Player Matchup

Hel
Hel
ArmyBlinkNaVida1
Hel
Level 14
God Stats
3W - 1L
1,378 SR
Queue Stats
16W - 14L
1,424 Elo+
Party 3
Ao Kuang
Ao Kuang
Burguer ninja17
Ao Kuang
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 176L
1,335 Elo+
Party 2
Erlang Shen
Erlang Shen
Venemy1
Erlang Shen
Level 25
God Stats
7W - 7L
1,474 SR
Queue Stats
29W - 64L
1,240 Elo+
Party 2
King Arthur
King Arthur
chico_tripa170
King Arthur
Level 14
God Stats
3W - 6L
1,164 SR
Queue Stats
133W - 165L
1,251 Elo+
Party 3
Medusa
Medusa
kfr4nco
Medusa
Level 21
God Stats
16W - 10L
1,448 SR
Queue Stats
203W - 247L
1,308 Elo+
Party 2
Team Averages
Level 21
1,393 SR
1,312 Elo+

VS

Team Averages
Level 14
1,297 SR
1,340 Elo+
Gilgamesh
Gilgamesh
EL_DESKICED
Gilgamesh
Level 17
God Stats
2W - 5L
1,263 SR
Queue Stats
39W - 41L
1,374 Elo+
Party 1
Ares
Ares
JEMVX15
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Mv-846-
Bellona
Level 23
God Stats
4W - 18L
1,268 SR
Queue Stats
197W - 322L
1,315 Elo+
Party 1
Artemis
Artemis
TroPa_EliTe-V8_2
Artemis
Level 11
God Stats
8W - 8L
1,349 SR
Queue Stats
22W - 40L
1,262 Elo+
Party 1
He Bo
He Bo
cucu-tangible7
He Bo
Level 15
God Stats
1W - 8L
1,103 SR
Queue Stats
59W - 117L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 6
8,264
517
7,286
8,911
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
15
14 / 2 / 5
9,961
623
9,707
13,587
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
Venemy1
Erlang Shen
13
2 / 2 / 6
8,184
512
6,320
8,902
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
chico_tripa170
King Arthur
12
5 / 2 / 7
7,676
480
3,668
9,662
3,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
kfr4nco
Medusa
14
9 / 2 / 6
8,837
552
14,795
12,055
3,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EL_DESKICED
Gilgamesh
14
6 / 6 / 3
8,781
549
11,949
12,787
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
JEMVX15
Ares
8
0 / 12 / 1
6,660
416
2,412
17,540
9,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Mv-846-
Bellona
14
2 / 2 / 3
7,988
499
4,945
9,473
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 7 / 1
7,481
468
6,375
13,000
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 7 / 3
7,283
455
7,631
9,334
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
34
Kills
12
14
Deaths
34
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
6
6
1.17
W
Ao Kuang
14
2
5
8.25
L
Gilgamesh
EL_DESKICED
Gilgamesh
6
6
3
1.25
L
Ares
JEMVX15
Ares
0
12
1
0.04
L
Bellona
Mv-846-
Bellona
2
2
3
1.75
L
2
7
1
0.36
W
Erlang Shen
Venemy1
Erlang Shen
2
2
6
2.5
W
King Arthur
chico_tripa170
King Arthur
5
2
7
4.25
L
2
7
3
0.5
W
Medusa
kfr4nco
Medusa
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,776
Damage
33,312
53,117
Taken
62,134
20,691
Mitigated
26,293
21,863
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,286
969
537
2,130
8,911
2,877
578
4,296
4,393
42,146
0
W
Ao Kuang
9,707
4,123
0
8,241
13,587
4,655
0
1,694
11,787
41,303
0
L
Gilgamesh
EL_DESKICED
Gilgamesh
11,949
4,158
0
846
12,787
5,591
0
4,480
8,126
0
57,750
L
Ares
JEMVX15
Ares
2,412
925
0
0
17,540
9,402
0
5,595
11,908
8,721
0
L
Bellona
Mv-846-
Bellona
4,945
1,063
0
3,261
9,473
5,701
332
1,283
7,420
0
38,788
L
6,375
3,308
0
2,560
13,000
2,951
106
1,125
11,875
0
29,084
W
Erlang Shen
Venemy1
Erlang Shen
6,320
2,056
0
2,547
8,902
6,146
486
801
7,999
0
27,591
W
King Arthur
chico_tripa170
King Arthur
3,668
267
0
1,000
9,662
3,097
54
1,142
8,123
0
17,250
L
7,631
587
0
886
9,334
2,648
0
4,510
4,732
33,137
0
W
Medusa
kfr4nco
Medusa
14,795
7,412
269
7,139
12,055
3,916
926
1,580
10,427
0
58,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
38,193
332
Minions Killed
266
0
Camps Cleared
0
1,485,406
Distance Traveled
1,446,087
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,264
517
87
5
0
284,879
2
W
Ao Kuang
9,961
623
69
4
0
284,915
4
L
Gilgamesh
8,781
549
84
5
0
321,497
0
L
Ares
6,660
416
6
0
0
263,735
0
L
Bellona
7,988
499
74
5
0
325,619
1
L
Artemis
7,481
468
50
3
0
251,638
2
W
Erlang Shen
8,184
512
53
3
0
300,433
3
W
King Arthur
7,676
480
47
3
0
315,196
3
L
He Bo
7,283
455
52
3
0
283,598
1
W
Medusa
8,837
552
76
5
0
299,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role