Player Matchup

Artemis
Artemis
Bouv
Artemis
Level 159
God Stats
1W - 0L
1,345 SR
Queue Stats
6W - 1L
1,991 Elo+
Party 1
Eset
Eset
Toothybizarri
Eset
Level 154
God Stats
1W - 0L
1,838 SR
Queue Stats
8W - 1L
1,966 Elo+
Party 1
Ne Zha
Ne Zha
VVhyTry
Ne Zha
Level 157
God Stats
1W - 1L
1,602 SR
Queue Stats
8W - 1L
1,966 Elo+
Party 1
Team Averages
Level 157
1,595 SR
1,975 Elo+

VS

Team Averages
Level 129
1,628 SR
1,613 Elo+
Hachiman
Hachiman
Angmarod
Hachiman
Level 141
God Stats
4W - 2L
1,702 SR
Queue Stats
442W - 471L
1,607 Elo+
Solo
Thoth
Thoth
BullvyeTheViking
Thoth
Level 109
God Stats
7W - 2L
1,682 SR
Queue Stats
204W - 180L
1,680 Elo+
Solo
Chaac
Chaac
CheveyJ
Chaac
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bouv
Artemis
12
5 / 2 / 5
8,314
831
9,573
8,783
3,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 4 / 7
7,907
791
6,090
7,571
2,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
VVhyTry
Ne Zha
13
4 / 1 / 8
8,484
848
8,754
9,307
6,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Angmarod
Hachiman
10
2 / 5 / 3
6,889
689
4,435
9,398
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 4 / 5
7,221
722
5,496
7,120
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
CheveyJ
Chaac
10
3 / 4 / 3
7,378
738
5,191
11,379
9,536
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
7
7
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Angmarod
Hachiman
2
5
3
0.7
W
Artemis
Bouv
Artemis
5
2
5
3.75
L
2
4
5
1.13
L
Chaac
CheveyJ
Chaac
3
4
3
1.13
W
4
4
7
1.88
W
Ne Zha
VVhyTry
Ne Zha
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
15,122
25,661
Taken
27,897
12,299
Mitigated
14,345
5,857
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Angmarod
Hachiman
4,435
1,072
0
869
9,398
3,111
0
2,422
6,976
0
20,806
W
Artemis
Bouv
Artemis
9,573
4,517
0
2,622
8,783
3,115
1,373
1,978
6,805
0
33,790
L
5,496
81
0
470
7,120
1,698
27
758
6,362
24,082
0
L
Chaac
CheveyJ
Chaac
5,191
1,132
0
2,950
11,379
9,536
0
3,888
7,491
0
14,123
W
6,090
571
599
1,256
7,571
2,541
460
1,825
5,746
22,365
0
W
Ne Zha
VVhyTry
Ne Zha
8,754
1,704
0
1,380
9,307
6,643
397
1,693
7,614
5,121
29,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
21,488
129
Minions Killed
97
0
Camps Cleared
0
564,427
Distance Traveled
541,144
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,889
689
39
4
0
176,713
1
W
Artemis
8,314
831
57
6
0
161,579
3
L
Thoth
7,221
722
39
4
0
172,982
4
L
Chaac
7,378
738
19
2
0
191,449
1
W
Eset
7,907
791
40
4
0
192,980
1
W
Ne Zha
8,484
848
32
3
0
209,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role