Player Matchup

Cerberus
Cerberus
Figo256
Cerberus
Level 126
God Stats
30W - 20L
1,433 SR
Queue Stats
121W - 136L
1,356 Elo+
Party 2
Heimdallr
Heimdallr
TakeBrsBrah
Heimdallr
Level 68
God Stats
6W - 6L
1,386 SR
Queue Stats
187W - 218L
1,315 Elo+
Solo
Achilles
Achilles
Zenpa91
Achilles
Level 123
God Stats
3W - 3L
1,327 SR
Queue Stats
117W - 125L
1,355 Elo+
Party 2
He Bo
He Bo
mauroursino
He Bo
Level 104
God Stats
3W - 2L
1,584 SR
Queue Stats
278W - 313L
1,368 Elo+
Solo
Kukulkan
Kukulkan
sschivley
Kukulkan
Level 67
God Stats
31W - 26L
1,558 SR
Queue Stats
176W - 172L
1,420 Elo+
Solo
Team Averages
Level 98
1,458 SR
1,363 Elo+

VS

Team Averages
Level 86
1,607 SR
1,382 Elo+
Kuzenbo
Kuzenbo
HELLO9721
Kuzenbo
Level 110
God Stats
1W - 1L
1,710 SR
Queue Stats
269W - 314L
1,390 Elo+
Solo
Nu Wa
Nu Wa
Ice Dragon4154
Nu Wa
Level 61
God Stats
0W - 1L
1,622 SR
Queue Stats
94W - 108L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
Ice JMV
Erlang Shen
Level 64
God Stats
2W - 1L
1,687 SR
Queue Stats
85W - 93L
1,406 Elo+
Party 1
Ymir
Ymir
ThirdIEye78
Ymir
Level 88
God Stats
56W - 62L
1,518 SR
Queue Stats
292W - 311L
1,369 Elo+
Solo
Anhur
Anhur
balistic_grandpa
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Figo256
Cerberus
14
5 / 1 / 2
8,840
520
7,103
12,674
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
TakeBrsBrah
Heimdallr
12
2 / 6 / 5
7,465
439
8,761
11,351
2,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Zenpa91
Achilles
15
2 / 4 / 2
8,332
490
7,559
13,397
9,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 3 / 3
9,424
554
7,910
8,931
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
sschivley
Kukulkan
14
2 / 3 / 2
8,395
494
7,804
7,844
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HELLO9721
Kuzenbo
14
2 / 3 / 3
8,780
516
8,597
14,404
14,125
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 1
7,514
442
3,103
6,426
1,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Ice JMV
Erlang Shen
15
8 / 3 / 2
9,078
534
10,919
15,681
10,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 3 / 2
8,548
503
3,940
14,181
7,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 6 / 2
7,945
467
7,668
11,353
2,838
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
15
Kills
17
17
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Figo256
Cerberus
5
1
2
6
L
Kuzenbo
HELLO9721
Kuzenbo
2
3
3
1.17
L
0
1
1
0.5
L
Erlang Shen
Ice JMV
Erlang Shen
8
3
2
3
W
Heimdallr
TakeBrsBrah
Heimdallr
2
6
5
0.75
L
3
3
2
1.33
W
Achilles
Zenpa91
Achilles
2
4
2
0.75
L
4
6
2
0.83
W
4
3
3
1.83
W
Kukulkan
sschivley
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,137
Damage
34,227
54,197
Taken
62,045
27,452
Mitigated
36,368
15,745
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Figo256
Cerberus
7,103
846
0
5,106
12,674
9,975
925
2,196
10,478
38,353
0
L
Kuzenbo
HELLO9721
Kuzenbo
8,597
3,467
0
5,350
14,404
14,125
329
5,719
8,685
48,904
0
L
3,103
852
0
1,250
6,426
1,780
225
3,156
3,270
21,550
0
L
Erlang Shen
Ice JMV
Erlang Shen
10,919
4,989
0
6,493
15,681
10,605
0
6,099
9,582
0
62,713
W
Heimdallr
TakeBrsBrah
Heimdallr
8,761
5,481
0
2,052
11,351
2,818
1,614
957
10,394
0
39,810
L
3,940
1,107
259
3,078
14,181
7,020
0
6,859
7,322
27,968
0
W
Achilles
Zenpa91
Achilles
7,559
1,111
0
1,795
13,397
9,645
254
7,435
5,962
11,889
33,458
L
7,668
2,959
0
2,399
11,353
2,838
426
3,793
7,560
0
42,032
W
7,910
330
0
3,985
8,931
2,533
0
1,364
7,567
60,589
0
W
Kukulkan
sschivley
Kukulkan
7,804
766
265
2,542
7,844
2,481
423
3,688
4,156
53,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
41,865
434
Minions Killed
321
0
Camps Cleared
0
1,478,506
Distance Traveled
1,407,868
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,840
520
105
6
0
281,552
4
L
Kuzenbo
8,780
516
79
5
0
290,274
0
L
Nu Wa
7,514
442
36
2
0
165,908
0
L
Erlang Shen
9,078
534
90
5
0
340,872
0
W
Heimdallr
7,465
439
61
4
0
295,502
0
L
Ymir
8,548
503
34
2
0
344,475
6
W
Achilles
8,332
490
85
5
0
281,614
3
L
Anhur
7,945
467
82
5
0
266,339
4
W
He Bo
9,424
554
101
6
0
326,231
0
W
Kukulkan
8,395
494
82
5
0
293,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role