Player Matchup

Bakasura
Bakasura
AndresPoguio136
Bakasura
Level 76
God Stats
1W - 3L
1,303 SR
Queue Stats
151W - 144L
1,460 Elo+
Solo
Thor
Thor
Darkratos
Thor
Level 142
God Stats
5W - 2L
1,261 SR
Queue Stats
50W - 39L
1,542 Elo+
Solo
Janus
Janus
PerkyMckay
Janus
Level 122
God Stats
1W - 1L
1,249 SR
Queue Stats
9W - 14L
1,418 Elo+
Solo
Tiamat
Tiamat
Slanced
Tiamat
Level 96
God Stats
2W - 2L
1,618 SR
Queue Stats
6W - 6L
1,199 Elo+
Solo
Terra
Terra
Yuyuyan614
Terra
Level 68
God Stats
44W - 38L
1,594 SR
Queue Stats
873W - 931L
1,498 Elo+
Solo
Team Averages
Level 101
1,405 SR
1,423 Elo+

VS

Team Averages
Level 106
1,556 SR
1,508 Elo+
Hou Yi
Hou Yi
BLACK HAMA 808
Hou Yi
Level 142
God Stats
13W - 19L
1,432 SR
Queue Stats
600W - 622L
1,467 Elo+
Solo
Loki
Loki
Chimera0010
Loki
Level 84
God Stats
1W - 2L
1,705 SR
Queue Stats
43W - 66L
1,575 Elo+
Solo
Fafnir
Fafnir
DirefulPlague11
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
872W - 890L
1,552 Elo+
Solo
Scylla
Scylla
JovaniTTGT500
Scylla
Level 91
God Stats
0W - 1L
1,600 SR
Queue Stats
34W - 40L
1,397 Elo+
Solo
Tyr
Tyr
zharkman27
Tyr
Level 128
God Stats
35W - 30L
1,541 SR
Queue Stats
749W - 770L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
2 / 3 / 16
9,755
976
6,990
10,126
3,681
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
18
10 / 1 / 16
11,919
1,192
17,094
8,683
3,880
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
17
4 / 1 / 12
10,245
1,025
10,033
2,926
920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Slanced
Tiamat
19
13 / 0 / 14
12,680
1,268
22,643
9,612
8,425
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
16
2 / 1 / 15
9,704
970
5,334
11,456
6,743
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

264

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,768
877
6,531
10,189
2,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 10 / 0
8,951
895
7,374
14,106
3,191
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 3
9,349
935
7,911
17,801
21,056
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 6 / 4
9,555
956
9,981
11,868
2,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 1
8,896
890
6,388
15,238
9,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
16
31
Kills
6
6
Deaths
31
73
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
3
16
3.33
L
1
6
2
0.33
L
2
10
0
0.2
W
Thor
10
1
16
18
L
1
5
3
0.5
L
0
6
4
0.33
W
Janus
4
1
12
10
W
Tiamat
Slanced
Tiamat
13
0
14
20
W
Terra
2
1
15
9.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,094
Damage
38,185
42,803
Taken
69,202
23,649
Mitigated
38,689
9,098
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
6,990
4,990
0
1,365
10,126
3,681
0
5,506
4,620
0
13,076
L
6,531
2,732
0
0
10,189
2,044
0
6,113
4,076
0
17,702
L
7,374
1,037
0
0
14,106
3,191
0
7,907
5,982
0
18,334
W
Thor
17,094
3,315
0
0
8,683
3,880
0
1,469
7,214
0
29,874
L
7,911
2,425
0
1,647
17,801
21,056
0
9,852
7,269
22,052
0
L
9,981
779
0
871
11,868
2,672
0
5,242
6,626
50,933
0
W
Janus
10,033
537
0
0
2,926
920
0
814
2,112
23,496
0
W
Tiamat
Slanced
Tiamat
22,643
2,358
0
4,198
9,612
8,425
0
4,940
4,672
47,962
0
W
Terra
5,334
609
1,227
2,308
11,456
6,743
0
5,163
6,293
24,431
0
L
6,388
232
0
3,220
15,238
9,726
0
8,896
6,082
0
11,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,303
Gold Earned
45,519
186
Minions Killed
201
11
Camps Cleared
5
986,408
Distance Traveled
919,887
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,755
976
29
3
3
202,292
0
L
Hou Yi
8,768
877
16
2
1
142,855
0
L
Loki
8,951
895
23
2
1
168,238
2
W
Thor
11,919
1,192
25
3
4
224,926
1
L
Fafnir
9,349
935
20
2
0
199,116
3
L
Scylla
9,555
956
135
14
2
171,829
0
W
Janus
10,245
1,025
30
3
1
202,803
2
W
Tiamat
12,680
1,268
59
6
3
202,033
0
W
Terra
9,704
970
43
4
0
154,354
0
L
Tyr
8,896
890
7
1
1
237,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role