Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Klaus2001
Hercules
Level 49
God Stats
8W - 11L
1,317 SR
Queue Stats
353W - 348L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
Sant14
Nu Wa
Level 117
God Stats
6W - 6L
1,496 SR
Queue Stats
280W - 264L
1,516 Elo+
Party 1
Bastet
Bastet
dggo
Bastet
Level 153
God Stats
2W - 0L
1,712 SR
Queue Stats
163W - 135L
1,599 Elo+
Party 1
Team Averages
Level 111
1,505 SR
1,503 Elo+

VS

Team Averages
Level 44
1,364 SR
1,229 Elo+
Medusa
Medusa
Neptunoz
Medusa
Level 95
God Stats
8W - 11L
1,391 SR
Queue Stats
311W - 291L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NinjaOb4
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,102 Elo+
Party 3
Sylvanus
Sylvanus
Ryanrcg
Sylvanus
Level 44
God Stats
1W - 5L
1,177 SR
Queue Stats
51W - 112L
1,214 Elo+
Party 3
Sun Wukong
Sun Wukong
caikao2019
Sun Wukong
Level 40
God Stats
1W - 3L
1,253 SR
Queue Stats
26W - 57L
1,267 Elo+
Party 3
Hun Batz
Hun Batz
sammy456001
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 38L
1,054 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
21 / 3 / 13
14,396
654
31,082
24,744
11,356
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
 
Sol
19
8 / 3 / 10
13,062
594
9,659
16,229
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Klaus2001
Hercules
19
12 / 1 / 16
15,135
688
21,427
17,693
20,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Sant14
Nu Wa
19
18 / 0 / 22
13,651
621
28,561
13,092
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
dggo
Bastet
17
11 / 3 / 17
12,443
566
17,776
14,207
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Neptunoz
Medusa
14
1 / 12 / 1
8,928
406
7,335
22,849
5,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
NinjaOb4
Morgan Le Fay
13
2 / 16 / 1
8,313
378
11,212
21,945
4,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Ryanrcg
Sylvanus
13
1 / 14 / 5
8,706
396
7,674
28,071
18,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
caikao2019
Sun Wukong
14
1 / 11 / 3
8,746
398
6,323
28,350
15,012
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Hun Batz
sammy456001
Hun Batz
14
2 / 17 / 1
8,710
396
2,178
18,959
3,704
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
18
70
Kills
7
10
Deaths
70
78
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
21
3
13
9.17
W
Sol
 
Sol
8
3
10
4.33
W
Hercules
Klaus2001
Hercules
12
1
16
20
L
Medusa
Neptunoz
Medusa
1
12
1
0.13
L
Morgan Le Fay
NinjaOb4
Morgan Le Fay
2
16
1
0.16
L
Sylvanus
Ryanrcg
Sylvanus
1
14
5
0.25
W
Nu Wa
Sant14
Nu Wa
18
0
22
29
L
Sun Wukong
caikao2019
Sun Wukong
1
11
3
0.23
W
Bastet
dggo
Bastet
11
3
17
6.5
L
Hun Batz
sammy456001
Hun Batz
2
17
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,505
Damage
34,722
85,965
Taken
120,174
47,290
Mitigated
47,117
31,608
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
31,082
23,337
0
10,994
24,744
11,356
1,543
5,235
19,509
0
131,172
W
Sol
 
Sol
9,659
4,427
0
9,047
16,229
5,591
1,878
2,890
13,339
108,180
0
W
Hercules
Klaus2001
Hercules
21,427
4,818
0
5,157
17,693
20,199
193
4,212
12,321
19,786
63,571
L
Medusa
Neptunoz
Medusa
7,335
3,741
0
1,721
22,849
5,571
0
6,326
16,307
0
66,615
L
Morgan Le Fay
NinjaOb4
Morgan Le Fay
11,212
699
0
1,366
21,945
4,457
0
10,073
11,341
31,698
0
L
Sylvanus
Ryanrcg
Sylvanus
7,674
3,600
982
3,924
28,071
18,373
0
10,183
17,596
22,218
0
W
Nu Wa
Sant14
Nu Wa
28,561
6,420
252
5,698
13,092
4,819
2,394
5,950
7,142
92,772
0
L
Sun Wukong
caikao2019
Sun Wukong
6,323
1,264
0
4,588
28,350
15,012
0
9,160
18,845
0
34,170
W
Bastet
dggo
Bastet
17,776
5,401
0
460
14,207
5,325
2,139
902
12,710
0
74,903
L
Hun Batz
sammy456001
Hun Batz
2,178
440
0
209
18,959
3,704
0
4,753
13,950
0
23,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,687
Gold Earned
43,403
704
Minions Killed
284
0
Camps Cleared
0
2,047,103
Distance Traveled
1,562,895
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,396
654
166
8
0
406,466
3
W
Sol
13,062
594
151
7
0
398,798
2
W
Hercules
15,135
688
138
6
0
416,618
3
L
Medusa
8,928
406
121
6
0
349,906
2
L
Morgan Le Fay
8,313
378
37
2
0
295,259
5
L
Sylvanus
8,706
396
30
1
0
268,694
0
W
Nu Wa
13,651
621
134
6
0
407,490
1
L
Sun Wukong
8,746
398
49
2
0
375,017
3
W
Bastet
12,443
566
115
5
0
417,731
2
L
Hun Batz
8,710
396
47
2
0
274,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role