Player Matchup

Cerberus
Cerberus
HighKingBeast
Cerberus
Level 17
God Stats
15W - 13L
1,484 SR
Queue Stats
56W - 31L
1,347 Elo+
Party 1
Anubis
Anubis
Retr1but1on
Anubis
Level 21
God Stats
20W - 14L
1,447 SR
Queue Stats
199W - 189L
1,346 Elo+
Party 1
Neith
Neith
RoyalSpartan9398
Neith
Level 25
God Stats
5W - 2L
1,592 SR
Queue Stats
76W - 65L
1,740 Elo+
Party 1
Guan Yu
Guan Yu
dalm0n
Guan Yu
Level 9
God Stats
5W - 5L
1,460 SR
Queue Stats
24W - 20L
1,370 Elo+
Party 1
Nemesis
Nemesis
oDanzin
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,461 Elo+

VS

Team Averages
Level 6
1,462 SR
1,483 Elo+
Ymir
Ymir
CrunchyCoriander
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
DivinitySun
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Jahblessyah
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Wolfzm
Fenrir
Level 15
God Stats
1W - 1L
1,444 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 2
Sol
Sol
bananadis
Sol
Level 8
God Stats
1W - 2L
1,367 SR
Queue Stats
4W - 6L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HighKingBeast
Cerberus
14
2 / 0 / 18
10,586
529
7,624
14,844
14,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
17
12 / 3 / 7
11,239
562
20,429
14,779
7,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 1 / 8
10,315
516
12,649
6,263
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
dalm0n
Guan Yu
13
5 / 2 / 0
9,322
466
5,134
9,612
7,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
oDanzin
Nemesis
10
1 / 12 / 5
7,636
382
1,848
12,967
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
9,300
465
9,839
17,851
18,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 9 / 4
7,093
355
3,799
10,296
1,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Jahblessyah
Guan Yu
14
1 / 8 / 3
8,987
449
5,286
16,070
10,954
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Wolfzm
Fenrir
14
6 / 5 / 2
9,912
496
6,738
15,998
6,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 4 / 4
9,825
491
8,607
8,441
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
28
Kills
18
18
Deaths
30
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
2
9
4
0.44
W
Cerberus
HighKingBeast
Cerberus
2
0
18
11
L
Guan Yu
Jahblessyah
Guan Yu
1
8
3
0.31
W
Anubis
12
3
7
5.17
W
8
1
8
12
L
Fenrir
Wolfzm
Fenrir
6
5
2
1.4
L
6
4
4
2
W
Guan Yu
dalm0n
Guan Yu
5
2
0
2.5
W
Nemesis
oDanzin
Nemesis
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,684
Damage
34,269
58,465
Taken
68,656
35,608
Mitigated
39,544
19,288
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,839
947
0
2,541
17,851
18,354
29
6,405
11,182
43,596
0
L
3,799
2,035
0
173
10,296
1,519
56
6,188
4,108
0
12,448
W
Cerberus
HighKingBeast
Cerberus
7,624
1,126
0
1,971
14,844
14,384
402
5,683
8,990
34,962
0
L
Guan Yu
Jahblessyah
Guan Yu
5,286
1,530
397
1,188
16,070
10,954
308
6,490
9,461
0
41,289
W
Anubis
20,429
1,744
0
7,935
14,779
7,329
754
4,370
10,243
74,585
0
W
12,649
6,219
0
3,858
6,263
2,314
1,062
2,970
3,169
0
63,517
L
Fenrir
Wolfzm
Fenrir
6,738
2,331
0
2,439
15,998
6,701
0
5,070
10,910
0
56,157
L
8,607
3,361
0
2,018
8,441
2,016
1,240
3,622
4,769
43,885
0
W
Guan Yu
dalm0n
Guan Yu
5,134
1,526
0
4,721
9,612
7,155
361
0
9,612
0
39,533
W
Nemesis
oDanzin
Nemesis
1,848
727
0
803
12,967
4,426
0
4,976
7,781
0
11,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,098
Gold Earned
45,117
369
Minions Killed
332
0
Camps Cleared
0
1,598,668
Distance Traveled
1,592,913
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,300
465
71
4
0
338,174
5
L
Anhur
7,093
355
17
1
0
265,049
3
W
Cerberus
10,586
529
57
3
0
377,850
6
L
Guan Yu
8,987
449
65
3
0
326,621
2
W
Anubis
11,239
562
121
6
0
285,096
1
W
Neith
10,315
516
88
4
0
357,876
4
L
Fenrir
9,912
496
73
4
0
320,206
0
L
Sol
9,825
491
106
5
0
342,863
1
W
Guan Yu
9,322
466
84
4
0
249,469
0
W
Nemesis
7,636
382
19
1
0
328,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role