Player Matchup

Kukulkan
Kukulkan
ChiefDinger
Kukulkan
Level 87
God Stats
4W - 4L
1,456 SR
Queue Stats
83W - 93L
1,413 Elo+
Party 1
Kuzenbo
Kuzenbo
CoCoSiMp14
Kuzenbo
Level 90
God Stats
6W - 2L
1,719 SR
Queue Stats
214W - 211L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
DIS MY LEAF
Erlang Shen
Level 124
God Stats
0W - 2L
1,580 SR
Queue Stats
123W - 125L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
Meilicki
Aphrodite
Level 69
God Stats
6W - 6L
1,422 SR
Queue Stats
21W - 28L
1,459 Elo+
Party 1
Nemesis
Nemesis
Αjax
Nemesis
Level 149
God Stats
44W - 30L
1,595 SR
Queue Stats
83W - 79L
1,517 Elo+
Solo
Team Averages
Level 104
1,554 SR
1,484 Elo+

VS

Team Averages
Level 97
1,513 SR
1,454 Elo+
Nike
Nike
CrypticGuile
Nike
Level 101
God Stats
12W - 9L
1,508 SR
Queue Stats
92W - 77L
1,590 Elo+
Solo
Sylvanus
Sylvanus
SkumBagStone
Sylvanus
Level 160
God Stats
2W - 3L
1,306 SR
Queue Stats
5W - 6L
1,293 Elo+
Solo
Tiamat
Tiamat
loneboy21
Tiamat
Level 69
God Stats
3W - 0L
1,823 SR
Queue Stats
35W - 36L
1,421 Elo+
Solo
Fenrir
Fenrir
theNamlesshunter
Fenrir
Level 84
God Stats
5W - 4L
1,435 SR
Queue Stats
458W - 458L
1,493 Elo+
Solo
Medusa
Medusa
torvus_1
Medusa
Level 69
God Stats
2W - 3L
1,493 SR
Queue Stats
119W - 161L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChiefDinger
Kukulkan
15
1 / 9 / 3
10,141
461
8,191
13,603
4,483
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
CoCoSiMp14
Kuzenbo
16
2 / 5 / 5
11,253
512
10,032
20,074
27,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
DIS MY LEAF
Erlang Shen
18
11 / 7 / 3
12,307
559
28,276
31,360
17,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Meilicki
Aphrodite
16
2 / 6 / 11
11,284
513
7,176
17,211
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Αjax
Nemesis
17
3 / 5 / 5
11,220
510
11,095
18,125
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
12,390
563
11,983
18,855
17,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
SkumBagStone
Sylvanus
20
5 / 2 / 1
12,134
552
12,787
16,407
13,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
loneboy21
Tiamat
18
6 / 2 / 12
11,551
525
16,725
18,632
18,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 1 / 10
11,523
524
14,943
18,539
15,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
torvus_1
Medusa
16
3 / 12 / 8
10,071
458
13,690
20,359
6,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
19
Kills
32
32
Deaths
19
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChiefDinger
Kukulkan
1
9
3
0.28
L
Kuzenbo
CoCoSiMp14
Kuzenbo
2
5
5
0.9
W
7
2
6
5
L
Erlang Shen
DIS MY LEAF
Erlang Shen
11
7
3
1.79
L
Aphrodite
Meilicki
Aphrodite
2
6
11
1.25
W
Sylvanus
SkumBagStone
Sylvanus
5
2
1
2.75
W
Tiamat
loneboy21
Tiamat
6
2
12
6
W
11
1
10
16
W
Medusa
torvus_1
Medusa
3
12
8
0.58
L
Nemesis
Αjax
Nemesis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,770
Damage
70,128
100,373
Taken
92,792
72,401
Mitigated
71,143
34,918
Healing
27,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChiefDinger
Kukulkan
8,191
645
0
822
13,603
4,483
720
6,360
7,243
58,545
0
L
Kuzenbo
CoCoSiMp14
Kuzenbo
10,032
3,019
219
5,712
20,074
27,961
12
8,989
11,085
52,916
0
W
11,983
1,453
42
1,791
18,855
17,681
704
4,505
14,350
0
49,714
L
Erlang Shen
DIS MY LEAF
Erlang Shen
28,276
15,758
0
10,538
31,360
17,442
1,166
5,711
25,649
0
108,563
L
Aphrodite
Meilicki
Aphrodite
7,176
1,287
7,784
7,804
17,211
14,767
335
3,602
13,609
34,724
0
W
Sylvanus
SkumBagStone
Sylvanus
12,787
4,206
1,126
7,838
16,407
13,155
634
4,983
11,424
74,392
16,030
W
Tiamat
loneboy21
Tiamat
16,725
1,339
128
5,455
18,632
18,329
917
7,158
11,474
70,263
0
W
14,943
3,238
0
5,722
18,539
15,025
500
5,798
12,741
0
57,697
W
Medusa
torvus_1
Medusa
13,690
7,507
0
5,461
20,359
6,953
481
2,955
17,404
0
64,803
L
Nemesis
Αjax
Nemesis
11,095
6,185
0
2,039
18,125
7,748
0
3,555
14,570
0
104,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
57,669
526
Minions Killed
510
0
Camps Cleared
0
2,043,028
Distance Traveled
1,965,993
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,141
461
114
5
0
391,213
4
L
Kuzenbo
11,253
512
86
4
0
403,614
5
W
Nike
12,390
563
79
4
0
386,221
6
L
Erlang Shen
12,307
559
146
7
0
400,856
1
L
Aphrodite
11,284
513
55
3
0
425,502
0
W
Sylvanus
12,134
552
161
7
0
336,812
5
W
Tiamat
11,551
525
121
6
0
413,361
1
W
Fenrir
11,523
524
72
3
0
470,936
6
W
Medusa
10,071
458
77
4
0
358,663
1
L
Nemesis
11,220
510
125
6
0
421,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role