Player Matchup

Kumbhakarna
Kumbhakarna
Aro_Mato
Kumbhakarna
Level 29
God Stats
7W - 7L
1,682 SR
Queue Stats
283W - 304L
1,646 Elo+
Solo
Chang'e
Chang'e
Braxy_God2
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,614 Elo+
Solo
Arachne
Arachne
Noiadissimo
Arachne
Level 26
God Stats
4W - 12L
1,365 SR
Queue Stats
96W - 106L
1,469 Elo+
Solo
Artemis
Artemis
Norseside
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,611 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skumgrunt
Cu Chulainn
Level 29
God Stats
0W - 3L
1,589 SR
Queue Stats
26W - 26L
1,407 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,549 Elo+

VS

Team Averages
Level 29
1,648 SR
1,522 Elo+
Yemoja
Yemoja
B3an1e
Yemoja
Level 6
God Stats
7W - 6L
1,812 SR
Queue Stats
8W - 8L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
CapoDeiCapi3520
Ne Zha
Level 29
God Stats
6W - 2L
1,674 SR
Queue Stats
91W - 89L
1,575 Elo+
Solo
Vulcan
Vulcan
DeathJoy777
Vulcan
Level 29
God Stats
2W - 5L
1,268 SR
Queue Stats
51W - 51L
1,421 Elo+
Solo
Medusa
Medusa
Tytan131313
Medusa
Level 17
God Stats
25W - 17L
1,949 SR
Queue Stats
810W - 700L
1,726 Elo+
Solo
Artemis
Artemis
thorh4
Artemis
Level 62
God Stats
5W - 6L
1,537 SR
Queue Stats
698W - 719L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aro_Mato
Kumbhakarna
11
3 / 1 / 2
7,948
497
4,669
12,845
9,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Braxy_God2
Chang'e
11
1 / 3 / 2
6,490
406
2,388
5,973
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Noiadissimo
Arachne
13
2 / 3 / 2
7,690
481
3,817
12,701
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Norseside
Artemis
11
2 / 3 / 4
7,244
453
7,127
11,027
3,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Skumgrunt
Cu Chulainn
13
1 / 6 / 1
7,551
472
6,748
14,898
10,639
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B3an1e
Yemoja
12
2 / 2 / 1
7,757
485
2,534
6,079
3,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 3
8,336
521
6,730
11,152
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
15
3 / 1 / 4
9,210
576
11,339
6,413
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
18
7 / 0 / 0
11,150
697
15,678
8,034
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
thorh4
Artemis
12
2 / 3 / 3
7,677
480
5,272
9,444
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
16
16
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aro_Mato
Kumbhakarna
3
1
2
4
W
Yemoja
B3an1e
Yemoja
2
2
1
1.25
L
Chang'e
Braxy_God2
Chang'e
1
3
2
0.67
W
2
3
3
1.17
W
Vulcan
3
1
4
5
L
Arachne
Noiadissimo
Arachne
2
3
2
1
L
Artemis
Norseside
Artemis
2
3
4
1.33
L
Cu Chulainn
Skumgrunt
Cu Chulainn
1
6
1
0.25
W
Medusa
7
0
0
7
W
Artemis
thorh4
Artemis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,749
Damage
41,553
57,444
Taken
41,122
29,607
Mitigated
17,125
13,597
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aro_Mato
Kumbhakarna
4,669
922
0
2,460
12,845
9,577
0
3,556
9,159
24,292
0
W
Yemoja
B3an1e
Yemoja
2,534
510
1,551
126
6,079
3,378
81
2,662
3,417
12,910
0
L
Chang'e
Braxy_God2
Chang'e
2,388
87
468
594
5,973
1,450
84
2,873
2,828
18,918
0
W
6,730
2,006
0
5,792
11,152
4,000
0
777
10,375
0
55,819
W
Vulcan
11,339
5,126
0
1,090
6,413
2,231
180
1,222
5,191
53,462
0
L
Arachne
Noiadissimo
Arachne
3,817
2,616
0
4,199
12,701
4,764
234
3,392
9,203
0
51,799
L
Artemis
Norseside
Artemis
7,127
2,811
0
3,311
11,027
3,177
267
2,438
8,575
0
39,675
L
Cu Chulainn
Skumgrunt
Cu Chulainn
6,748
1,032
0
2,565
14,898
10,639
0
1,092
13,806
6,351
40,629
W
Medusa
15,678
7,778
0
5,805
8,034
4,485
5,016
832
7,202
0
87,360
W
Artemis
thorh4
Artemis
5,272
2,583
0
3,297
9,444
3,031
0
2,721
6,723
0
29,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,923
Gold Earned
44,130
319
Minions Killed
447
0
Camps Cleared
0
1,477,235
Distance Traveled
1,259,821
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,948
497
26
2
0
316,060
7
W
Yemoja
7,757
485
16
1
0
198,274
0
L
Chang'e
6,490
406
54
3
0
297,689
0
W
Ne Zha
8,336
521
98
6
0
270,773
1
W
Vulcan
9,210
576
120
8
0
299,932
2
L
Arachne
7,690
481
75
5
0
338,665
2
L
Artemis
7,244
453
68
4
0
231,897
4
L
Cu Chulainn
7,551
472
96
6
0
292,924
1
W
Medusa
11,150
697
152
10
0
275,814
6
W
Artemis
7,677
480
61
4
0
215,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role