Player Matchup

Apollo
Apollo
HardScorpion728
Apollo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,439 Elo+
Party 2
Neith
Neith
Hippiekidkc
Neith
Level 3
God Stats
4W - 2L
1,254 SR
Queue Stats
8W - 7L
1,159 Elo+
Party 2
King Arthur
King Arthur
LorY_Mp5
King Arthur
Level 24
God Stats
25W - 25L
1,546 SR
Queue Stats
138W - 139L
1,424 Elo+
Party 3
Fenrir
Fenrir
jdogthegreat711
Fenrir
Level 28
God Stats
1W - 2L
1,171 SR
Queue Stats
9W - 8L
1,411 Elo+
Solo
Tiamat
Tiamat
vrishab090
Tiamat
Level 24
God Stats
5W - 7L
1,780 SR
Queue Stats
68W - 96L
1,292 Elo+
Party 3
Team Averages
Level 29
1,450 SR
1,345 Elo+

VS

Team Averages
Level 14
1,387 SR
1,436 Elo+
Sylvanus
Sylvanus
AbsoluteRight
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,617 Elo+
Party 1
Zeus
Zeus
BronzeFork
Zeus
Level 14
God Stats
2W - 7L
1,420 SR
Queue Stats
2W - 8L
1,585 Elo+
Party 1
Hachiman
Hachiman
GODMODEKILLER
Hachiman
Level 17
God Stats
1W - 4L
1,249 SR
Queue Stats
34W - 53L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lethalswords
Morgan Le Fay
Level 7
God Stats
2W - 4L
1,265 SR
Queue Stats
6W - 9L
1,338 Elo+
Party 4
Loki
Loki
Mr_streak_
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,309 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 26
13,518
1,127
28,404
14,534
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 4 / 16
11,400
950
8,909
8,560
2,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
LorY_Mp5
King Arthur
19
7 / 3 / 18
13,210
1,101
9,213
12,719
7,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
16 / 3 / 17
14,223
1,185
22,732
13,085
5,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
vrishab090
Tiamat
18
3 / 3 / 20
11,331
944
11,312
12,169
4,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbsoluteRight
Sylvanus
18
1 / 6 / 10
11,444
954
9,431
22,184
43,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 12 / 5
10,752
896
9,520
18,356
7,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
GODMODEKILLER
Hachiman
18
3 / 12 / 7
11,355
946
10,734
20,076
8,326
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Lethalswords
Morgan Le Fay
18
8 / 4 / 2
13,319
1,110
20,914
17,840
9,973
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 1
9,091
758
2,905
7,238
2,248
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
38
41
Kills
13
13
Deaths
41
97
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AbsoluteRight
Sylvanus
1
6
10
1
L
1
12
5
0.29
L
Hachiman
GODMODEKILLER
Hachiman
3
12
7
0.54
W
11
0
26
24
W
4
4
16
3
L
Morgan Le Fay
Lethalswords
Morgan Le Fay
8
4
2
2.25
W
King Arthur
LorY_Mp5
King Arthur
7
3
18
5.33
L
0
7
1
0.07
W
16
3
17
8.17
W
Tiamat
vrishab090
Tiamat
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,570
Damage
53,504
61,067
Taken
85,694
25,585
Mitigated
71,715
8,463
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AbsoluteRight
Sylvanus
9,431
2,032
2,284
3,802
22,184
43,369
0
3,485
18,699
17,046
0
L
9,520
1,653
0
885
18,356
7,799
0
1,320
17,036
35,050
0
L
Hachiman
GODMODEKILLER
Hachiman
10,734
4,736
0
1,219
20,076
8,326
0
4,137
15,939
0
13,331
W
28,404
15,247
0
1,968
14,534
5,143
0
9,891
4,643
0
38,359
W
8,909
2,729
0
1,802
8,560
2,728
0
4,967
3,593
0
20,344
L
Morgan Le Fay
Lethalswords
Morgan Le Fay
20,914
3,420
564
3,397
17,840
9,973
0
2,055
15,785
56,116
0
W
King Arthur
LorY_Mp5
King Arthur
9,213
830
0
0
12,719
7,635
0
9,267
3,452
0
38,793
L
2,905
840
0
0
7,238
2,248
0
315
6,923
0
7,221
W
22,732
7,084
0
1,803
13,085
5,154
0
7,698
5,387
0
30,921
W
Tiamat
vrishab090
Tiamat
11,312
1,010
0
2,890
12,169
4,925
0
8,042
4,127
27,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,682
Gold Earned
55,961
209
Minions Killed
180
4
Camps Cleared
0
1,119,460
Distance Traveled
857,452
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,444
954
15
1
0
178,985
0
L
Zeus
10,752
896
65
5
0
195,762
0
L
Hachiman
11,355
946
8
1
0
180,521
0
W
Apollo
13,518
1,127
23
2
0
263,641
0
W
Neith
11,400
950
29
2
0
208,589
2
L
Morgan Le Fay
13,319
1,110
87
7
0
203,286
0
W
King Arthur
13,210
1,101
86
7
2
234,456
0
L
Loki
9,091
758
5
0
0
98,898
0
W
Fenrir
14,223
1,185
17
1
0
226,749
0
W
Tiamat
11,331
944
54
5
2
186,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role