Player Matchup

Kuzenbo
Kuzenbo
Kitobal
Kuzenbo
Level 70
God Stats
5W - 6L
1,426 SR
Queue Stats
10W - 14L
1,315 Elo+
Solo
Danzaburou
Danzaburou
SakMasterFresh
Danzaburou
Level 53
God Stats
46W - 45L
1,484 SR
Queue Stats
73W - 74L
1,350 Elo+
Solo
Anhur
Anhur
TxC lAGEl
Anhur
Level 17
God Stats
2W - 3L
1,338 SR
Queue Stats
321W - 455L
1,215 Elo+
Solo
Team Averages
Level 47
1,416 SR
1,293 Elo+

VS

Team Averages
Level 39
1,464 SR
1,023 Elo+
Medusa
Medusa
BeastlyBananas_
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
935 Elo+
Party 1
Zeus
Zeus
SirMeatNet
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
935 Elo+
Party 1
Gilgamesh
Gilgamesh
menor305
Gilgamesh
Level 95
God Stats
14W - 22L
1,391 SR
Queue Stats
20W - 38L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kitobal
Kuzenbo
14
5 / 2 / 11
11,535
824
6,757
15,372
20,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SakMasterFresh
Danzaburou
15
7 / 1 / 10
11,401
814
13,356
8,957
3,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
TxC lAGEl
Anhur
14
5 / 5 / 9
10,479
749
7,585
11,453
3,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
8,845
632
3,526
12,320
3,845
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 2
10,283
735
15,062
10,015
2,513
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
menor305
Gilgamesh
12
2 / 5 / 1
9,133
652
6,863
13,714
5,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
7
8
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Kuzenbo
Kitobal
Kuzenbo
5
2
11
5.25
W
Danzaburou
SakMasterFresh
Danzaburou
7
1
10
12
L
5
4
2
1.5
W
Anhur
TxC lAGEl
Anhur
5
5
9
1.9
L
Gilgamesh
menor305
Gilgamesh
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,698
Damage
25,451
35,782
Taken
36,049
27,992
Mitigated
11,887
6,540
Healing
829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,526
1,644
0
6
12,320
3,845
198
2,202
10,118
0
15,714
W
Kuzenbo
Kitobal
Kuzenbo
6,757
2,049
0
1,821
15,372
20,829
120
6,346
9,026
20,190
0
W
Danzaburou
SakMasterFresh
Danzaburou
13,356
5,978
361
2,973
8,957
3,482
1,291
3,024
5,933
0
52,564
L
15,062
2,640
0
14
10,015
2,513
0
2,654
7,361
41,295
0
W
Anhur
TxC lAGEl
Anhur
7,585
4,226
496
889
11,453
3,681
1,103
5,692
5,761
0
34,199
L
Gilgamesh
menor305
Gilgamesh
6,863
1,517
0
809
13,714
5,529
0
1,901
11,813
0
36,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
28,261
136
Minions Killed
139
0
Camps Cleared
0
704,371
Distance Traveled
655,047
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,845
632
28
2
0
208,027
0
W
Kuzenbo
11,535
824
19
1
0
259,360
5
W
Danzaburou
11,401
814
64
5
0
234,202
0
L
Zeus
10,283
735
70
5
0
205,243
1
W
Anhur
10,479
749
53
4
0
210,809
2
L
Gilgamesh
9,133
652
41
3
0
241,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role