Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
EatMorBacon
Thanatos
Level 86
God Stats
10W - 7L
1,558 SR
Queue Stats
240W - 235L
1,508 Elo+
Party 3
Guan Yu
Guan Yu
Mahoyeme
Guan Yu
Level 69
God Stats
2W - 1L
1,675 SR
Queue Stats
147W - 150L
1,531 Elo+
Party 3
Tiamat
Tiamat
Tenryu2230
Tiamat
Level 146
God Stats
8W - 8L
1,652 SR
Queue Stats
158W - 142L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
babybalenciaga
Nu Wa
Level 146
God Stats
11W - 11L
1,581 SR
Queue Stats
163W - 152L
1,539 Elo+
Solo
Team Averages
Level 114
1,593 SR
1,521 Elo+

VS

Team Averages
Level 145
1,544 SR
1,479 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ChimmyChainGun
Poseidon
Level 147
God Stats
0W - 2L
1,447 SR
Queue Stats
58W - 60L
1,555 Elo+
Solo
Da Ji
Da Ji
I SkaDaddyZ I
Da Ji
Level 157
God Stats
0W - 3L
1,646 SR
Queue Stats
23W - 36L
1,474 Elo+
Party 1
Achilles
Achilles
Inestabilito
Achilles
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,427 Elo+
Party 1
Ra
Ra
XxSeifer
Ra
Level 140
God Stats
6W - 8L
1,627 SR
Queue Stats
109W - 118L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 1 / 8
8,175
818
8,209
10,576
12,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
EatMorBacon
Thanatos
18
20 / 3 / 2
13,212
1,321
19,237
11,694
5,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Mahoyeme
Guan Yu
13
0 / 3 / 9
7,765
777
5,497
10,803
6,743
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Tenryu2230
Tiamat
15
3 / 1 / 11
8,938
894
7,386
8,568
10,930
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 8
9,194
919
7,953
5,884
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 7 / 4
8,268
827
7,786
11,876
2,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
0 / 7 / 3
6,565
657
5,860
10,287
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 7 / 1
6,408
641
3,903
11,124
2,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Inestabilito
Achilles
14
5 / 3 / 2
9,502
950
6,601
13,425
10,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 3
8,245
825
6,603
7,480
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
26
Kills
11
11
Deaths
26
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
8
6
L
Hachiman
 
Hachiman
3
7
4
0.71
L
Poseidon
0
7
3
0.21
W
Thanatos
EatMorBacon
Thanatos
20
3
2
7
L
1
7
1
0.21
L
Achilles
Inestabilito
Achilles
5
3
2
2
W
Guan Yu
Mahoyeme
Guan Yu
0
3
9
1.5
W
Tiamat
Tenryu2230
Tiamat
3
1
11
8.5
L
2
2
3
1.75
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,282
Damage
30,753
47,525
Taken
54,192
37,491
Mitigated
20,133
17,585
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,209
1,209
0
831
10,576
12,117
281
3,144
7,210
19,684
0
L
Hachiman
 
Hachiman
7,786
3,563
0
375
11,876
2,470
0
3,933
7,943
0
23,021
L
Poseidon
5,860
940
0
259
10,287
2,666
0
6,439
3,848
21,573
0
W
Thanatos
EatMorBacon
Thanatos
19,237
6,847
0
11,045
11,694
5,364
306
1,941
9,667
0
41,522
L
3,903
876
0
250
11,124
2,795
0
5,002
6,122
0
11,345
L
Achilles
Inestabilito
Achilles
6,601
2,147
0
1,145
13,425
10,464
0
5,138
8,287
0
16,264
W
Guan Yu
Mahoyeme
Guan Yu
5,497
1,968
914
1,787
10,803
6,743
0
2,320
8,321
0
13,266
W
Tiamat
Tenryu2230
Tiamat
7,386
914
44
2,252
8,568
10,930
524
3,066
5,327
29,201
0
L
6,603
838
941
1,230
7,480
1,738
1
3,192
4,288
28,412
0
W
7,953
1,708
0
712
5,884
2,337
3,309
1,383
4,441
42,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,284
Gold Earned
38,988
229
Minions Killed
187
10
Camps Cleared
4
1,033,570
Distance Traveled
911,382
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,175
818
30
3
1
198,614
1
L
Hachiman
8,268
827
43
4
1
167,538
1
L
Poseidon
6,565
657
52
5
0
175,459
0
W
Thanatos
13,212
1,321
46
5
4
228,417
1
L
Da Ji
6,408
641
15
2
1
170,607
1
L
Achilles
9,502
950
15
2
2
208,127
3
W
Guan Yu
7,765
777
19
2
0
226,101
1
W
Tiamat
8,938
894
43
4
2
207,099
2
L
Ra
8,245
825
62
6
0
189,651
1
W
Nu Wa
9,194
919
91
9
3
173,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role