Player Matchup

Chang'e
Chang'e
BellowJob
Chang'e
Level 17
God Stats
28W - 15L
1,588 SR
Queue Stats
155W - 116L
1,760 Elo+
Solo
Anhur
Anhur
BoogerBoy2008
Anhur
Level 2
God Stats
7W - 0L
1,500 SR
Queue Stats
120W - 40L
1,874 Elo+
Party 1
Serqet
Serqet
DMBRANDONXD
Serqet
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 60L
1,760 Elo+
Party 1
Chronos
Chronos
Paølø
Chronos
Level 28
God Stats
3W - 3L
1,752 SR
Queue Stats
126W - 125L
1,583 Elo+
Solo
Kali
Kali
deaglemaster
Kali
Level 22
God Stats
5W - 4L
1,626 SR
Queue Stats
49W - 12L
1,856 Elo+
Party 1
Team Averages
Level 16
1,593 SR
1,767 Elo+

VS

Team Averages
Level 11
1,712 SR
1,762 Elo+
Janus
Janus
BigDidge
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 16L
1,787 Elo+
Party 2
Cthulhu
Cthulhu
BigTired
Cthulhu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,806 Elo+
Solo
Agni
Agni
GibbyBoi99
Agni
Level 7
God Stats
3W - 5L
1,770 SR
Queue Stats
25W - 17L
1,687 Elo+
Solo
Apollo
Apollo
PART0FTHEPROBLEM
Apollo
Level 18
God Stats
1W - 1L
1,912 SR
Queue Stats
25W - 11L
1,808 Elo+
Party 2
Thanatos
Thanatos
xXBywargardXx
Thanatos
Level 11
God Stats
3W - 2L
1,877 SR
Queue Stats
19W - 15L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BellowJob
Chang'e
15
1 / 0 / 1
8,557
658
3,709
6,545
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 1 / 6
9,348
719
7,279
7,664
2,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
11
4 / 1 / 6
7,848
604
3,164
8,025
3,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Paølø
Chronos
13
2 / 2 / 1
7,636
587
4,534
6,960
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 2 / 2
8,098
623
3,811
10,661
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigDidge
Janus
10
1 / 5 / 3
5,825
448
4,270
7,583
979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BigTired
Cthulhu
10
0 / 1 / 0
5,306
408
897
6,109
3,173
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 1
7,929
610
5,751
5,715
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 5 / 3
5,857
451
6,098
8,850
1,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
xXBywargardXx
Thanatos
11
2 / 2 / 4
7,037
541
3,668
6,371
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
6
6
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BellowJob
Chang'e
1
0
1
1.5
L
Janus
BigDidge
Janus
1
5
3
0.5
L
Cthulhu
BigTired
Cthulhu
0
1
0
0
W
5
1
6
8
W
Serqet
4
1
6
7
L
3
2
1
1.75
L
0
5
3
0.3
W
Chronos
Paølø
Chronos
2
2
1
1.25
W
3
2
2
2
L
Thanatos
xXBywargardXx
Thanatos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,497
Damage
20,684
39,855
Taken
34,628
15,242
Mitigated
9,974
13,896
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BellowJob
Chang'e
3,709
81
1,238
3,832
6,545
2,286
320
799
5,746
62,795
0
L
Janus
BigDidge
Janus
4,270
374
26
1,248
7,583
979
0
349
7,122
22,618
0
L
Cthulhu
BigTired
Cthulhu
897
34
274
166
6,109
3,173
0
2,775
3,302
17,306
0
W
7,279
3,999
0
2,397
7,664
2,445
0
1,423
6,241
0
67,405
W
Serqet
3,164
699
0
825
8,025
3,546
44
3,281
4,744
0
15,032
L
5,751
582
0
1,133
5,715
1,716
0
2,455
3,052
53,308
0
L
6,098
4,454
0
1,747
8,850
1,823
26
1,882
6,894
0
35,113
W
Chronos
Paølø
Chronos
4,534
939
0
2,289
6,960
2,122
1,236
2,941
4,019
45,814
0
W
3,811
2,184
0
3,315
10,661
4,843
0
2,474
8,187
0
51,101
L
Thanatos
xXBywargardXx
Thanatos
3,668
472
0
6,844
6,371
2,283
0
440
5,903
0
44,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,487
Gold Earned
31,954
474
Minions Killed
341
0
Camps Cleared
0
1,378,385
Distance Traveled
1,270,181
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,557
658
130
10
0
279,223
4
L
Janus
5,825
448
31
2
0
265,380
5
L
Cthulhu
5,306
408
33
3
0
218,132
0
W
Anhur
9,348
719
129
10
0
262,966
3
W
Serqet
7,848
604
24
2
0
279,466
7
L
Agni
7,929
610
108
8
0
249,343
5
L
Apollo
5,857
451
85
7
0
259,166
0
W
Chronos
7,636
587
95
7
0
283,941
5
W
Kali
8,098
623
96
7
0
272,789
1
L
Thanatos
7,037
541
84
6
0
278,160
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role