Player Matchup

Jormungandr
Jormungandr
DWSRanger
Jormungandr
Level 29
God Stats
19W - 25L
1,522 SR
Queue Stats
149W - 142L
1,575 Elo+
Solo
Apollo
Apollo
Invalidate
Apollo
Level 118
God Stats
25W - 28L
1,630 SR
Queue Stats
187W - 170L
1,575 Elo+
Party 2
Pele
Pele
Thekidmartian
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
dasdcimo
Baron Samedi
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 15L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mirdbird
Morgan Le Fay
Level 8
God Stats
5W - 3L
1,662 SR
Queue Stats
18W - 9L
1,565 Elo+
Party 2
Team Averages
Level 36
1,521 SR
1,544 Elo+

VS

Team Averages
Level 23
1,443 SR
1,529 Elo+
Cupid
Cupid
BAcidBrain
Cupid
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 118L
1,588 Elo+
Solo
Bacchus
Bacchus
FranzuaGM
Bacchus
Level 29
God Stats
1W - 0L
1,227 SR
Queue Stats
11W - 8L
1,476 Elo+
Solo
Nemesis
Nemesis
V1SharpShooter
Nemesis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 43L
1,546 Elo+
Party 1
Ymir
Ymir
Xshi666
Ymir
Level 27
God Stats
35W - 41L
1,486 SR
Queue Stats
380W - 388L
1,496 Elo+
Party 1
Agni
Agni
garbagedude69
Agni
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DWSRanger
Jormungandr
14
3 / 2 / 0
8,355
557
6,177
7,551
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Invalidate
Apollo
14
3 / 5 / 1
8,650
577
5,424
14,043
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 1
8,390
559
4,393
12,896
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
dasdcimo
Baron Samedi
12
0 / 5 / 5
7,120
475
4,658
11,011
4,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
mirdbird
Morgan Le Fay
12
2 / 6 / 0
7,399
493
7,843
11,856
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
4 / 3 / 3
7,761
517
8,603
7,395
2,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
FranzuaGM
Bacchus
11
0 / 3 / 2
6,469
431
2,953
6,540
5,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 3
9,623
642
8,043
9,224
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Xshi666
Ymir
13
2 / 2 / 9
8,578
572
2,923
8,706
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 2 / 4
10,339
689
16,100
11,286
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
23
23
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
3
3
1.83
L
Jormungandr
DWSRanger
Jormungandr
3
2
0
1.5
W
Bacchus
FranzuaGM
Bacchus
0
3
2
0.33
L
Apollo
Invalidate
Apollo
3
5
1
0.7
L
2
5
1
0.5
W
8
0
3
9.5
W
Ymir
Xshi666
Ymir
2
2
9
3.25
L
Baron Samedi
dasdcimo
Baron Samedi
0
5
5
0.5
W
9
2
4
5.5
L
Morgan Le Fay
mirdbird
Morgan Le Fay
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
38,622
57,357
Taken
43,151
20,446
Mitigated
21,364
17,440
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,603
4,252
375
2,460
7,395
2,390
2,057
1,300
6,095
0
46,886
L
Jormungandr
DWSRanger
Jormungandr
6,177
1,358
0
2,144
7,551
3,922
328
2,686
4,841
46,975
0
W
Bacchus
FranzuaGM
Bacchus
2,953
384
0
500
6,540
5,916
333
3,986
2,005
19,262
0
L
Apollo
Invalidate
Apollo
5,424
2,663
0
5,012
14,043
3,998
613
1,970
12,029
0
55,256
L
4,393
739
0
4,264
12,896
4,399
25
4,707
7,999
0
53,090
W
8,043
4,277
0
4,064
9,224
3,285
0
2,418
6,737
0
61,543
W
Ymir
Xshi666
Ymir
2,923
0
0
2,161
8,706
6,060
497
3,245
5,382
28,971
0
L
Baron Samedi
dasdcimo
Baron Samedi
4,658
986
354
3,304
11,011
4,093
185
4,779
6,148
29,191
0
W
16,100
1,108
0
4,215
11,286
3,713
784
6,492
4,254
69,383
0
L
Morgan Le Fay
mirdbird
Morgan Le Fay
7,843
838
0
2,362
11,856
4,034
33
7,198
4,132
40,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
42,770
456
Minions Killed
426
0
Camps Cleared
0
1,337,503
Distance Traveled
1,488,181
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,761
517
99
7
0
249,990
6
L
Jormungandr
8,355
557
116
8
0
275,876
4
W
Bacchus
6,469
431
36
2
0
266,789
0
L
Apollo
8,650
577
123
8
0
276,923
1
L
Pele
8,390
559
103
7
0
287,146
0
W
Nemesis
9,623
642
122
8
0
347,575
3
W
Ymir
8,578
572
38
3
0
290,705
5
L
Baron Samedi
7,120
475
48
3
0
242,255
3
W
Agni
10,339
689
131
9
0
333,122
4
L
Morgan Le Fay
7,399
493
66
4
0
255,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role