Player Matchup

Fenrir
Fenrir
BabyGopherz
Fenrir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
1,542 Elo+
Party 2
Achilles
Achilles
Drip Addict8166
Achilles
Level 125
God Stats
1W - 1L
1,457 SR
Queue Stats
20W - 15L
1,617 Elo+
Party 2
Discordia
Discordia
FAKN FEENUS
Discordia
Level 144
God Stats
0W - 1L
1,580 SR
Queue Stats
4W - 1L
1,732 Elo+
Party 2
Danzaburou
Danzaburou
River_mor
Danzaburou
Level 106
God Stats
0W - 1L
1,482 SR
Queue Stats
22W - 27L
1,483 Elo+
Party 1
Raijin
Raijin
SrLarrarte
Raijin
Level 86
God Stats
4W - 4L
1,590 SR
Queue Stats
217W - 219L
1,479 Elo+
Party 1
Team Averages
Level 120
1,522 SR
1,570 Elo+

VS

Team Averages
Level 120
1,519 SR
1,549 Elo+
Osiris
Osiris
ATHARVA
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,551 Elo+
Solo
Bakasura
Bakasura
Cojelon1026
Bakasura
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 321L
1,531 Elo+
Solo
Ah Puch
Ah Puch
DaDanster
Ah Puch
Level 69
God Stats
1W - 1L
1,278 SR
Queue Stats
8W - 7L
1,661 Elo+
Solo
Ganesha
Ganesha
Pinken
Ganesha
Level 159
God Stats
32W - 18L
1,535 SR
Queue Stats
1,118W - 1,001L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
godzbella
Baron Samedi
Level 115
God Stats
3W - 0L
1,779 SR
Queue Stats
35W - 41L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 4 / 8
7,172
797
3,669
9,745
9,497
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
12
3 / 5 / 6
7,343
816
5,265
12,633
12,450
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
FAKN FEENUS
Discordia
14
4 / 5 / 3
7,929
881
17,046
8,506
2,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
River_mor
Danzaburou
13
3 / 5 / 5
7,353
817
9,515
10,341
4,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
SrLarrarte
Raijin
11
1 / 7 / 6
7,022
780
4,170
7,986
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ATHARVA
Osiris
15
6 / 3 / 12
8,776
975
6,864
13,825
12,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Cojelon1026
Bakasura
16
11 / 3 / 9
9,739
1,082
11,575
12,169
7,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
DaDanster
Ah Puch
14
5 / 2 / 13
8,650
961
15,112
7,928
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Pinken
Ganesha
14
0 / 2 / 20
8,186
910
2,851
10,999
8,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
godzbella
Baron Samedi
13
4 / 3 / 10
7,872
875
7,747
9,070
6,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
12
Kills
26
26
Deaths
13
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Osiris
ATHARVA
Osiris
6
3
12
4
L
Fenrir
1
4
8
1.25
W
Bakasura
Cojelon1026
Bakasura
11
3
9
5.17
W
Ah Puch
DaDanster
Ah Puch
5
2
13
5.75
L
Achilles
3
5
6
1.2
L
Discordia
FAKN FEENUS
Discordia
4
5
3
1.1
W
Ganesha
Pinken
Ganesha
0
2
20
5
L
Danzaburou
River_mor
Danzaburou
3
5
5
1.1
L
Raijin
SrLarrarte
Raijin
1
7
6
0.57
W
Baron Samedi
godzbella
Baron Samedi
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
44,149
49,211
Taken
53,991
31,590
Mitigated
37,393
11,715
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ATHARVA
Osiris
6,864
1,512
844
4,116
13,825
12,921
555
4,901
8,280
4,289
12,182
L
Fenrir
3,669
948
687
1,502
9,745
9,497
0
4,427
4,933
0
5,425
W
Bakasura
Cojelon1026
Bakasura
11,575
9,166
128
3,874
12,169
7,632
1,216
4,174
7,995
0
12,823
W
Ah Puch
DaDanster
Ah Puch
15,112
388
1,000
990
7,928
2,645
1,243
3,104
4,824
25,417
0
L
Achilles
5,265
1,442
1,236
2,728
12,633
12,450
0
6,298
5,780
0
12,194
L
Discordia
FAKN FEENUS
Discordia
17,046
116
1,067
1,521
8,506
2,892
0
5,228
3,140
26,854
0
W
Ganesha
Pinken
Ganesha
2,851
378
1,187
1,520
10,999
8,173
1,040
5,850
5,149
12,121
0
L
Danzaburou
River_mor
Danzaburou
9,515
2,596
448
2,409
10,341
4,089
0
6,781
3,495
0
21,445
L
Raijin
SrLarrarte
Raijin
4,170
515
0
117
7,986
2,662
0
4,782
3,092
9,594
0
W
Baron Samedi
godzbella
Baron Samedi
7,747
110
5,200
2,440
9,070
6,022
1,249
3,187
5,883
12,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
43,223
75
Minions Killed
86
0
Camps Cleared
0
756,580
Distance Traveled
881,895
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,776
975
19
2
0
189,798
2
L
Fenrir
7,172
797
11
1
0
173,932
0
W
Bakasura
9,739
1,082
30
3
0
193,345
2
W
Ah Puch
8,650
961
27
3
0
176,725
0
L
Achilles
7,343
816
9
1
0
172,172
0
L
Discordia
7,929
881
31
3
0
161,724
1
W
Ganesha
8,186
910
0
0
0
150,547
0
L
Danzaburou
7,353
817
17
2
0
136,807
0
L
Raijin
7,022
780
7
1
0
111,945
1
W
Baron Samedi
7,872
875
10
1
0
171,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role