Player Matchup

Arachne
Arachne
Rebel hunler
Arachne
Level 110
God Stats
2W - 2L
1,541 SR
Queue Stats
31W - 31L
1,438 Elo+
Party 2
Hel
Hel
lwright8
Hel
Level 69
God Stats
5W - 4L
1,559 SR
Queue Stats
25W - 22L
1,509 Elo+
Party 2
Hercules
Hercules
tas3070
Hercules
Level 81
God Stats
3W - 5L
1,509 SR
Queue Stats
40W - 61L
1,369 Elo+
Solo
Team Averages
Level 87
1,536 SR
1,439 Elo+

VS

Team Averages
Level 116
1,551 SR
1,561 Elo+
Tyr
Tyr
ANTRAXGAN
Tyr
Level 156
God Stats
4W - 6L
1,526 SR
Queue Stats
503W - 489L
1,515 Elo+
Party 1
Zeus
Zeus
Choviventurax
Zeus
Level 126
God Stats
1W - 1L
1,628 SR
Queue Stats
22W - 18L
1,648 Elo+
Solo
Cupid
Cupid
El Mafia vg
Cupid
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
295W - 256L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Rebel hunler
Arachne
12
2 / 9 / 3
9,201
613
5,405
16,087
7,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 9 / 4
9,081
605
10,246
17,367
9,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
tas3070
Hercules
13
2 / 4 / 1
9,403
627
7,572
17,226
16,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 16
10,839
723
10,942
14,925
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 1 / 10
10,673
712
19,311
10,559
4,904
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 1 / 8
11,567
771
12,709
9,301
3,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
22
22
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
W
7
1
10
12
W
10
1
8
14
L
Arachne
Rebel hunler
Arachne
2
9
3
0.39
L
1
9
4
0.33
L
Hercules
tas3070
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,223
Damage
42,962
50,680
Taken
34,785
32,707
Mitigated
20,848
17,426
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,942
1,106
0
3,851
14,925
12,322
718
5,207
9,194
0
28,121
W
19,311
2,912
90
2,666
10,559
4,904
937
2,471
7,908
52,798
0
W
12,709
7,598
621
5,332
9,301
3,622
1,248
1,696
7,437
0
45,919
L
Arachne
Rebel hunler
Arachne
5,405
3,076
475
2,558
16,087
7,120
0
5,474
10,271
0
23,225
L
10,246
38
4,199
6,823
17,367
9,103
0
7,729
9,460
36,858
0
L
Hercules
tas3070
Hercules
7,572
1,678
178
3,193
17,226
16,484
0
6,108
10,665
0
16,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
33,079
107
Minions Killed
178
0
Camps Cleared
0
720,368
Distance Traveled
776,541
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,839
723
47
3
0
268,471
1
W
Zeus
10,673
712
58
4
0
248,996
0
W
Cupid
11,567
771
73
5
0
259,074
2
L
Arachne
9,201
613
40
3
0
226,058
2
L
Hel
9,081
605
47
3
0
250,920
0
L
Hercules
9,403
627
20
1
0
243,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role