Player Matchup

Loki
Loki
Chuby_Beast
Loki
Level 88
God Stats
17W - 15L
1,580 SR
Queue Stats
142W - 130L
1,453 Elo+
Party 4
Chang'e
Chang'e
EZ_CG
Chang'e
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 99L
1,438 Elo+
Party 4
Danzaburou
Danzaburou
Fire-bounder
Danzaburou
Level 46
God Stats
22W - 16L
1,598 SR
Queue Stats
66W - 63L
1,496 Elo+
Party 4
Cthulhu
Cthulhu
OneMfpw
Cthulhu
Level 27
God Stats
1W - 0L
1,515 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
awfuljeff
Mercury
Level 69
God Stats
1W - 0L
1,714 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 62
1,581 SR
1,477 Elo+

VS

Team Averages
Level 40
1,547 SR
1,444 Elo+
Janus
Janus
GALEM10
Janus
Level 45
God Stats
26W - 31L
1,505 SR
Queue Stats
232W - 232L
1,487 Elo+
Party 2
Ne Zha
Ne Zha
aSpryMeerkat72
Ne Zha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 202L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
devque
Gilgamesh
Level 27
God Stats
8W - 7L
1,707 SR
Queue Stats
81W - 92L
1,391 Elo+
Party 3
Bacchus
Bacchus
jerrymaguire1979
Bacchus
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
285W - 310L
1,391 Elo+
Party 2
Izanami
Izanami
kumarimo
Izanami
Level 44
God Stats
26W - 29L
1,524 SR
Queue Stats
151W - 157L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 0
9,144
572
8,405
9,016
2,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
EZ_CG
Chang'e
15
7 / 0 / 4
9,138
571
7,218
10,251
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Fire-bounder
Danzaburou
13
3 / 6 / 3
8,022
501
4,754
9,973
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
OneMfpw
Cthulhu
13
2 / 1 / 3
7,456
466
6,384
10,579
9,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
awfuljeff
Mercury
16
7 / 0 / 6
9,413
588
9,573
9,876
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GALEM10
Janus
14
1 / 5 / 0
7,991
499
5,047
7,968
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 2
6,743
421
3,683
12,586
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
devque
Gilgamesh
13
1 / 4 / 0
7,721
483
6,917
15,015
11,698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 5 / 5
7,673
480
6,763
13,052
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
kumarimo
Izanami
13
5 / 4 / 3
8,750
547
7,971
9,437
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
25
Kills
9
9
Deaths
25
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
W
Chang'e
EZ_CG
Chang'e
7
0
4
9
W
Danzaburou
Fire-bounder
Danzaburou
3
6
3
0.75
L
Janus
GALEM10
Janus
1
5
0
0.2
W
Cthulhu
OneMfpw
Cthulhu
2
1
3
3.5
L
0
7
2
0.14
W
Mercury
awfuljeff
Mercury
7
0
6
10
L
Gilgamesh
devque
Gilgamesh
1
4
0
0.25
L
2
5
5
0.9
L
Izanami
kumarimo
Izanami
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,334
Damage
30,381
49,695
Taken
58,058
22,082
Mitigated
36,279
14,549
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,405
2,411
0
2,490
9,016
2,767
146
2,592
6,424
0
61,028
W
Chang'e
EZ_CG
Chang'e
7,218
718
822
5,644
10,251
3,611
0
3,737
6,514
48,984
0
W
Danzaburou
Fire-bounder
Danzaburou
4,754
2,255
257
810
9,973
2,588
170
4,108
5,865
0
47,253
L
Janus
GALEM10
Janus
5,047
318
0
1,000
7,968
2,691
0
3,034
4,934
54,611
0
W
Cthulhu
OneMfpw
Cthulhu
6,384
831
0
784
10,579
9,708
145
1,056
9,523
28,196
0
L
3,683
1,242
0
3,825
12,586
3,960
0
2,812
9,774
0
34,053
W
Mercury
awfuljeff
Mercury
9,573
5,488
0
3,742
9,876
3,408
595
1,481
8,395
0
57,073
L
Gilgamesh
devque
Gilgamesh
6,917
1,969
0
2,919
15,015
11,698
202
6,477
8,538
4,017
36,768
L
6,763
1,029
174
2,586
13,052
14,055
200
762
12,290
23,007
0
L
Izanami
kumarimo
Izanami
7,971
4,496
0
2,411
9,437
3,875
477
517
8,920
0
52,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
38,878
422
Minions Killed
382
0
Camps Cleared
0
1,660,585
Distance Traveled
1,442,422
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,144
572
111
7
0
304,659
3
W
Chang'e
9,138
571
86
5
0
323,499
5
W
Danzaburou
8,022
501
72
5
0
287,234
1
L
Janus
7,991
499
98
6
0
279,848
1
W
Cthulhu
7,456
466
41
3
0
337,558
0
L
Ne Zha
6,743
421
62
4
0
297,105
1
W
Mercury
9,413
588
112
7
0
407,635
1
L
Gilgamesh
7,721
483
83
5
0
304,789
3
L
Bacchus
7,673
480
34
2
0
288,383
1
L
Izanami
8,750
547
105
7
0
272,297
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role