Player Matchup

Set
Set
Ezellanos25
Set
Level 14
God Stats
8W - 6L
1,433 SR
Queue Stats
93W - 54L
1,503 Elo+
Solo
Fenrir
Fenrir
ITZ_Kazzy_L2
Fenrir
Level 7
God Stats
5W - 12L
1,269 SR
Queue Stats
8W - 15L
1,313 Elo+
Party 1
Discordia
Discordia
Veronezi7825
Discordia
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,443 Elo+
Solo
Cthulhu
Cthulhu
elpistolerolucaX
Cthulhu
Level 8
God Stats
10W - 10L
1,386 SR
Queue Stats
17W - 22L
1,246 Elo+
Party 1
Chaac
Chaac
mlk_tryhard_br
Chaac
Level 25
God Stats
20W - 20L
1,474 SR
Queue Stats
51W - 70L
1,351 Elo+
Solo
Team Averages
Level 12
1,412 SR
1,371 Elo+

VS

Team Averages
Level 20
1,511 SR
1,351 Elo+
Bastet
Bastet
Defalt_hey
Bastet
Level 26
God Stats
16W - 22L
1,389 SR
Queue Stats
40W - 62L
1,303 Elo+
Party 2
Anubis
Anubis
FiercestDust767
Anubis
Level 28
God Stats
7W - 7L
1,467 SR
Queue Stats
51W - 94L
1,313 Elo+
Party 2
Thor
Thor
GhostGarck
Thor
Level 5
God Stats
1W - 3L
1,497 SR
Queue Stats
20W - 15L
1,405 Elo+
Party 3
Apollo
Apollo
Stcikup
Apollo
Level 5
God Stats
1W - 2L
1,732 SR
Queue Stats
4W - 4L
1,405 Elo+
Party 3
Yemoja
Yemoja
yZurgBR
Yemoja
Level 37
God Stats
1W - 2L
1,472 SR
Queue Stats
63W - 105L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 2
16,270
707
17,544
23,937
13,276
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
15
2 / 8 / 5
10,392
452
6,033
15,409
9,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Veronezi7825
Discordia
17
5 / 6 / 3
11,589
504
14,067
11,757
3,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 5
11,041
480
3,883
13,472
13,739
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
14 / 0 / 2
15,531
675
17,028
18,195
16,066
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Defalt_hey
Bastet
15
1 / 10 / 6
10,045
437
7,859
17,425
11,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 13 / 0
9,498
413
5,220
15,992
5,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 3 / 0
11,700
509
8,635
15,612
9,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Stcikup
Apollo
16
6 / 8 / 5
10,426
453
7,977
17,533
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
yZurgBR
Yemoja
17
3 / 3 / 7
11,970
520
7,318
15,526
18,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
37
Kills
20
21
Deaths
37
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
Defalt_hey
Bastet
1
10
6
0.4
W
15
4
2
4
L
0
13
0
0
L
10
3
0
3.33
W
Fenrir
2
8
5
0.56
L
Apollo
Stcikup
Apollo
6
8
5
1.06
W
Discordia
Veronezi7825
Discordia
5
6
3
1.08
W
1
3
5
1.17
W
14
0
2
15
L
Yemoja
yZurgBR
Yemoja
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,555
Damage
37,009
82,770
Taken
82,088
56,160
Mitigated
52,149
22,941
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Defalt_hey
Bastet
7,859
1,958
0
626
17,425
11,813
960
2,823
14,602
0
43,823
W
17,544
11,085
0
5,532
23,937
13,276
3,716
3,779
20,158
0
156,478
L
5,220
440
0
630
15,992
5,997
919
0
15,992
52,873
0
L
8,635
1,053
0
3,839
15,612
9,171
0
2,503
13,109
0
70,484
W
Fenrir
6,033
1,602
0
2,129
15,409
9,558
205
5,632
9,777
0
32,293
L
Apollo
Stcikup
Apollo
7,977
6,815
0
4,361
17,533
6,181
2,004
6,631
10,902
0
57,157
W
Discordia
Veronezi7825
Discordia
14,067
2,068
0
1,964
11,757
3,521
661
2,404
9,353
67,851
0
W
3,883
37
0
969
13,472
13,739
514
409
13,063
42,591
0
W
17,028
5,294
261
12,086
18,195
16,066
5,481
4,385
13,810
0
106,619
L
Yemoja
yZurgBR
Yemoja
7,318
1,693
1,469
42
15,526
18,987
886
6,464
9,062
48,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,823
Gold Earned
53,639
601
Minions Killed
478
0
Camps Cleared
0
2,158,871
Distance Traveled
1,779,587
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,045
437
78
3
0
419,703
4
W
Set
16,270
707
210
9
0
447,922
0
L
Anubis
9,498
413
103
4
0
327,150
0
L
Thor
11,700
509
119
5
0
365,957
2
W
Fenrir
10,392
452
53
2
0
456,407
4
L
Apollo
10,426
453
103
4
0
303,821
0
W
Discordia
11,589
504
78
3
0
372,046
4
W
Cthulhu
11,041
480
70
3
0
377,508
0
W
Chaac
15,531
675
190
8
0
504,988
0
L
Yemoja
11,970
520
75
3
0
362,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role