
NiallLambo
Arachne
20
11 / 3 / 10
15,397
592
15,892
21,547
13,157
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
OABanter
Sun Wukong
20
8 / 4 / 15
15,601
600
20,775
26,909
20,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
TheFelHuntsman
Chernobog
19
2 / 8 / 13
13,565
522
11,980
20,351
8,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeNERiSM
Bellona
16
1 / 10 / 3
11,023
424
10,665
27,033
24,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 8 / 3
11,080
426
6,057
19,590
7,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
NeXySxd
Anubis
20
5 / 4 / 2
13,161
506
11,778
12,764
8,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Vyhr1k
Bacchus
17
6 / 1 / 9
13,653
525
10,455
20,803
25,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 7 / 5
12,391
477
16,322
19,549
7,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
43
30
Kills
21
22
Deaths
30
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeNERiSM
Bellona
1
10
3
0.25
W
Baron Samedi
Geckolord78
Baron Samedi
9
3
7
4.17
W
Ganesha
Hiitmenn
Ganesha
0
4
17
2.13
L
4
8
3
0.69
L
Anubis
NeXySxd
Anubis
5
4
2
1.5
W
Arachne
NiallLambo
Arachne
11
3
10
5.33
W
Sun Wukong
OABanter
Sun Wukong
8
4
15
3.88
W
Chernobog
TheFelHuntsman
Chernobog
2
8
13
1.06
L
Bacchus
Vyhr1k
Bacchus
6
1
9
10.5
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,284
Damage
55,277
101,305
Taken
99,739
69,189
Mitigated
73,402
34,379
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeNERiSM
Bellona
10,665
693
0
6,344
27,033
24,182
616
2,767
24,266
19,800
53,742
W
Baron Samedi
Geckolord78
Baron Samedi
13,827
484
1,957
2,755
14,041
6,438
1,653
5,079
8,962
127,223
0
W
Ganesha
Hiitmenn
Ganesha
6,810
649
0
3,189
18,457
20,206
1,502
6,690
11,541
31,398
0
L
6,057
647
0
1,395
19,590
7,993
0
3,038
16,552
0
78,644
L
Anubis
NeXySxd
Anubis
11,778
1,969
0
3,999
12,764
8,371
0
4,586
8,178
100,640
0
W
Arachne
NiallLambo
Arachne
15,892
8,891
0
9,219
21,547
13,157
7,953
5,222
15,083
0
114,287
W
Sun Wukong
OABanter
Sun Wukong
20,775
4,164
0
9,678
26,909
20,698
2,201
9,243
15,131
0
106,982
W
Chernobog
TheFelHuntsman
Chernobog
11,980
7,867
0
7,581
20,351
8,690
3,468
4,322
16,029
0
105,825
L
Bacchus
Vyhr1k
Bacchus
10,455
1,193
1,095
1,618
20,803
25,562
0
5,382
15,421
46,051
0
L
16,322
6,430
0
4,646
19,549
7,294
552
5,007
14,542
0
90,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,593
Gold Earned
61,308
662
Minions Killed
621
0
Camps Cleared
0
2,491,337
Distance Traveled
2,282,706
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,023
424
139
5
0
402,872
3
W
Baron Samedi
16,144
621
201
8
0
482,264
5
W
Ganesha
11,886
457
15
1
0
491,099
2
L
Ne Zha
11,080
426
118
5
0
499,648
9
L
Anubis
13,161
506
190
7
0
438,970
4
W
Arachne
15,397
592
145
6
0
540,115
4
W
Sun Wukong
15,601
600
157
6
0
516,209
8
W
Chernobog
13,565
522
144
6
0
461,650
1
L
Bacchus
13,653
525
49
2
0
535,727
3
L
Neith
12,391
477
125
5
0
405,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role