Player Matchup

Bellona
Bellona
 
Bellona
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
B00M99H3AD5H0T
Ne Zha
Level 107
God Stats
3W - 3L
1,955 SR
Queue Stats
75W - 80L
1,393 Elo+
Party 3
Achilles
Achilles
Dark_Sky_Kojiro
Achilles
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,447 Elo+
Party 1
Khepri
Khepri
Jinnjo
Khepri
Level 129
God Stats
6W - 1L
1,733 SR
Queue Stats
76W - 80L
1,396 Elo+
Party 3
Nu Wa
Nu Wa
kiltboi
Nu Wa
Level 103
God Stats
3W - 4L
1,712 SR
Queue Stats
147W - 149L
1,536 Elo+
Solo
Team Averages
Level 118
1,680 SR
1,454 Elo+

VS

Team Averages
Level 81
1,416 SR
1,344 Elo+
Xing Tian
Xing Tian
Dodge94ops
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,250 Elo+
Party 2
Thoth
Thoth
EASLEYBOY
Thoth
Level 148
God Stats
8W - 12L
1,366 SR
Queue Stats
350W - 401L
1,456 Elo+
Solo
Thor
Thor
HeyFamm
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,364 Elo+
Party 2
Thanatos
Thanatos
LiL_Thef_11
Thanatos
Level 66
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 5L
1,178 Elo+
Party 2
Nox
Nox
Zoronz
Nox
Level 119
God Stats
3W - 7L
1,443 SR
Queue Stats
192W - 226L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 3 / 16
9,019
752
7,425
12,266
12,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 1 / 11
10,328
861
13,612
10,735
7,078
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
15
2 / 1 / 14
8,978
748
3,776
7,960
6,177
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Jinnjo
Khepri
15
2 / 1 / 16
9,823
819
6,071
12,449
13,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
kiltboi
Nu Wa
17
8 / 2 / 9
10,559
880
20,595
9,874
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dodge94ops
Xing Tian
14
1 / 4 / 4
7,776
648
3,369
15,608
14,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
EASLEYBOY
Thoth
15
2 / 2 / 3
8,403
700
10,576
8,137
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
HeyFamm
Thor
12
0 / 6 / 1
6,939
578
5,340
12,198
4,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
LiL_Thef_11
Thanatos
15
2 / 5 / 3
8,321
693
6,839
10,792
4,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Zoronz
Nox
16
3 / 3 / 5
9,056
755
9,644
9,462
4,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
20
Kills
8
8
Deaths
20
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
3
16
2.67
W
8
1
11
13.5
W
Achilles
2
1
14
9
L
Xing Tian
Dodge94ops
Xing Tian
1
4
4
0.75
L
Thoth
EASLEYBOY
Thoth
2
2
3
1.75
L
Thor
HeyFamm
Thor
0
6
1
0.08
W
Khepri
Jinnjo
Khepri
2
1
16
10
L
Thanatos
LiL_Thef_11
Thanatos
2
5
3
0.7
L
Nox
Zoronz
Nox
3
3
5
1.83
W
Nu Wa
kiltboi
Nu Wa
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,479
Damage
35,768
53,284
Taken
56,197
44,407
Mitigated
30,989
24,637
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,425
1,384
2,491
2,347
12,266
12,640
486
4,990
7,276
0
20,732
W
13,612
1,679
1,468
2,957
10,735
7,078
448
4,734
6,001
0
30,137
W
Achilles
3,776
537
2,169
1,327
7,960
6,177
1,809
4,033
3,927
0
9,923
L
Xing Tian
Dodge94ops
Xing Tian
3,369
473
504
1,362
15,608
14,944
0
8,391
6,790
10,525
0
L
Thoth
EASLEYBOY
Thoth
10,576
162
1,541
2,012
8,137
3,183
0
2,965
4,846
40,291
0
L
Thor
HeyFamm
Thor
5,340
453
824
1,260
12,198
4,591
0
5,705
6,210
0
13,375
W
Khepri
Jinnjo
Khepri
6,071
137
3,182
3,332
12,449
13,613
0
5,069
7,128
12,401
0
L
Thanatos
LiL_Thef_11
Thanatos
6,839
894
1,070
5,158
10,792
4,249
0
5,093
5,467
0
16,138
L
Nox
Zoronz
Nox
9,644
299
2,097
1,550
9,462
4,022
0
4,512
4,806
26,290
0
W
Nu Wa
kiltboi
Nu Wa
20,595
8,223
2,480
2,884
9,874
4,899
2,080
4,511
5,363
38,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,707
Gold Earned
40,495
120
Minions Killed
135
0
Camps Cleared
0
1,252,546
Distance Traveled
1,113,115
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,019
752
20
2
0
251,375
0
W
Ne Zha
10,328
861
32
3
0
267,384
0
W
Achilles
8,978
748
9
1
0
256,460
1
L
Xing Tian
7,776
648
6
1
0
225,253
0
L
Thoth
8,403
700
52
4
0
228,798
1
L
Thor
6,939
578
12
1
0
206,514
0
W
Khepri
9,823
819
18
2
0
243,721
1
L
Thanatos
8,321
693
20
2
0
216,592
0
L
Nox
9,056
755
45
4
0
235,958
0
W
Nu Wa
10,559
880
41
3
0
233,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role