Player Matchup

Athena
Athena
JonBonesJones322
Athena
Level 5
God Stats
16W - 6L
1,764 SR
Queue Stats
27W - 20L
1,535 Elo+
Solo
Kukulkan
Kukulkan
King_FlameBoy01
Kukulkan
Level 28
God Stats
9W - 8L
1,474 SR
Queue Stats
69W - 72L
1,416 Elo+
Party 3
Da Ji
Da Ji
Qluelu
Da Ji
Level 28
God Stats
3W - 1L
1,485 SR
Queue Stats
80W - 98L
1,481 Elo+
Solo
Chiron
Chiron
alexionpro
Chiron
Level 30
God Stats
1W - 5L
1,523 SR
Queue Stats
129W - 134L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
elijah1x
Gilgamesh
Level 16
God Stats
10W - 5L
1,596 SR
Queue Stats
22W - 21L
1,436 Elo+
Party 3
Team Averages
Level 21
1,568 SR
1,478 Elo+

VS

Team Averages
Level 11
1,430 SR
1,533 Elo+
Nemesis
Nemesis
InSa1yanone
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,515 Elo+
Party 1
Sol
Sol
Lsonfer
Sol
Level 10
God Stats
0W - 2L
1,205 SR
Queue Stats
6W - 6L
1,609 Elo+
Party 2
Chaac
Chaac
M34tB0lu5
Chaac
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,515 Elo+
Party 1
Cerberus
Cerberus
Ripong
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,604 Elo+
Party 2
Chernobog
Chernobog
gutbusted
Chernobog
Level 17
God Stats
41W - 33L
1,447 SR
Queue Stats
69W - 78L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 15
7,853
561
2,374
9,428
5,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
14
10 / 4 / 5
8,849
632
11,876
8,110
3,565
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Qluelu
Da Ji
12
5 / 5 / 7
8,153
582
6,469
10,859
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
alexionpro
Chiron
15
14 / 1 / 3
9,744
696
14,164
10,644
3,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
elijah1x
Gilgamesh
13
9 / 1 / 10
8,741
624
8,651
14,865
9,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
InSa1yanone
Nemesis
14
9 / 5 / 2
9,116
651
12,408
12,610
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
10
1 / 8 / 1
5,931
424
3,964
9,682
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
M34tB0lu5
Chaac
10
0 / 10 / 3
6,170
441
5,747
13,624
8,446
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
Ripong
Cerberus
9
1 / 8 / 1
6,338
453
5,701
13,403
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
gutbusted
Chernobog
10
0 / 8 / 3
6,101
436
5,103
10,541
3,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
39
Kills
11
11
Deaths
39
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
InSa1yanone
Nemesis
9
5
2
2
W
1
0
15
8.5
W
Kukulkan
10
4
5
3.13
L
Sol
1
8
1
0.19
L
Chaac
M34tB0lu5
Chaac
0
10
3
0.15
W
Da Ji
Qluelu
Da Ji
5
5
7
1.7
L
Cerberus
Ripong
Cerberus
1
8
1
0.19
W
Chiron
alexionpro
Chiron
14
1
3
15.5
W
Gilgamesh
elijah1x
Gilgamesh
9
1
10
14
L
Chernobog
gutbusted
Chernobog
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,534
Damage
32,923
53,906
Taken
59,860
26,698
Mitigated
31,372
16,697
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
InSa1yanone
Nemesis
12,408
8,405
0
1,845
12,610
5,299
0
3,402
9,208
0
49,480
W
2,374
720
0
481
9,428
5,682
536
2,207
7,167
13,788
0
W
Kukulkan
11,876
1,335
91
1,636
8,110
3,565
1,613
1,360
6,642
46,333
0
L
Sol
3,964
1,023
0
1,042
9,682
2,880
845
3,647
6,035
21,159
0
L
Chaac
M34tB0lu5
Chaac
5,747
2,422
0
1,086
13,624
8,446
0
1,722
11,902
0
27,640
W
Da Ji
Qluelu
Da Ji
6,469
2,094
0
2,953
10,859
4,026
0
955
9,868
0
36,752
L
Cerberus
Ripong
Cerberus
5,701
817
0
2,582
13,403
11,730
65
3,010
10,393
21,233
0
W
Chiron
alexionpro
Chiron
14,164
6,243
333
5,284
10,644
3,717
2,030
2,801
7,785
0
60,318
W
Gilgamesh
elijah1x
Gilgamesh
8,651
2,142
866
5,053
14,865
9,708
401
1,984
12,779
0
34,909
L
Chernobog
gutbusted
Chernobog
5,103
3,385
0
1,683
10,541
3,017
197
2,469
8,072
0
27,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,340
Gold Earned
33,656
372
Minions Killed
252
0
Camps Cleared
0
1,293,276
Distance Traveled
1,263,311
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,116
651
74
5
0
285,194
1
W
Athena
7,853
561
30
2
0
271,207
1
W
Kukulkan
8,849
632
92
7
0
228,791
5
L
Sol
5,931
424
47
3
0
225,130
1
L
Chaac
6,170
441
47
3
0
262,266
1
W
Da Ji
8,153
582
70
5
0
277,904
2
L
Cerberus
6,338
453
31
2
0
258,484
1
W
Chiron
9,744
696
115
8
0
239,631
1
W
Gilgamesh
8,741
624
65
5
0
275,743
2
L
Chernobog
6,101
436
53
4
0
232,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role