Player Matchup

Baron Samedi
Baron Samedi
BestVibrations
Baron Samedi
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
334W - 347L
1,594 Elo+
Solo
Xbalanque
Xbalanque
BlubberCrash42
Xbalanque
Level 88
God Stats
13W - 7L
1,765 SR
Queue Stats
616W - 624L
1,526 Elo+
Solo
Merlin
Merlin
LUCKxxTerra
Merlin
Level 149
God Stats
0W - 1L
1,717 SR
Queue Stats
44W - 39L
1,623 Elo+
Solo
Hou Yi
Hou Yi
heresmikey666
Hou Yi
Level 146
God Stats
6W - 4L
1,447 SR
Queue Stats
451W - 441L
1,571 Elo+
Solo
Da Ji
Da Ji
xNohellz
Da Ji
Level 156
God Stats
0W - 1L
1,610 SR
Queue Stats
30W - 37L
1,541 Elo+
Solo
Team Averages
Level 130
1,608 SR
1,571 Elo+

VS

Team Averages
Level 150
1,643 SR
1,591 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Code Jefe
Ymir
Level 128
God Stats
4W - 5L
1,844 SR
Queue Stats
268W - 253L
1,686 Elo+
Party 1
Artemis
Artemis
DrewIzaBeastt
Artemis
Level 159
God Stats
5W - 1L
1,727 SR
Queue Stats
323W - 298L
1,604 Elo+
Party 1
Baron Samedi
Baron Samedi
RiCeHAT MaN
Baron Samedi
Level 160
God Stats
9W - 7L
1,581 SR
Queue Stats
1,003W - 925L
1,611 Elo+
Party 1
Tiamat
Tiamat
lMartenl
Tiamat
Level 155
God Stats
6W - 7L
1,565 SR
Queue Stats
620W - 588L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BestVibrations
Baron Samedi
16
2 / 4 / 8
9,718
607
13,710
15,079
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
BlubberCrash42
Xbalanque
19
6 / 3 / 6
11,386
712
18,212
14,487
6,551
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
18
1 / 3 / 7
10,349
647
18,302
12,042
4,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 8
10,158
635
8,525
9,548
3,954
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Da Ji
xNohellz
Da Ji
16
2 / 6 / 10
9,998
625
4,694
16,923
11,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
5 / 2 / 8
11,397
712
6,556
17,829
22,722
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
19
2 / 2 / 15
12,278
767
7,606
17,688
21,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
18
2 / 4 / 12
11,111
694
15,761
13,067
7,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
RiCeHAT MaN
Baron Samedi
19
4 / 2 / 9
11,551
722
13,124
13,255
13,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
lMartenl
Tiamat
18
4 / 3 / 10
11,141
696
17,107
14,245
11,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
13
Kills
17
17
Deaths
13
39
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
8
4.5
L
Baron Samedi
BestVibrations
Baron Samedi
2
4
8
1.5
L
Xbalanque
BlubberCrash42
Xbalanque
6
3
6
3
W
Ymir
2
2
15
4.75
W
Artemis
2
4
12
2
L
Merlin
1
3
7
1.5
W
Baron Samedi
RiCeHAT MaN
Baron Samedi
4
2
9
4.25
L
2
1
8
6
W
Tiamat
lMartenl
Tiamat
4
3
10
3
L
Da Ji
xNohellz
Da Ji
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,443
Damage
60,154
68,079
Taken
76,084
34,309
Mitigated
77,139
32,494
Healing
35,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,556
773
1,554
6,993
17,829
22,722
190
7,216
9,623
2,974
10,394
L
Baron Samedi
BestVibrations
Baron Samedi
13,710
368
7,301
5,098
15,079
7,395
369
8,599
6,480
16,664
0
L
Xbalanque
BlubberCrash42
Xbalanque
18,212
7,441
1,177
4,947
14,487
6,551
1,102
7,348
7,139
0
39,207
W
Ymir
7,606
751
1,308
2,148
17,688
21,833
532
5,519
11,435
11,141
0
W
Artemis
15,761
2,846
61
3,165
13,067
7,140
2,368
6,359
6,057
0
36,052
L
Merlin
18,302
488
442
386
12,042
4,992
183
8,371
3,671
43,419
0
W
Baron Samedi
RiCeHAT MaN
Baron Samedi
13,124
445
7,220
6,092
13,255
13,764
1,603
4,682
8,117
40,285
0
L
8,525
1,776
4,594
2,712
9,548
3,954
258
5,027
4,521
0
23,009
W
Tiamat
lMartenl
Tiamat
17,107
368
2,723
4,392
14,245
11,680
1,626
4,857
8,840
40,113
0
L
Da Ji
xNohellz
Da Ji
4,694
521
2,052
3,785
16,923
11,417
88
9,640
7,283
0
9,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
57,478
160
Minions Killed
167
0
Camps Cleared
0
1,384,148
Distance Traveled
1,444,433
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,397
712
15
1
0
289,753
1
L
Baron Samedi
9,718
607
12
1
0
279,118
1
L
Xbalanque
11,386
712
60
4
0
265,944
1
W
Ymir
12,278
767
14
1
0
300,877
1
W
Artemis
11,111
694
45
3
0
282,458
1
L
Merlin
10,349
647
46
3
0
290,178
0
W
Baron Samedi
11,551
722
57
4
0
287,269
1
L
Hou Yi
10,158
635
36
2
0
293,378
0
W
Tiamat
11,141
696
36
2
0
284,076
0
L
Da Ji
9,998
625
6
0
0
255,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role