Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Kstrike_Ish
Geb
Level 62
God Stats
3W - 1L
1,753 SR
Queue Stats
179W - 78L
1,819 Elo+
Party 2
Horus
Horus
MorganFreemon8
Horus
Level 69
God Stats
5W - 0L
1,810 SR
Queue Stats
186W - 78L
1,829 Elo+
Party 2
Cthulhu
Cthulhu
Sparrowaqua18
Cthulhu
Level 41
God Stats
4W - 0L
1,490 SR
Queue Stats
78W - 42L
1,681 Elo+
Party 2
Team Averages
Level 54
1,611 SR
1,666 Elo+

VS

Team Averages
Level 54
1,632 SR
1,510 Elo+
Thoth
Thoth
FutureHndrxxx
Thoth
Level 146
God Stats
6W - 6L
1,891 SR
Queue Stats
301W - 208L
1,656 Elo+
Party 1
Ymir
Ymir
Logan31and
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,660 Elo+
Party 1
Ah Puch
Ah Puch
Smitegodbum
Ah Puch
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,535 Elo+
Party 3
Neith
Neith
SwampJohnson
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,322 Elo+
Solo
Agni
Agni
The Bxng Bus
Agni
Level 71
God Stats
1W - 1L
1,771 SR
Queue Stats
73W - 87L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
12 / 3 / 19
11,211
862
18,021
21,162
20,526
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
 
Morgan Le Fay
18
8 / 2 / 21
11,112
855
19,954
13,129
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
4 / 3 / 22
10,310
793
5,583
21,112
20,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 2 / 23
10,661
820
8,080
21,946
25,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
16
5 / 3 / 19
10,181
783
7,955
16,711
16,305
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 2
9,984
768
21,440
7,700
3,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 8
8,745
673
3,997
14,796
19,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Smitegodbum
Ah Puch
15
4 / 5 / 5
9,470
728
13,229
13,189
5,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 10 / 4
7,156
550
8,019
13,217
4,972
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 10 / 5
7,629
587
5,552
13,150
4,449
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
37
35
Kills
13
13
Deaths
35
104
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
12
3
19
7.17
W
Morgan Le Fay
 
Morgan Le Fay
8
2
21
9.25
L
6
4
2
1.75
W
4
3
22
5
L
2
6
8
1
W
6
2
23
8.75
L
Ah Puch
Smitegodbum
Ah Puch
4
5
5
1.3
W
Cthulhu
5
3
19
4.83
L
0
10
4
0.2
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,593
Damage
52,237
94,060
Taken
62,052
88,417
Mitigated
37,173
54,176
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
18,021
3,794
2,059
8,499
21,162
20,526
1,468
8,073
13,089
0
30,382
W
Morgan Le Fay
 
Morgan Le Fay
19,954
1,495
1,970
3,305
13,129
5,636
1,708
7,723
5,406
41,863
0
L
21,440
282
1,110
1,238
7,700
3,158
0
4,177
3,523
38,364
0
W
5,583
547
3,821
5,142
21,112
20,569
537
9,148
11,964
10,285
0
L
3,997
237
346
119
14,796
19,589
0
8,846
5,950
8,220
0
W
8,080
3,444
13,834
11,273
21,946
25,381
416
12,156
9,790
0
15,304
L
Ah Puch
Smitegodbum
Ah Puch
13,229
163
1,651
4,409
13,189
5,005
0
5,861
7,328
21,528
0
W
Cthulhu
7,955
133
2,684
1,589
16,711
16,305
749
7,118
9,593
22,329
0
L
8,019
3,663
0
751
13,217
4,972
0
7,646
5,571
0
12,667
L
5,552
410
277
847
13,150
4,449
0
6,962
6,188
10,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
42,984
116
Minions Killed
84
0
Camps Cleared
0
1,347,935
Distance Traveled
1,045,014
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,211
862
36
3
0
267,244
0
W
Morgan Le Fay
11,112
855
33
3
0
278,370
0
L
Thoth
9,984
768
44
3
0
271,134
2
W
Geb
10,310
793
3
0
0
261,632
0
L
Ymir
8,745
673
11
1
0
195,919
0
W
Horus
10,661
820
8
1
0
269,681
0
L
Ah Puch
9,470
728
10
1
0
230,221
4
W
Cthulhu
10,181
783
36
3
0
271,008
0
L
Neith
7,156
550
11
1
0
174,685
0
L
Agni
7,629
587
8
1
0
173,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role