Player Matchup

Ah Puch
Ah Puch
Dunleigh
Ah Puch
Level 23
God Stats
19W - 13L
1,613 SR
Queue Stats
19W - 13L
1,589 Elo+
Solo
Discordia
Discordia
KuzenbrosLover69
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 71L
1,550 Elo+
Party 2
Horus
Horus
MorgenTheGreat
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Original813
Gilgamesh
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
377W - 390L
1,442 Elo+
Solo
Serqet
Serqet
TheC00mSlayer
Serqet
Level 29
God Stats
1W - 1L
1,435 SR
Queue Stats
89W - 70L
1,563 Elo+
Party 2
Team Averages
Level 25
1,510 SR
1,530 Elo+

VS

Team Averages
Level 28
1,395 SR
1,224 Elo+
Olorun
Olorun
CheezyOne
Olorun
Level 5
God Stats
3W - 7L
1,313 SR
Queue Stats
4W - 8L
1,166 Elo+
Party 1
Ymir
Ymir
DonkDonkBallz
Ymir
Level 8
God Stats
1W - 3L
1,313 SR
Queue Stats
2W - 6L
1,166 Elo+
Party 1
Odin
Odin
KingCrimson1589
Odin
Level 120
God Stats
1W - 1L
1,640 SR
Queue Stats
10W - 20L
1,254 Elo+
Party 1
Bellona
Bellona
MegSquad
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,268 Elo+
Party 1
Thor
Thor
zolverr
Thor
Level 6
God Stats
3W - 6L
1,209 SR
Queue Stats
4W - 10L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dunleigh
Ah Puch
20
13 / 4 / 26
13,550
1,232
34,382
11,422
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
19
8 / 3 / 26
12,585
1,144
14,001
6,345
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 32
12,278
1,116
14,133
18,595
10,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Original813
Gilgamesh
20
11 / 4 / 27
13,337
1,212
24,269
17,782
12,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 1 / 25
12,729
1,157
13,413
8,611
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CheezyOne
Olorun
18
2 / 17 / 6
11,279
1,025
14,650
25,834
10,897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 4
9,949
904
6,320
11,715
15,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 1 / 3
13,753
1,250
17,694
19,221
17,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
MegSquad
Bellona
17
1 / 15 / 6
10,504
955
8,038
27,818
18,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
zolverr
Thor
18
1 / 13 / 11
11,277
1,025
10,813
22,212
9,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
45
49
Kills
15
15
Deaths
49
136
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
CheezyOne
Olorun
2
17
6
0.29
L
2
3
4
1.33
W
Ah Puch
Dunleigh
Ah Puch
13
4
26
6.5
L
9
1
3
10.5
W
Discordia
8
3
26
7
L
Bellona
MegSquad
Bellona
1
15
6
0.27
W
7
3
32
7.67
W
Gilgamesh
Original813
Gilgamesh
11
4
27
6.13
W
10
1
25
22.5
L
Thor
zolverr
Thor
1
13
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,198
Damage
57,515
62,755
Taken
106,800
36,142
Mitigated
72,584
6,669
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CheezyOne
Olorun
14,650
11,222
452
2,118
25,834
10,897
0
11,299
14,313
36,917
0
L
6,320
1,673
0
0
11,715
15,339
0
4,530
7,053
9,917
0
W
Ah Puch
Dunleigh
Ah Puch
34,382
1,634
0
869
11,422
6,124
0
2,519
8,903
60,658
0
L
17,694
3,979
0
2,922
19,221
17,695
0
8,112
10,225
0
59,092
W
Discordia
14,001
1,491
0
699
6,345
2,746
0
1,713
4,632
24,304
0
L
Bellona
MegSquad
Bellona
8,038
3,646
0
210
27,818
18,891
0
14,422
12,642
0
14,558
W
14,133
7,514
1,591
2,618
18,595
10,021
0
7,183
11,412
0
28,621
W
Gilgamesh
Original813
Gilgamesh
24,269
7,609
0
483
17,782
12,561
0
7,175
10,607
622
32,933
W
13,413
4,977
0
409
8,611
4,690
0
2,380
6,231
0
27,610
L
Thor
zolverr
Thor
10,813
3,357
0
817
22,212
9,762
0
9,697
12,028
0
21,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,479
Gold Earned
56,762
183
Minions Killed
178
9
Camps Cleared
3
1,005,370
Distance Traveled
876,541
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,279
1,025
31
3
1
164,534
2
L
Ymir
9,949
904
5
0
0
75,431
0
W
Ah Puch
13,550
1,232
73
7
0
170,818
0
L
Odin
13,753
1,250
95
9
0
250,650
0
W
Discordia
12,585
1,144
27
2
3
189,579
0
L
Bellona
10,504
955
17
2
0
201,103
0
W
Horus
12,278
1,116
30
3
0
205,387
0
W
Gilgamesh
13,337
1,212
19
2
0
205,776
0
W
Serqet
12,729
1,157
34
3
6
233,810
0
L
Thor
11,277
1,025
30
3
2
184,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role