Player Matchup

Sol
Sol
G_Angeloo
Sol
Level 148
God Stats
5W - 2L
1,728 SR
Queue Stats
594W - 265L
1,982 Elo+
Party 1
Amaterasu
Amaterasu
IsaacMtz22
Amaterasu
Level 160
God Stats
12W - 4L
1,881 SR
Queue Stats
531W - 307L
1,857 Elo+
Party 1
Izanami
Izanami
Shadolphin
Izanami
Level 28
God Stats
8W - 0L
1,979 SR
Queue Stats
361W - 45L
2,042 Elo+
Party 1
Arachne
Arachne
StrollingRanger
Arachne
Level 156
God Stats
53W - 22L
1,837 SR
Queue Stats
683W - 337L
1,872 Elo+
Party 1
Fafnir
Fafnir
youngandprideful
Fafnir
Level 147
God Stats
6W - 0L
2,003 SR
Queue Stats
325W - 158L
1,915 Elo+
Party 1
Team Averages
Level 128
1,886 SR
1,933 Elo+

VS

Team Averages
Level 59
1,488 SR
1,530 Elo+
Serqet
Serqet
Bushikan
Serqet
Level 101
God Stats
27W - 26L
1,507 SR
Queue Stats
426W - 360L
1,564 Elo+
Party 2
Loki
Loki
DevilDemon97
Loki
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 52L
1,553 Elo+
Party 2
Scylla
Scylla
Joso2881
Scylla
Level 33
God Stats
1W - 2L
1,128 SR
Queue Stats
185W - 213L
1,349 Elo+
Solo
Izanami
Izanami
Panichow
Izanami
Level 6
God Stats
2W - 2L
1,673 SR
Queue Stats
2W - 3L
1,617 Elo+
Party 2
Ymir
Ymir
otokouso
Ymir
Level 100
God Stats
32W - 21L
1,634 SR
Queue Stats
160W - 154L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,214
656
1,308
4,029
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
IsaacMtz22
Amaterasu
12
3 / 0 / 3
7,407
673
2,130
9,060
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Shadolphin
Izanami
12
6 / 2 / 5
7,802
709
11,525
7,102
1,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 4
7,035
640
2,152
5,296
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 0 / 6
7,312
665
2,847
5,781
3,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bushikan
Serqet
9
1 / 4 / 1
5,739
522
3,860
6,702
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,734
430
4,847
5,016
1,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Joso2881
Scylla
9
0 / 3 / 0
4,936
449
884
5,456
1,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Panichow
Izanami
10
1 / 3 / 1
5,758
523
2,373
5,050
1,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
8
0 / 4 / 2
5,256
478
3,406
9,670
3,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
2
2
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bushikan
Serqet
1
4
1
0.38
L
0
3
0
0
W
2
0
3
3.5
W
Amaterasu
IsaacMtz22
Amaterasu
3
0
3
4.5
L
Scylla
Joso2881
Scylla
0
3
0
0
L
Izanami
Panichow
Izanami
1
3
1
0.5
W
Izanami
Shadolphin
Izanami
6
2
5
4.25
W
3
0
4
5
L
Ymir
0
4
2
0.25
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,962
Damage
15,370
31,268
Taken
31,894
13,844
Mitigated
8,020
19,119
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bushikan
Serqet
3,860
781
0
1,970
6,702
1,631
0
567
6,135
0
24,545
L
4,847
738
0
375
5,016
1,038
0
368
4,648
0
23,268
W
1,308
368
0
3,300
4,029
1,049
4,134
381
3,648
48,593
0
W
Amaterasu
IsaacMtz22
Amaterasu
2,130
658
0
6,260
9,060
5,744
429
477
8,427
505
32,935
L
Scylla
Joso2881
Scylla
884
122
0
1,678
5,456
1,150
313
879
4,577
19,078
0
L
Izanami
Panichow
Izanami
2,373
1,500
0
1,178
5,050
1,088
0
581
4,469
0
28,287
W
Izanami
Shadolphin
Izanami
11,525
9,262
0
2,686
7,102
1,975
821
1,557
5,429
0
59,654
W
2,152
1,185
0
3,807
5,296
2,031
1,854
528
4,768
0
35,040
L
Ymir
3,406
931
0
570
9,670
3,113
0
2,254
7,416
14,528
0
W
2,847
807
0
3,066
5,781
3,045
0
1,794
3,705
10,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
26,423
366
Minions Killed
210
0
Camps Cleared
0
1,058,639
Distance Traveled
955,119
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,739
522
59
5
0
216,154
4
L
Loki
4,734
430
38
3
0
205,467
2
W
Sol
7,214
656
88
8
0
205,679
2
W
Amaterasu
7,407
673
80
7
0
222,134
3
L
Scylla
4,936
449
41
4
0
141,014
8
L
Izanami
5,758
523
54
5
0
189,653
0
W
Izanami
7,802
709
111
10
0
185,399
3
W
Arachne
7,035
640
72
7
0
223,674
3
L
Ymir
5,256
478
18
2
0
202,831
1
W
Fafnir
7,312
665
15
1
0
221,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role