Player Matchup

Sylvanus
Sylvanus
A Spruce Moose
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 94L
1,500 Elo+
Party 1
Bellona
Bellona
FBGJWRLD999
Bellona
Level 7
God Stats
1W - 2L
1,371 SR
Queue Stats
18W - 24L
1,222 Elo+
Solo
Raijin
Raijin
JoeBeThyName
Raijin
Level 26
God Stats
1W - 2L
1,760 SR
Queue Stats
96W - 102L
1,398 Elo+
Solo
Chernobog
Chernobog
Stoz
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,316 Elo+
Party 1
Kuzenbo
Kuzenbo
envy_frosty1
Kuzenbo
Level 6
God Stats
0W - 4L
1,804 SR
Queue Stats
43W - 71L
1,078 Elo+
Solo
Team Averages
Level 10
1,587 SR
1,303 Elo+

VS

Team Averages
Level 20
1,427 SR
1,380 Elo+
Hun Batz
Hun Batz
AWSDG
Hun Batz
Level 29
God Stats
16W - 17L
1,394 SR
Queue Stats
148W - 171L
1,303 Elo+
Solo
Nox
Nox
Ahs_bestie
Nox
Level 27
God Stats
4W - 7L
1,339 SR
Queue Stats
94W - 81L
1,359 Elo+
Solo
Odin
Odin
Chubss R Us
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,473 Elo+
Solo
Sol
Sol
JustSurrenderOK
Sol
Level 17
God Stats
21W - 11L
1,622 SR
Queue Stats
38W - 32L
1,520 Elo+
Solo
Olorun
Olorun
swif_82
Olorun
Level 10
God Stats
1W - 5L
1,279 SR
Queue Stats
4W - 16L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 6 / 0
6,865
381
795
7,944
2,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
FBGJWRLD999
Bellona
13
2 / 7 / 3
7,553
420
3,957
17,540
11,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
14
3 / 10 / 1
8,466
470
9,259
14,856
4,842
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Stoz
Chernobog
9
0 / 13 / 0
6,182
343
3,263
13,315
3,319
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
envy_frosty1
Kuzenbo
10
1 / 12 / 2
6,427
357
5,573
16,203
14,197
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AWSDG
Hun Batz
17
10 / 1 / 3
11,433
635
9,050
10,816
7,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 11
9,209
512
5,433
7,121
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 0 / 3
13,043
725
16,538
11,606
10,739
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
21 / 0 / 1
12,249
681
19,888
12,121
5,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
swif_82
Olorun
14
1 / 5 / 2
9,570
532
6,593
9,889
3,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
6
Kills
47
48
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
6
0
0
W
Hun Batz
AWSDG
Hun Batz
10
1
3
11.5
W
2
1
11
7.5
W
13
0
3
14.5
L
Bellona
FBGJWRLD999
Bellona
2
7
3
0.5
L
Raijin
3
10
1
0.35
W
21
0
1
21.5
L
Chernobog
Stoz
Chernobog
0
13
0
0
L
Kuzenbo
envy_frosty1
Kuzenbo
1
12
2
0.17
W
Olorun
swif_82
Olorun
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
57,502
69,858
Taken
51,553
36,775
Mitigated
30,523
5,025
Healing
17,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
795
642
377
345
7,944
2,861
50
6,896
1,048
9,503
0
W
Hun Batz
AWSDG
Hun Batz
9,050
2,824
0
0
10,816
7,686
944
3,874
6,942
447
79,736
W
5,433
951
0
939
7,121
2,529
1,124
1,859
5,262
34,029
0
W
16,538
4,011
0
3,207
11,606
10,739
808
2,789
8,817
13,799
74,036
L
Bellona
FBGJWRLD999
Bellona
3,957
1,567
0
3,545
17,540
11,556
0
4,677
12,863
0
27,013
L
Raijin
9,259
2,220
0
758
14,856
4,842
0
3,905
10,951
54,855
0
W
19,888
8,988
0
9,296
12,121
5,870
5,457
1,245
10,876
96,432
0
L
Chernobog
Stoz
Chernobog
3,263
2,584
0
0
13,315
3,319
132
9,700
3,615
0
22,052
L
Kuzenbo
envy_frosty1
Kuzenbo
5,573
2,740
0
0
16,203
14,197
0
9,544
6,659
18,293
0
W
Olorun
swif_82
Olorun
6,593
6,228
124
3,611
9,889
3,699
3,587
5,860
4,029
43,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,493
Gold Earned
55,504
204
Minions Killed
571
0
Camps Cleared
0
1,263,507
Distance Traveled
1,675,739
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,865
381
22
1
0
228,850
0
W
Hun Batz
11,433
635
133
7
0
398,083
0
W
Nox
9,209
512
34
2
0
343,347
0
W
Odin
13,043
725
170
9
0
369,885
2
L
Bellona
7,553
420
39
2
0
314,774
0
L
Raijin
8,466
470
96
5
0
259,938
1
W
Sol
12,249
681
145
8
0
338,201
6
L
Chernobog
6,182
343
38
2
0
201,766
0
L
Kuzenbo
6,427
357
9
1
0
258,179
5
W
Olorun
9,570
532
89
5
0
226,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role