Player Matchup

Horus
Horus
HornySlunt
Horus
Level 29
God Stats
2W - 2L
1,366 SR
Queue Stats
70W - 37L
1,638 Elo+
Party 2
Hachiman
Hachiman
LeitFingies
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,616 Elo+
Party 2
Hun Batz
Hun Batz
NaterShot
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,588 Elo+
Party 2
Anubis
Anubis
NotNaughty
Anubis
Level 118
God Stats
3W - 1L
1,592 SR
Queue Stats
61W - 30L
1,618 Elo+
Party 2
Geb
Geb
NumiMayo
Geb
Level 126
God Stats
4W - 1L
1,481 SR
Queue Stats
82W - 48L
1,598 Elo+
Party 2
Team Averages
Level 65
1,488 SR
1,612 Elo+

VS

Team Averages
Level 95
1,527 SR
1,460 Elo+
Chronos
Chronos
RompiusCulius
Chronos
Level 160
God Stats
4W - 10L
1,578 SR
Queue Stats
476W - 500L
1,517 Elo+
Party 3
Athena
Athena
Suly13
Athena
Level 107
God Stats
2W - 5L
1,557 SR
Queue Stats
142W - 134L
1,456 Elo+
Party 3
Chang'e
Chang'e
TameMeXD
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,509 Elo+
Party 1
Erlang Shen
Erlang Shen
Thaiphoon
Erlang Shen
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,304 Elo+
Party 1
Rama
Rama
ViaticKaboose
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
8 / 6 / 20
12,022
751
12,102
30,107
18,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
LeitFingies
Hachiman
20
11 / 4 / 20
12,901
806
27,431
13,565
6,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
NaterShot
Hun Batz
19
5 / 4 / 23
11,762
735
21,185
16,388
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
NotNaughty
Anubis
20
14 / 6 / 17
13,625
852
24,908
16,073
9,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
0 / 2 / 35
12,332
771
11,688
19,218
28,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
11 / 6 / 7
13,006
813
25,713
19,017
9,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Suly13
Athena
18
5 / 8 / 8
10,963
685
13,568
33,603
18,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
TameMeXD
Chang'e
20
4 / 6 / 11
12,187
762
22,732
20,694
8,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Thaiphoon
Erlang Shen
17
0 / 7 / 16
10,348
647
7,557
18,942
15,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 11 / 2
9,780
611
5,913
18,549
4,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
66
38
Kills
22
22
Deaths
38
115
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Horus
8
6
20
3
W
Hachiman
LeitFingies
Hachiman
11
4
20
5.25
W
Hun Batz
NaterShot
Hun Batz
5
4
23
4.13
W
Anubis
NotNaughty
Anubis
14
6
17
3.75
W
0
2
35
8.75
L
Chronos
11
6
7
2.42
L
Athena
Suly13
Athena
5
8
8
1.13
L
Chang'e
TameMeXD
Chang'e
4
6
11
1.58
L
Erlang Shen
Thaiphoon
Erlang Shen
0
7
16
1.14
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,314
Damage
75,483
95,351
Taken
110,805
72,246
Mitigated
56,184
42,406
Healing
34,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
12,102
5,543
8,099
10,639
30,107
18,112
711
19,829
8,235
0
17,400
W
Hachiman
LeitFingies
Hachiman
27,431
9,371
4,610
2,080
13,565
6,867
3,816
8,534
5,031
0
50,423
W
Hun Batz
NaterShot
Hun Batz
21,185
7,670
1,310
2,532
16,388
9,729
146
12,220
4,168
0
30,810
W
Anubis
NotNaughty
Anubis
24,908
939
2,961
3,062
16,073
9,183
174
9,989
6,084
52,874
0
W
11,688
1,788
3,269
3,844
19,218
28,355
227
11,441
7,777
22,551
0
L
Chronos
25,713
8,296
522
4,247
19,017
9,424
1,620
9,227
9,701
52,333
0
L
Athena
Suly13
Athena
13,568
2,368
0
5,441
33,603
18,976
168
5,917
26,962
20,357
0
L
Chang'e
TameMeXD
Chang'e
22,732
653
9,567
8,861
20,694
8,013
476
6,476
14,124
44,383
0
L
Erlang Shen
Thaiphoon
Erlang Shen
7,557
1,844
826
2,651
18,942
15,344
1,092
7,580
11,041
0
12,095
L
5,913
2,833
895
1,189
18,549
4,427
291
7,396
11,013
0
11,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,642
Gold Earned
56,284
149
Minions Killed
125
0
Camps Cleared
0
1,338,800
Distance Traveled
1,178,696
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,022
751
7
0
0
269,223
0
W
Hachiman
12,901
806
46
3
0
237,443
1
W
Hun Batz
11,762
735
20
1
0
294,711
1
W
Anubis
13,625
852
64
4
0
242,996
1
W
Geb
12,332
771
12
1
0
294,427
4
L
Chronos
13,006
813
50
3
0
245,201
1
L
Athena
10,963
685
7
0
0
253,536
0
L
Chang'e
12,187
762
48
3
0
262,167
0
L
Erlang Shen
10,348
647
8
1
0
254,059
0
L
Rama
9,780
611
12
1
0
163,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role