Player Matchup

Hercules
Hercules
Chibi Jabba
Hercules
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 138L
1,523 Elo+
Party 3
The Morrigan
The Morrigan
bodegajonez
The Morrigan
Level 86
God Stats
0W - 3L
1,404 SR
Queue Stats
79W - 81L
1,514 Elo+
Party 3
Ymir
Ymir
cmelbo03
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
ii A i R o AXE
Scylla
Level 47
God Stats
13W - 8L
1,580 SR
Queue Stats
79W - 77L
1,488 Elo+
Party 3
Rama
Rama
xToxicityx
Rama
Level 125
God Stats
0W - 3L
1,395 SR
Queue Stats
9W - 21L
1,267 Elo+
Solo
Team Averages
Level 78
1,476 SR
1,458 Elo+

VS

Team Averages
Level 80
1,544 SR
1,307 Elo+
Discordia
Discordia
ALL HAIL MATEO
Discordia
Level 97
God Stats
3W - 4L
1,749 SR
Queue Stats
100W - 108L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
CAPMANAMPAC
Jormungandr
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 163L
1,436 Elo+
Party 1
King Arthur
King Arthur
KuzenbrosLover69
King Arthur
Level 28
God Stats
1W - 0L
1,467 SR
Queue Stats
1W - 3L
1,122 Elo+
Party 2
Bellona
Bellona
TheC00mSlayer
Bellona
Level 30
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 3L
1,122 Elo+
Party 2
Cupid
Cupid
texasallstar214
Cupid
Level 124
God Stats
4W - 4L
1,458 SR
Queue Stats
140W - 152L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chibi Jabba
Hercules
17
3 / 3 / 4
9,882
706
9,982
14,351
16,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
bodegajonez
The Morrigan
15
1 / 4 / 5
8,908
636
9,564
7,199
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
1 / 3 / 4
8,635
617
2,996
10,856
11,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 7 / 4
10,159
726
11,211
11,849
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 5
8,671
619
4,577
12,228
4,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALL HAIL MATEO
Discordia
18
5 / 3 / 9
10,962
783
11,152
7,529
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
CAPMANAMPAC
Jormungandr
16
3 / 2 / 7
10,573
755
8,740
11,391
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
KuzenbrosLover69
King Arthur
15
3 / 2 / 4
9,328
666
5,267
9,724
4,316
Bellona
17
5 / 0 / 9
10,999
786
10,725
11,360
9,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 6
10,754
768
11,159
9,852
3,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
10
Kills
20
20
Deaths
10
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
ALL HAIL MATEO
Discordia
5
3
9
3.17
W
Jormungandr
CAPMANAMPAC
Jormungandr
3
2
7
3.25
L
Hercules
Chibi Jabba
Hercules
3
3
4
1.67
W
King Arthur
KuzenbrosLover69
King Arthur
3
2
4
2.5
W
Bellona
5
0
9
9.5
L
The Morrigan
bodegajonez
The Morrigan
1
4
5
0.88
L
Ymir
1
3
4
1
L
5
7
4
1
W
4
3
6
2.33
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,330
Damage
47,043
56,483
Taken
49,856
39,548
Mitigated
31,039
7,658
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ALL HAIL MATEO
Discordia
11,152
238
453
978
7,529
2,602
1,065
4,281
2,768
46,902
0
W
Jormungandr
CAPMANAMPAC
Jormungandr
8,740
796
0
835
11,391
10,605
24
6,356
4,659
32,440
0
L
Hercules
Chibi Jabba
Hercules
9,982
1,000
0
3,737
14,351
16,286
1
3,534
10,665
7,126
19,368
W
King Arthur
KuzenbrosLover69
King Arthur
5,267
1,485
0
766
9,724
4,316
0
6,126
3,216
0
13,335
W
Bellona
10,725
2,412
0
2,567
11,360
9,548
0
3,700
7,052
0
38,750
L
The Morrigan
bodegajonez
The Morrigan
9,564
1,172
0
599
7,199
2,658
0
2,030
5,123
30,237
97
L
Ymir
2,996
271
0
0
10,856
11,747
87
3,023
7,676
16,440
0
L
11,211
810
17
757
11,849
4,319
90
6,041
5,502
27,428
0
W
11,159
7,044
93
1,144
9,852
3,968
1,437
5,149
4,223
0
47,819
L
4,577
3,582
0
2,548
12,228
4,538
612
4,984
6,940
0
36,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,255
Gold Earned
52,616
259
Minions Killed
320
6
Camps Cleared
9
1,210,594
Distance Traveled
1,317,162
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,962
783
88
6
1
261,324
3
W
Jormungandr
10,573
755
43
3
1
264,907
0
L
Hercules
9,882
706
47
3
1
265,666
3
W
King Arthur
9,328
666
20
1
0
266,070
0
W
Bellona
10,999
786
61
4
5
281,311
3
L
The Morrigan
8,908
636
60
4
2
264,646
0
L
Ymir
8,635
617
30
2
0
231,996
2
L
Scylla
10,159
726
43
3
0
220,462
0
W
Cupid
10,754
768
108
8
2
243,550
2
L
Rama
8,671
619
79
6
3
227,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role