Player Matchup

Medusa
Medusa
Antifroze
Medusa
Level 14
God Stats
2W - 1L
1,473 SR
Queue Stats
34W - 30L
1,504 Elo+
Party 4
Anubis
Anubis
LilDiegoxX
Anubis
Level 28
God Stats
15W - 17L
1,449 SR
Queue Stats
34W - 52L
1,249 Elo+
Solo
Ratatoskr
Ratatoskr
Michael cool12
Ratatoskr
Level 29
God Stats
3W - 4L
1,409 SR
Queue Stats
93W - 112L
1,411 Elo+
Party 1
Ymir
Ymir
Yassimite
Ymir
Level 22
God Stats
41W - 23L
1,563 SR
Queue Stats
56W - 46L
1,430 Elo+
Party 4
Geb
Geb
twang77
Geb
Level 24
God Stats
10W - 8L
1,584 SR
Queue Stats
55W - 70L
1,386 Elo+
Party 1
Team Averages
Level 23
1,496 SR
1,396 Elo+

VS

Team Averages
Level 37
1,449 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
haydenrob527
Morgan Le Fay
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
karaxtale
Amaterasu
Level 8
God Stats
1W - 2L
1,232 SR
Queue Stats
13W - 15L
1,331 Elo+
Party 3
Ganesha
Ganesha
leo_andres1502
Ganesha
Level 66
God Stats
0W - 2L
1,804 SR
Queue Stats
33W - 38L
1,373 Elo+
Party 3
Fenrir
Fenrir
niquito1109
Fenrir
Level 12
God Stats
0W - 4L
1,209 SR
Queue Stats
9W - 9L
1,438 Elo+
Party 3
Apollo
Apollo
z00mer_17
Apollo
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Antifroze
Medusa
12
8 / 0 / 1
7,954
612
5,425
5,534
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
LilDiegoxX
Anubis
12
2 / 2 / 2
7,263
559
4,762
7,188
2,715
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Michael cool12
Ratatoskr
13
9 / 4 / 3
8,196
630
7,850
8,656
2,688
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
10
3 / 1 / 6
7,495
577
5,411
7,595
6,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
11
5 / 1 / 7
7,258
558
5,976
6,746
4,081
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
haydenrob527
Morgan Le Fay
9
1 / 2 / 1
5,789
445
4,023
5,958
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
karaxtale
Amaterasu
12
3 / 9 / 2
7,123
548
5,058
11,447
7,734
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 3
6,257
481
3,761
8,538
6,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
10
3 / 6 / 0
6,488
499
3,575
9,408
2,951
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
z00mer_17
Apollo
6
0 / 7 / 1
4,770
367
1,157
6,276
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
27
Kills
7
8
Deaths
27
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Antifroze
Medusa
8
0
1
8.5
W
Anubis
LilDiegoxX
Anubis
2
2
2
1.5
W
Ratatoskr
Michael cool12
Ratatoskr
9
4
3
2.63
W
Ymir
3
1
6
6
L
Morgan Le Fay
haydenrob527
Morgan Le Fay
1
2
1
0.75
L
Amaterasu
karaxtale
Amaterasu
3
9
2
0.44
L
0
3
3
0.5
L
Fenrir
3
6
0
0.5
W
Geb
5
1
7
8.5
L
Apollo
z00mer_17
Apollo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
17,574
35,719
Taken
41,627
17,941
Mitigated
20,079
9,839
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Antifroze
Medusa
5,425
2,897
0
3,237
5,534
2,086
1,399
441
5,093
0
47,834
W
Anubis
LilDiegoxX
Anubis
4,762
211
0
3,728
7,188
2,715
447
2,355
4,833
43,573
0
W
Ratatoskr
Michael cool12
Ratatoskr
7,850
5,215
303
724
8,656
2,688
649
557
8,099
0
41,691
W
Ymir
5,411
2,348
0
910
7,595
6,371
144
3,439
4,156
19,030
0
L
Morgan Le Fay
haydenrob527
Morgan Le Fay
4,023
183
0
1,022
5,958
1,539
407
3,120
2,838
24,077
0
L
Amaterasu
karaxtale
Amaterasu
5,058
2,947
178
1,270
11,447
7,734
836
3,756
7,691
0
23,423
L
3,761
629
0
1,712
8,538
6,192
57
2,890
5,648
22,876
0
L
Fenrir
3,575
798
0
1,811
9,408
2,951
0
2,797
6,611
0
27,333
W
Geb
5,976
1,618
105
832
6,746
4,081
276
1,049
5,697
26,153
0
L
Apollo
z00mer_17
Apollo
1,157
946
0
187
6,276
1,663
0
3,586
2,690
0
4,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
30,427
314
Minions Killed
167
0
Camps Cleared
0
1,124,946
Distance Traveled
1,120,308
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,954
612
74
6
0
218,026
2
W
Anubis
7,263
559
85
7
0
218,640
3
W
Ratatoskr
8,196
630
73
6
0
206,576
0
W
Ymir
7,495
577
40
3
0
232,104
0
L
Morgan Le Fay
5,789
445
40
3
0
198,843
0
L
Amaterasu
7,123
548
51
4
0
237,005
1
L
Ganesha
6,257
481
8
1
0
246,246
1
L
Fenrir
6,488
499
45
3
0
227,004
0
W
Geb
7,258
558
42
3
0
249,600
0
L
Apollo
4,770
367
23
2
0
211,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role