Player Matchup

Artemis
Artemis
Gold I
AlJaBeRi
Artemis
Gold I
Level 82
God Stats
10W - 9L
1,652 SR
Queue Stats
629W - 641L
1,737 MMR
Solo
Chronos
Chronos
Platinum IV
AliSRT
Chronos
Platinum IV
Level 125
God Stats
2W - 2L
1,615 SR
Queue Stats
103W - 109L
1,830 MMR
Solo
Mercury
Mercury
Gold II
Keratt
Mercury
Gold II
Level 123
God Stats
95W - 59L
1,654 SR
Queue Stats
349W - 358L
1,670 MMR
Party 1
Ares
Ares
Gold I
Toubib101
Ares
Gold I
Level 160
God Stats
35W - 12L
1,780 SR
Queue Stats
119W - 99L
1,616 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
alfiezeroone
Guan Yu
Platinum IV
Level 129
God Stats
6W - 3L
1,770 SR
Queue Stats
250W - 244L
1,787 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,694 SR
1,728 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,507 SR
1,613 MMR
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum IV
IIPLASMAx
Terra
Platinum IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 169L
1,823 MMR
Party 2
Janus
Janus
Gold II
itzzaces
Janus
Gold II
Level 117
God Stats
10W - 7L
1,567 SR
Queue Stats
147W - 148L
1,607 MMR
Party 2
Pele
Pele
Platinum V
monkemain
Pele
Platinum V
Level 118
God Stats
11W - 8L
1,466 SR
Queue Stats
406W - 380L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlJaBeRi
Artemis
7
0 / 3 / 1
3,966
567
3,050
4,126
878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
AliSRT
Chronos
8
0 / 1 / 0
4,317
617
935
2,375
825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Keratt
Mercury
8
0 / 1 / 0
4,408
630
336
3,487
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
5
1 / 1 / 0
4,045
578
2,053
2,982
947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
alfiezeroone
Guan Yu
8
1 / 2 / 0
4,635
662
2,913
6,645
4,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetMorgan Le FayTsukuyomiAthena

VS

Bans
GilgameshTiamatKhepriTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
4 / 1 / 0
5,557
794
3,923
5,636
1,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
 
Osiris
8
0 / 1 / 1
4,345
621
3,301
3,947
1,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
IIPLASMAx
Terra
8
0 / 0 / 4
4,643
663
1,226
5,126
2,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
itzzaces
Janus
9
1 / 0 / 1
4,843
692
944
985
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
9
3 / 0 / 0
5,175
739
1,805
3,916
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
0
4
W
Osiris
 
Osiris
0
1
1
0.5
L
Artemis
AlJaBeRi
Artemis
0
3
1
0.17
L
Chronos
AliSRT
Chronos
0
1
0
0
W
Terra
IIPLASMAx
Terra
0
0
4
2
L
Mercury
Keratt
Mercury
0
1
0
0
L
Ares
1
1
0
1
L
Guan Yu
alfiezeroone
Guan Yu
1
2
0
0.5
W
Janus
itzzaces
Janus
1
0
1
1.5
W
Pele
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,287
Damage
11,199
19,615
Taken
19,610
7,765
Mitigated
6,960
5,161
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,923
2,716
0
2,454
5,636
1,327
43
843
4,793
0
35,446
W
Osiris
 
Osiris
3,301
1,016
0
1,458
3,947
1,720
0
0
3,947
0
19,007
L
Artemis
AlJaBeRi
Artemis
3,050
1,625
0
1,022
4,126
878
0
483
3,643
0
18,647
L
Chronos
AliSRT
Chronos
935
381
0
671
2,375
825
0
766
1,609
22,759
1,808
W
Terra
IIPLASMAx
Terra
1,226
461
374
2,138
5,126
2,575
0
1,337
3,789
5,252
0
L
Mercury
Keratt
Mercury
336
72
0
340
3,487
855
0
380
3,107
0
23,116
L
Ares
2,053
99
0
510
2,982
947
0
254
2,728
7,012
0
L
Guan Yu
alfiezeroone
Guan Yu
2,913
266
0
2,618
6,645
4,260
0
287
6,033
0
21,507
W
Janus
itzzaces
Janus
944
238
0
476
985
230
357
149
836
29,013
0
W
Pele
1,805
532
0
947
3,916
1,108
0
580
3,336
0
28,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,371
Gold Earned
24,563
212
Minions Killed
249
0
Camps Cleared
0
641,456
Distance Traveled
750,204
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,557
794
72
10
0
136,939
0
W
Osiris
4,345
621
36
5
0
148,147
1
L
Artemis
3,966
567
35
5
0
126,706
0
L
Chronos
4,317
617
55
8
0
133,754
2
W
Terra
4,643
663
11
2
0
154,119
2
L
Mercury
4,408
630
63
9
0
151,038
1
L
Ares
4,045
578
11
2
0
94,248
1
L
Guan Yu
4,635
662
48
7
0
135,710
1
W
Janus
4,843
692
62
9
0
137,855
2
W
Pele
5,175
739
68
10
0
173,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role