Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Hteilken
Yemoja
Level 14
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 2L
1,469 Elo+
Solo
Medusa
Medusa
PanaQlea
Medusa
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TrebleCleff
Sun Wukong
Level 27
God Stats
7W - 11L
1,353 SR
Queue Stats
90W - 108L
1,385 Elo+
Solo
Arachne
Arachne
josue923
Arachne
Level 6
God Stats
1W - 2L
1,714 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 15
1,557 SR
1,471 Elo+

VS

Team Averages
Level 10
1,491 SR
1,425 Elo+
Baron Samedi
Baron Samedi
NeonGlow06
Baron Samedi
Level 17
God Stats
10W - 17L
1,426 SR
Queue Stats
29W - 40L
1,248 Elo+
Party 2
Pele
Pele
StrangeRotomist
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
TemaTomo
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Wisephant0m
Izanami
Level 25
God Stats
16W - 16L
1,527 SR
Queue Stats
33W - 45L
1,375 Elo+
Party 2
Bellona
Bellona
quiing
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
14 / 1 / 4
8,104
737
10,366
6,356
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Hteilken
Yemoja
9
2 / 0 / 6
6,216
565
2,407
3,956
2,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
PanaQlea
Medusa
10
4 / 0 / 4
6,043
549
5,345
4,501
1,339
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TrebleCleff
Sun Wukong
10
3 / 2 / 0
6,009
546
2,409
7,178
3,015
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
josue923
Arachne
10
9 / 0 / 3
6,523
593
4,951
4,508
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NeonGlow06
Baron Samedi
7
0 / 10 / 1
4,562
415
3,694
9,279
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 6 / 0
5,990
545
1,787
8,213
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
6
0 / 6 / 0
4,540
413
1,138
7,055
2,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Wisephant0m
Izanami
7
0 / 6 / 0
4,592
417
2,712
6,495
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
quiing
Bellona
7
1 / 7 / 0
4,683
426
3,292
9,467
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
32
Kills
3
3
Deaths
35
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
14
1
4
16
W
Yemoja
Hteilken
Yemoja
2
0
6
5
L
Baron Samedi
NeonGlow06
Baron Samedi
0
10
1
0.05
W
Medusa
PanaQlea
Medusa
4
0
4
6
L
2
6
0
0.33
L
Ares
0
6
0
0
W
Sun Wukong
TrebleCleff
Sun Wukong
3
2
0
1.5
L
Izanami
Wisephant0m
Izanami
0
6
0
0
W
Arachne
josue923
Arachne
9
0
3
10.5
L
Bellona
quiing
Bellona
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,478
Damage
12,623
26,499
Taken
40,509
11,000
Mitigated
15,215
6,360
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,366
1,965
0
1,849
6,356
1,969
857
2,961
3,395
36,850
0
W
Yemoja
Hteilken
Yemoja
2,407
694
584
44
3,956
2,936
706
741
3,215
14,316
0
L
Baron Samedi
NeonGlow06
Baron Samedi
3,694
1,004
139
1,013
9,279
3,280
0
4,905
4,104
16,475
0
W
Medusa
PanaQlea
Medusa
5,345
2,888
0
546
4,501
1,339
660
306
4,195
0
27,286
L
1,787
629
0
1,473
8,213
2,068
0
1,936
6,193
0
18,910
L
Ares
1,138
203
0
250
7,055
2,769
38
1,532
5,505
4,858
0
W
Sun Wukong
TrebleCleff
Sun Wukong
2,409
643
0
2,556
7,178
3,015
1,320
671
6,507
0
29,070
L
Izanami
Wisephant0m
Izanami
2,712
1,948
0
1,120
6,495
1,620
0
1,009
5,486
0
23,392
W
Arachne
josue923
Arachne
4,951
3,969
0
781
4,508
1,741
436
153
4,355
0
18,566
L
Bellona
quiing
Bellona
3,292
782
0
1,097
9,467
5,478
420
2,893
6,448
0
17,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
24,367
234
Minions Killed
147
0
Camps Cleared
0
1,081,977
Distance Traveled
840,293
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,104
737
64
6
0
197,475
3
W
Yemoja
6,216
565
21
2
0
203,442
3
L
Baron Samedi
4,562
415
25
2
0
158,906
0
W
Medusa
6,043
549
55
5
0
229,197
0
L
Pele
5,990
545
41
4
0
174,234
0
L
Ares
4,540
413
3
0
0
123,157
0
W
Sun Wukong
6,009
546
62
6
0
185,536
0
L
Izanami
4,592
417
45
4
0
200,939
0
W
Arachne
6,523
593
32
3
0
266,327
0
L
Bellona
4,683
426
33
3
0
183,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role