Player Matchup

Gilgamesh
Gilgamesh
DrkAurora
Gilgamesh
Level 19
God Stats
4W - 7L
1,600 SR
Queue Stats
6W - 13L
1,407 Elo+
Party 2
Horus
Horus
Fire_King7001
Horus
Level 28
God Stats
18W - 19L
1,400 SR
Queue Stats
163W - 190L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GodSlayer4517
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,387 Elo+
Solo
Hun Batz
Hun Batz
jerbollah
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,407 Elo+
Party 2
Yemoja
Yemoja
primalsringlight
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,371 Elo+

VS

Team Averages
Level 19
1,444 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
E_-Junkers-_
Tsukuyomi
Level 15
God Stats
4W - 7L
1,477 SR
Queue Stats
10W - 13L
1,366 Elo+
Solo
Ratatoskr
Ratatoskr
Michael cool12
Ratatoskr
Level 29
God Stats
3W - 4L
1,515 SR
Queue Stats
93W - 112L
1,420 Elo+
Party 1
Guan Yu
Guan Yu
Smexi Salad
Guan Yu
Level 14
God Stats
37W - 31L
1,423 SR
Queue Stats
47W - 57L
1,273 Elo+
Solo
Cabrakan
Cabrakan
The Burb 01
Cabrakan
Level 14
God Stats
7W - 7L
1,482 SR
Queue Stats
58W - 77L
1,344 Elo+
Solo
Nemesis
Nemesis
twang77
Nemesis
Level 24
God Stats
5W - 10L
1,325 SR
Queue Stats
55W - 70L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrkAurora
Gilgamesh
13
2 / 7 / 2
9,111
364
8,897
20,822
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 2
10,838
434
11,606
20,906
13,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
GodSlayer4517
Morgan Le Fay
18
3 / 7 / 1
11,964
479
11,689
15,889
7,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
jerbollah
Hun Batz
15
3 / 14 / 3
10,091
404
10,143
18,392
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 3
7,799
312
1,474
13,190
9,849
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
E_-Junkers-_
Tsukuyomi
18
4 / 4 / 4
11,152
446
9,407
21,683
8,067
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ratatoskr
Michael cool12
Ratatoskr
19
13 / 8 / 6
13,241
530
18,027
20,141
7,754
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Smexi Salad
Guan Yu
20
5 / 1 / 3
13,057
522
9,568
16,015
14,974
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
The Burb 01
Cabrakan
20
12 / 0 / 4
14,154
566
14,713
13,671
11,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
twang77
Nemesis
18
3 / 2 / 16
12,019
481
15,435
19,842
8,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
13
Kills
37
38
Deaths
15
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrkAurora
Gilgamesh
2
7
2
0.43
W
Tsukuyomi
E_-Junkers-_
Tsukuyomi
4
4
4
1.5
L
5
3
2
2
L
Morgan Le Fay
GodSlayer4517
Morgan Le Fay
3
7
1
0.5
W
Ratatoskr
Michael cool12
Ratatoskr
13
8
6
2
W
Guan Yu
Smexi Salad
Guan Yu
5
1
3
6.5
W
Cabrakan
The Burb 01
Cabrakan
12
0
4
14
L
Hun Batz
jerbollah
Hun Batz
3
14
3
0.32
L
0
7
3
0.21
W
Nemesis
twang77
Nemesis
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,809
Damage
67,150
89,199
Taken
91,352
44,298
Mitigated
50,410
12,051
Healing
30,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrkAurora
Gilgamesh
8,897
2,305
0
48
20,822
8,287
462
7,521
13,301
0
47,866
W
Tsukuyomi
E_-Junkers-_
Tsukuyomi
9,407
2,649
0
5,110
21,683
8,067
605
4,413
17,270
0
82,124
L
11,606
4,653
849
8,172
20,906
13,251
329
2,704
18,202
0
51,943
L
Morgan Le Fay
GodSlayer4517
Morgan Le Fay
11,689
644
0
695
15,889
7,022
3,620
743
15,146
83,284
0
W
Ratatoskr
Michael cool12
Ratatoskr
18,027
8,610
601
2,782
20,141
7,754
1,892
2,918
17,223
0
77,246
W
Guan Yu
Smexi Salad
Guan Yu
9,568
1,065
1,053
7,729
16,015
14,974
1,949
5,872
10,143
0
80,586
W
Cabrakan
The Burb 01
Cabrakan
14,713
700
51
3,864
13,671
11,101
0
263
13,408
106,768
0
L
Hun Batz
jerbollah
Hun Batz
10,143
2,628
0
1,234
18,392
5,889
190
4,491
13,901
0
42,216
L
1,474
822
1,011
42
13,190
9,849
222
1,084
12,106
9,684
0
W
Nemesis
twang77
Nemesis
15,435
7,827
928
8,423
19,842
8,514
59
3,018
16,824
0
94,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
63,623
401
Minions Killed
659
0
Camps Cleared
0
1,950,830
Distance Traveled
2,368,439
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,111
364
69
3
0
440,806
0
W
Tsukuyomi
11,152
446
118
5
0
468,923
1
L
Horus
10,838
434
76
3
0
441,558
7
L
Morgan Le Fay
11,964
479
174
7
0
343,714
0
W
Ratatoskr
13,241
530
107
4
0
455,956
0
W
Guan Yu
13,057
522
152
6
0
447,271
0
W
Cabrakan
14,154
566
192
8
0
487,639
0
L
Hun Batz
10,091
404
63
3
0
413,809
2
L
Yemoja
7,799
312
19
1
0
310,943
0
W
Nemesis
12,019
481
90
4
0
508,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role