Player Matchup

Bacchus
Bacchus
ChillvilleBillTV
Bacchus
Level 57
God Stats
50W - 44L
1,398 SR
Queue Stats
192W - 208L
1,408 Elo+
Party 3
Hera
Hera
GYANGREYES
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
PChi8
Nu Wa
Level 27
God Stats
13W - 12L
1,581 SR
Queue Stats
122W - 114L
1,517 Elo+
Party 1
Hades
Hades
PhantomTroupe684
Hades
Level 39
God Stats
174W - 108L
1,726 SR
Queue Stats
572W - 557L
1,485 Elo+
Solo
Chang'e
Chang'e
iCeDoUtJ69
Chang'e
Level 27
God Stats
25W - 20L
1,454 SR
Queue Stats
43W - 34L
1,518 Elo+
Party 3
Team Averages
Level 48
1,532 SR
1,475 Elo+

VS

Team Averages
Level 57
1,514 SR
1,453 Elo+
Nemesis
Nemesis
Guid0Gamin
Nemesis
Level 46
God Stats
1W - 1L
1,268 SR
Queue Stats
128W - 139L
1,472 Elo+
Solo
Hachiman
Hachiman
MDezzz
Hachiman
Level 37
God Stats
4W - 3L
1,757 SR
Queue Stats
27W - 14L
1,531 Elo+
Party 2
Ares
Ares
MEEEEEEZEEEEEEE
Ares
Level 158
God Stats
1W - 0L
1,546 SR
Queue Stats
29W - 21L
1,482 Elo+
Party 2
King Arthur
King Arthur
MorgsTheGamer
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,516 Elo+
Party 2
Zeus
Zeus
alvin-23
Zeus
Level 38
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 11L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 11
10,992
999
10,878
18,075
24,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 5 / 7
10,459
951
9,652
11,404
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
PChi8
Nu Wa
17
0 / 3 / 3
9,101
827
3,579
8,795
3,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 6 / 6
12,125
1,102
20,073
20,197
13,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
iCeDoUtJ69
Chang'e
17
3 / 8 / 9
10,986
999
11,340
19,482
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

144

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Guid0Gamin
Nemesis
18
13 / 3 / 4
13,310
1,210
16,893
11,307
5,150
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
MDezzz
Hachiman
18
5 / 5 / 16
11,859
1,078
15,113
12,581
5,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
5 / 3 / 15
11,624
1,057
23,972
15,077
21,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
MorgsTheGamer
King Arthur
18
1 / 2 / 12
9,891
899
3,827
18,068
13,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
18
2 / 5 / 15
10,887
990
13,316
9,287
4,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
88
17
Kills
26
26
Deaths
18
36
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
L
2
5
7
1.1
W
Nemesis
Guid0Gamin
Nemesis
13
3
4
5
W
Hachiman
MDezzz
Hachiman
5
5
16
2.6
W
5
3
15
4.17
W
King Arthur
MorgsTheGamer
King Arthur
1
2
12
3.5
L
Nu Wa
PChi8
Nu Wa
0
3
3
0.5
L
9
6
6
2
W
Zeus
2
5
15
1.9
L
Chang'e
iCeDoUtJ69
Chang'e
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,522
Damage
73,121
77,953
Taken
66,320
53,826
Mitigated
50,148
11,603
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,878
638
0
807
18,075
24,857
0
9,935
7,917
13,775
0
L
9,652
2,738
211
1,250
11,404
4,596
0
4,641
6,459
41,217
0
W
Nemesis
Guid0Gamin
Nemesis
16,893
8,493
0
1,796
11,307
5,150
0
9,670
1,601
0
36,154
W
Hachiman
MDezzz
Hachiman
15,113
7,957
0
1,452
12,581
5,790
0
10,962
1,231
0
42,376
W
23,972
1,345
0
2,198
15,077
21,570
0
11,618
3,039
35,081
0
W
King Arthur
MorgsTheGamer
King Arthur
3,827
958
0
3,624
18,068
13,622
0
13,410
2,565
0
9,199
L
Nu Wa
PChi8
Nu Wa
3,579
839
38
563
8,795
3,415
0
3,486
5,243
11,237
0
L
20,073
922
506
2,841
20,197
13,626
0
8,922
10,311
33,922
0
W
Zeus
13,316
1,479
0
55
9,287
4,016
0
8,433
734
35,728
0
L
Chang'e
iCeDoUtJ69
Chang'e
11,340
1,916
2,946
2,441
19,482
7,332
0
8,155
10,735
29,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,663
Gold Earned
57,571
168
Minions Killed
173
4
Camps Cleared
9
891,106
Distance Traveled
991,167
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,992
999
12
1
1
215,181
0
L
Hera
10,459
951
71
6
1
181,561
0
W
Nemesis
13,310
1,210
40
4
6
179,692
0
W
Hachiman
11,859
1,078
56
5
1
203,638
0
W
Ares
11,624
1,057
9
1
0
209,193
0
W
King Arthur
9,891
899
6
1
0
224,317
0
L
Nu Wa
9,101
827
8
1
0
121,559
0
L
Hades
12,125
1,102
34
3
1
189,537
1
W
Zeus
10,887
990
62
6
2
174,327
1
L
Chang'e
10,986
999
43
4
1
183,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role