Player Matchup

Nemesis
Nemesis
EvoSlaps
Nemesis
Level 22
God Stats
10W - 7L
1,440 SR
Queue Stats
136W - 158L
1,383 Elo+
Solo
Anhur
Anhur
GabyDestroyer
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
PapiiiHamez
Poseidon
Level 3
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 6L
1,057 Elo+
Solo
Kukulkan
Kukulkan
SimyXtore
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,482 Elo+
Party 2
Yemoja
Yemoja
heathensky
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Team Averages
Level 9
1,444 SR
1,327 Elo+

VS

Team Averages
Level 24
1,468 SR
1,302 Elo+
Danzaburou
Danzaburou
Cenaroth
Danzaburou
Level 28
God Stats
3W - 4L
1,493 SR
Queue Stats
86W - 111L
1,325 Elo+
Solo
Anubis
Anubis
Style_Al3X5
Anubis
Level 22
God Stats
15W - 26L
1,278 SR
Queue Stats
146W - 200L
1,201 Elo+
Party 1
Ymir
Ymir
brxndon84
Ymir
Level 22
God Stats
19W - 3L
1,791 SR
Queue Stats
263W - 281L
1,422 Elo+
Solo
Osiris
Osiris
elbatiAKA
Osiris
Level 18
God Stats
17W - 14L
1,500 SR
Queue Stats
289W - 377L
1,254 Elo+
Party 1
Da Ji
Da Ji
tllox
Da Ji
Level 29
God Stats
1W - 2L
1,277 SR
Queue Stats
148W - 179L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EvoSlaps
Nemesis
16
6 / 4 / 3
10,341
544
11,082
17,694
6,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 10 / 0
6,357
335
4,678
10,291
2,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
PapiiiHamez
Poseidon
10
4 / 7 / 2
8,015
422
6,324
7,723
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
SimyXtore
Kukulkan
7
0 / 10 / 1
6,111
322
4,413
10,125
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
heathensky
Yemoja
13
2 / 12 / 3
9,724
512
4,377
17,814
13,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cenaroth
Danzaburou
14
6 / 1 / 13
10,250
539
9,968
8,823
3,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
20 / 3 / 10
11,729
617
19,780
16,142
7,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
14
7 / 4 / 12
11,199
589
9,523
19,786
24,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
elbatiAKA
Osiris
17
3 / 2 / 6
10,809
569
4,259
12,642
9,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
tllox
Da Ji
14
6 / 4 / 5
9,950
524
8,660
11,923
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
13
Kills
42
43
Deaths
14
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cenaroth
Danzaburou
6
1
13
12.5
L
Nemesis
EvoSlaps
Nemesis
6
4
3
1.88
L
1
10
0
0.1
L
Poseidon
PapiiiHamez
Poseidon
4
7
2
0.71
L
Kukulkan
SimyXtore
Kukulkan
0
10
1
0.05
W
Anubis
20
3
10
8.33
W
Ymir
7
4
12
3.25
W
Osiris
elbatiAKA
Osiris
3
2
6
3
L
Yemoja
heathensky
Yemoja
2
12
3
0.29
W
Da Ji
tllox
Da Ji
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
52,190
63,647
Taken
69,316
27,407
Mitigated
49,842
3,687
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cenaroth
Danzaburou
9,968
4,703
0
3,723
8,823
3,170
3,425
1,220
7,603
0
45,137
L
Nemesis
EvoSlaps
Nemesis
11,082
4,276
0
2,379
17,694
6,821
0
4,884
12,810
0
50,183
L
4,678
2,613
0
0
10,291
2,234
203
4,981
5,310
0
15,995
L
Poseidon
PapiiiHamez
Poseidon
6,324
1,128
40
420
7,723
1,912
0
3,689
4,034
20,249
0
L
Kukulkan
SimyXtore
Kukulkan
4,413
1,159
0
250
10,125
2,613
54
5,498
4,627
17,788
0
W
Anubis
19,780
2,916
0
8,018
16,142
7,539
2,119
5,755
10,387
67,617
0
W
Ymir
9,523
1,543
0
500
19,786
24,127
656
3,600
16,186
27,029
0
W
Osiris
elbatiAKA
Osiris
4,259
1,615
0
3,770
12,642
9,526
2,670
2,691
9,951
0
62,872
L
Yemoja
heathensky
Yemoja
4,377
1,437
598
0
17,814
13,827
198
10,251
7,563
14,043
0
W
Da Ji
tllox
Da Ji
8,660
1,311
0
1,288
11,923
5,480
2,076
1,848
10,075
0
54,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
53,937
183
Minions Killed
420
0
Camps Cleared
0
1,234,838
Distance Traveled
1,665,295
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,250
539
59
3
0
336,175
0
L
Nemesis
10,341
544
80
4
0
379,317
1
L
Anhur
6,357
335
32
2
0
204,578
1
L
Poseidon
8,015
422
38
2
0
186,411
0
L
Kukulkan
6,111
322
23
1
0
204,034
3
W
Anubis
11,729
617
100
5
0
277,038
1
W
Ymir
11,199
589
37
2
0
329,223
0
W
Osiris
10,809
569
134
7
0
358,024
0
L
Yemoja
9,724
512
10
1
0
260,498
6
W
Da Ji
9,950
524
90
5
0
364,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role