Player Matchup

Sylvanus
Sylvanus
Lazypole
Sylvanus
Level 8
God Stats
6W - 3L
1,657 SR
Queue Stats
10W - 8L
1,448 Elo+
Party 2
Erlang Shen
Erlang Shen
ResDes07
Erlang Shen
Level 126
God Stats
15W - 4L
1,969 SR
Queue Stats
108W - 114L
1,478 Elo+
Party 2
Thor
Thor
Selphie4LYFE
Thor
Level 44
God Stats
12W - 14L
1,514 SR
Queue Stats
94W - 82L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
Vestpole
Hou Yi
Level 107
God Stats
4W - 4L
1,678 SR
Queue Stats
23W - 31L
1,427 Elo+
Party 2
Merlin
Merlin
gerkyy
Merlin
Level 122
God Stats
1W - 1L
1,567 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 2
Team Averages
Level 81
1,677 SR
1,471 Elo+

VS

Team Averages
Level 64
1,631 SR
1,535 Elo+
Nike
Nike
Justinhorcrux
Nike
Level 150
God Stats
9W - 5L
1,565 SR
Queue Stats
34W - 40L
1,539 Elo+
Party 1
Ao Kuang
Ao Kuang
ShaggyEggBeater
Ao Kuang
Level 25
God Stats
18W - 14L
1,645 SR
Queue Stats
56W - 49L
1,573 Elo+
Party 3
Jing Wei
Jing Wei
Sheepshadow17
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Xuudai
Morgan Le Fay
Level 28
God Stats
31W - 24L
1,942 SR
Queue Stats
304W - 264L
1,642 Elo+
Party 3
Bacchus
Bacchus
bossatron1814
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lazypole
Sylvanus
11
0 / 1 / 2
7,178
399
5,634
11,127
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
ResDes07
Erlang Shen
14
0 / 4 / 0
8,203
456
4,855
13,634
6,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 7 / 0
7,990
444
4,931
13,836
5,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Vestpole
Hou Yi
14
1 / 2 / 2
8,120
451
8,605
10,698
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
gerkyy
Merlin
12
1 / 4 / 1
7,739
430
3,933
7,191
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
10,688
594
13,438
14,476
17,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
16
3 / 0 / 2
9,693
539
6,638
12,015
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Sheepshadow17
Jing Wei
12
0 / 1 / 3
7,741
430
2,395
6,362
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Xuudai
Morgan Le Fay
16
8 / 1 / 4
10,487
583
16,220
14,418
7,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
12
1 / 1 / 2
7,555
420
2,907
9,760
8,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
18
18
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Sylvanus
Lazypole
Sylvanus
0
1
2
1
L
Erlang Shen
ResDes07
Erlang Shen
0
4
0
0
L
1
7
0
0.14
W
Ao Kuang
3
0
2
4
W
Jing Wei
Sheepshadow17
Jing Wei
0
1
3
1.5
L
Hou Yi
Vestpole
Hou Yi
1
2
2
1
W
Morgan Le Fay
Xuudai
Morgan Le Fay
8
1
4
10
W
Bacchus
1
1
2
2
L
Merlin
gerkyy
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,958
Damage
41,598
56,486
Taken
57,031
30,487
Mitigated
39,093
15,891
Healing
22,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,438
1,778
0
5,429
14,476
17,511
452
1,764
12,644
0
68,588
L
Sylvanus
Lazypole
Sylvanus
5,634
725
2,085
6,247
11,127
11,289
410
5,411
5,524
17,888
0
L
Erlang Shen
ResDes07
Erlang Shen
4,855
1,872
45
2,224
13,634
6,786
0
2,761
9,875
0
52,298
L
4,931
1,263
0
2,410
13,836
5,820
0
6,946
6,798
0
59,758
W
Ao Kuang
6,638
1,512
0
6,534
12,015
4,524
20
908
11,009
84,996
0
W
Jing Wei
Sheepshadow17
Jing Wei
2,395
1,278
0
2,306
6,362
1,785
301
828
5,534
0
44,268
L
Hou Yi
Vestpole
Hou Yi
8,605
3,299
166
2,714
10,698
4,069
1,044
6,067
4,580
0
56,560
W
Morgan Le Fay
Xuudai
Morgan Le Fay
16,220
1,288
0
8,018
14,418
7,182
162
3,132
11,064
79,086
0
W
Bacchus
2,907
262
0
0
9,760
8,091
92
2,497
7,141
24,297
0
L
Merlin
gerkyy
Merlin
3,933
150
0
0
7,191
2,523
0
4,580
2,511
34,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
46,164
413
Minions Killed
511
0
Camps Cleared
0
1,692,864
Distance Traveled
1,756,812
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,688
594
121
7
0
363,439
10
L
Sylvanus
7,178
399
18
1
0
327,923
1
L
Erlang Shen
8,203
456
108
6
0
388,517
0
L
Thor
7,990
444
95
5
0
340,386
3
W
Ao Kuang
9,693
539
135
8
0
413,218
1
W
Jing Wei
7,741
430
85
5
0
306,951
7
L
Hou Yi
8,120
451
114
6
0
334,823
1
W
Morgan Le Fay
10,487
583
126
7
0
341,910
5
W
Bacchus
7,555
420
44
2
0
331,294
0
L
Merlin
7,739
430
78
4
0
301,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role