Player Matchup

Hel
Hel
 
Hel
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AQueen622
Arachne
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Evil-Dead
Cerberus
Level 27
God Stats
3W - 6L
1,301 SR
Queue Stats
343W - 392L
1,373 Elo+
Solo
Mercury
Mercury
Narsoastic
Mercury
Level 17
God Stats
4W - 2L
1,678 SR
Queue Stats
13W - 6L
1,664 Elo+
Solo
Ra
Ra
lexluger21
Ra
Level 27
God Stats
137W - 157L
1,453 SR
Queue Stats
236W - 274L
1,334 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,474 Elo+

VS

Team Averages
Level 15
1,366 SR
1,357 Elo+
Cthulhu
Cthulhu
ActixnJacksxn
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 111L
1,396 Elo+
Solo
Serqet
Serqet
Amir_22413
Serqet
Level 17
God Stats
5W - 7L
1,178 SR
Queue Stats
43W - 66L
1,244 Elo+
Solo
Sol
Sol
King roger6968
Sol
Level 21
God Stats
30W - 26L
1,482 SR
Queue Stats
93W - 114L
1,264 Elo+
Solo
Scylla
Scylla
ShireenCen
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,381 Elo+
Solo
Hachiman
Hachiman
Ssquaredd2
Hachiman
Level 5
God Stats
1W - 5L
1,171 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
7 / 1 / 21
13,240
946
13,486
15,309
10,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
AQueen622
Arachne
20
19 / 0 / 12
16,547
1,182
33,792
16,925
7,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Evil-Dead
Cerberus
20
5 / 0 / 26
14,418
1,030
13,701
14,644
9,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Narsoastic
Mercury
20
7 / 2 / 16
12,591
899
14,837
15,286
11,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 6 / 13
12,940
924
10,190
15,290
12,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 12 / 6
11,696
835
15,677
28,336
28,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Amir_22413
Serqet
18
0 / 16 / 5
10,925
780
5,250
24,256
9,466
18
3 / 0 / 3
11,958
854
15,911
4,725
1,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
ShireenCen
Scylla
18
2 / 2 / 6
11,728
838
10,720
11,216
4,052
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Ssquaredd2
Hachiman
18
3 / 11 / 3
11,972
855
20,006
21,624
7,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
32
41
Kills
9
9
Deaths
41
88
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
21
17.5
W
Arachne
AQueen622
Arachne
19
0
12
25
L
Cthulhu
1
12
6
0.33
L
Serqet
Amir_22413
Serqet
0
16
5
0.16
W
Cerberus
Evil-Dead
Cerberus
5
0
26
18
L
3
0
3
4.5
W
Mercury
Narsoastic
Mercury
7
2
16
7.5
L
Scylla
ShireenCen
Scylla
2
2
6
2.5
L
Hachiman
Ssquaredd2
Hachiman
3
11
3
0.41
W
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,006
Damage
67,564
77,454
Taken
90,157
52,459
Mitigated
51,160
32,290
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,486
1,012
9,329
8,041
15,309
10,997
0
10,413
4,620
27,632
0
W
Arachne
AQueen622
Arachne
33,792
23,798
0
6,465
16,925
7,938
0
8,920
7,729
0
56,067
L
Cthulhu
15,677
1,432
0
1,301
28,336
28,989
0
11,828
16,508
49,701
0
L
Serqet
Amir_22413
Serqet
5,250
1,318
0
0
24,256
9,466
0
10,808
13,448
0
7,522
W
Cerberus
Evil-Dead
Cerberus
13,701
1,040
0
2,617
14,644
9,730
0
7,282
7,362
43,427
0
L
15,911
3,480
0
465
4,725
1,472
0
558
4,167
36,304
0
W
Mercury
Narsoastic
Mercury
14,837
7,902
0
941
15,286
11,344
0
5,771
9,239
0
18,877
L
Scylla
ShireenCen
Scylla
10,720
1,621
0
636
11,216
4,052
0
3,441
7,775
25,289
0
L
Hachiman
Ssquaredd2
Hachiman
20,006
10,706
0
2,265
21,624
7,181
0
10,742
10,882
0
50,595
W
10,190
2,964
1,685
3,212
15,290
12,450
0
9,922
5,184
40,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,736
Gold Earned
58,279
251
Minions Killed
237
18
Camps Cleared
0
1,319,012
Distance Traveled
1,187,016
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,240
946
47
3
0
277,229
0
W
Arachne
16,547
1,182
24
2
17
284,787
0
L
Cthulhu
11,696
835
77
6
0
233,105
0
L
Serqet
10,925
780
7
1
0
254,973
0
W
Cerberus
14,418
1,030
90
6
1
254,230
0
L
Sol
11,958
854
33
2
0
257,054
2
W
Mercury
12,591
899
5
0
0
309,438
1
L
Scylla
11,728
838
50
4
0
238,032
0
L
Hachiman
11,972
855
70
5
0
203,852
0
W
Ra
12,940
924
85
6
0
193,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role