Player Matchup

Arachne
Arachne
Alytastic
Arachne
Level 109
God Stats
0W - 1L
1,407 SR
Queue Stats
14W - 21L
1,474 Elo+
Party 1
Chaac
Chaac
CarlEht1960
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Hera
Hera
SuperUncreative
Hera
Level 150
God Stats
0W - 1L
1,305 SR
Queue Stats
40W - 32L
1,431 Elo+
Party 1
Geb
Geb
XPhantomxtacox
Geb
Level 125
God Stats
8W - 7L
1,764 SR
Queue Stats
169W - 202L
1,424 Elo+
Party 3
Chiron
Chiron
loreofsparta
Chiron
Level 128
God Stats
3W - 3L
1,283 SR
Queue Stats
266W - 308L
1,429 Elo+
Party 3
Team Averages
Level 110
1,452 SR
1,452 Elo+

VS

Team Averages
Level 77
1,437 SR
1,381 Elo+
Danzaburou
Danzaburou
DEATHERAGE4339
Danzaburou
Level 44
God Stats
11W - 10L
1,466 SR
Queue Stats
39W - 56L
1,341 Elo+
Party 2
Arachne
Arachne
IssaDraco
Arachne
Level 74
God Stats
6W - 6L
1,454 SR
Queue Stats
38W - 49L
1,354 Elo+
Party 2
Guan Yu
Guan Yu
JackOfTheSun101
Guan Yu
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 33L
1,388 Elo+
Solo
Sobek
Sobek
laneberle
Sobek
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 52L
1,346 Elo+
Party 2
Baba Yaga
Baba Yaga
llBamBamllVG
Baba Yaga
Level 68
God Stats
7W - 7L
1,262 SR
Queue Stats
203W - 192L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alytastic
Arachne
14
0 / 9 / 8
9,234
440
6,199
18,228
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 7 / 6
8,181
390
7,341
20,839
14,650
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
8 / 5 / 3
10,200
486
15,914
11,736
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 7
9,577
456
9,080
27,007
15,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
15
7 / 5 / 1
10,055
479
17,223
17,450
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEATHERAGE4339
Danzaburou
14
2 / 3 / 13
9,691
461
10,708
10,580
4,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
IssaDraco
Arachne
14
6 / 5 / 14
9,599
457
13,678
18,757
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
11 / 2 / 8
11,898
567
20,393
18,457
24,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
laneberle
Sobek
14
3 / 4 / 15
10,256
488
12,479
18,618
20,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
llBamBamllVG
Baba Yaga
16
9 / 2 / 8
10,944
521
20,464
13,414
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
16
Kills
31
31
Deaths
16
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alytastic
Arachne
0
9
8
0.44
L
0
7
6
0.43
W
Danzaburou
DEATHERAGE4339
Danzaburou
2
3
13
2.83
W
Arachne
IssaDraco
Arachne
6
5
14
2.6
W
11
2
8
7.5
L
8
5
3
1.9
L
1
5
7
0.9
W
Sobek
laneberle
Sobek
3
4
15
2.63
W
Baba Yaga
llBamBamllVG
Baba Yaga
9
2
8
6.5
L
Chiron
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,757
Damage
77,722
95,260
Taken
79,826
45,687
Mitigated
62,610
28,078
Healing
24,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alytastic
Arachne
6,199
3,790
0
5,214
18,228
5,544
0
3,956
14,272
0
50,858
L
7,341
1,125
0
6,272
20,839
14,650
32
6,961
13,878
0
33,408
W
Danzaburou
DEATHERAGE4339
Danzaburou
10,708
5,523
0
3,449
10,580
4,020
360
3,281
7,299
0
68,159
W
Arachne
IssaDraco
Arachne
13,678
8,725
0
4,205
18,757
7,941
590
5,263
13,494
0
57,769
W
20,393
3,126
3,938
6,326
18,457
24,961
496
5,454
13,003
0
74,801
L
15,914
3,426
120
1,367
11,736
3,659
688
5,268
6,468
48,048
0
L
9,080
1,115
0
7,599
27,007
15,316
0
9,890
17,117
32,903
0
W
Sobek
laneberle
Sobek
12,479
1,033
0
2,878
18,618
20,101
112
5,347
13,271
30,786
0
W
Baba Yaga
llBamBamllVG
Baba Yaga
20,464
279
0
3,622
13,414
5,587
244
5,829
7,585
66,955
0
L
Chiron
17,223
7,298
1,220
6,286
17,450
6,518
156
7,044
10,369
0
56,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
52,388
360
Minions Killed
443
0
Camps Cleared
0
1,900,914
Distance Traveled
2,027,181
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,234
440
97
5
0
398,213
2
L
Chaac
8,181
390
57
3
0
391,276
0
W
Danzaburou
9,691
461
110
5
0
356,456
0
W
Arachne
9,599
457
69
3
0
422,406
2
W
Guan Yu
11,898
567
132
6
0
411,717
4
L
Hera
10,200
486
66
3
0
366,479
0
L
Geb
9,577
456
58
3
0
375,594
6
W
Sobek
10,256
488
34
2
0
396,056
6
W
Baba Yaga
10,944
521
98
5
0
440,546
7
L
Chiron
10,055
479
82
4
0
369,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role