Player Matchup

Izanami
Izanami
BANNANA HANDS1
Izanami
Level 65
God Stats
22W - 11L
1,531 SR
Queue Stats
712W - 629L
1,499 Elo+
Party 2
Chaac
Chaac
Dragon Noot
Chaac
Level 144
God Stats
6W - 4L
1,652 SR
Queue Stats
639W - 576L
1,609 Elo+
Party 2
Sylvanus
Sylvanus
Goth_Blackbird
Sylvanus
Level 159
God Stats
9W - 7L
1,429 SR
Queue Stats
374W - 334L
1,639 Elo+
Solo
Thor
Thor
Sclueless
Thor
Level 139
God Stats
3W - 5L
1,452 SR
Queue Stats
154W - 139L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRareJoker
Morgan Le Fay
Level 106
God Stats
43W - 16L
1,875 SR
Queue Stats
391W - 313L
1,635 Elo+
Party 2
Team Averages
Level 123
1,588 SR
1,600 Elo+

VS

Team Averages
Level 114
1,715 SR
1,578 Elo+
Eset
Eset
AggressiveFather
Eset
Level 125
God Stats
11W - 1L
1,962 SR
Queue Stats
188W - 171L
1,594 Elo+
Party 3
Sun Wukong
Sun Wukong
ScoobyDooMysteri
Sun Wukong
Level 108
God Stats
3W - 4L
1,453 SR
Queue Stats
113W - 105L
1,593 Elo+
Party 3
Fenrir
Fenrir
WildWolfFire
Fenrir
Level 156
God Stats
4W - 4L
1,684 SR
Queue Stats
153W - 135L
1,598 Elo+
Solo
Medusa
Medusa
suttul
Medusa
Level 100
God Stats
28W - 11L
1,794 SR
Queue Stats
583W - 456L
1,566 Elo+
Party 1
Arachne
Arachne
λΞΓι
Arachne
Level 83
God Stats
119W - 58L
1,684 SR
Queue Stats
459W - 361L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,416
442
420
5,723
986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 3 / 1
5,780
578
5,291
8,256
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sylvanus
10
1 / 0 / 2
5,629
563
2,190
4,104
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
10
3 / 2 / 2
5,975
598
3,665
6,784
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TheRareJoker
Morgan Le Fay
9
2 / 2 / 1
5,452
545
4,297
4,389
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,835
584
4,124
4,843
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
ScoobyDooMysteri
Sun Wukong
10
1 / 3 / 2
5,675
568
4,106
7,026
2,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
9
0 / 2 / 1
5,216
522
1,759
5,345
1,581
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
suttul
Medusa
11
4 / 0 / 1
6,502
650
4,533
3,771
1,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
λΞΓι
Arachne
9
5 / 3 / 1
5,878
588
4,398
7,130
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
13
13
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
6
0
0
L
3
3
1
1.17
L
Sylvanus
1
0
2
2
L
Thor
3
2
2
2
W
Sun Wukong
ScoobyDooMysteri
Sun Wukong
1
3
2
0.67
L
Morgan Le Fay
TheRareJoker
Morgan Le Fay
2
2
1
1.25
W
Fenrir
0
2
1
0.25
W
Medusa
suttul
Medusa
4
0
1
4.5
W
Arachne
λΞΓι
Arachne
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,863
Damage
18,920
29,256
Taken
28,115
14,565
Mitigated
9,684
9,875
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,124
99
0
869
4,843
1,430
0
2,673
2,170
29,427
0
L
420
251
0
901
5,723
986
0
125
5,598
0
16,005
L
5,291
747
0
3,315
8,256
7,851
484
0
7,911
0
28,416
L
Sylvanus
2,190
763
120
1,904
4,104
2,707
448
385
3,719
22,975
8,592
L
Thor
3,665
1,235
0
3,060
6,784
1,785
0
1,779
5,005
0
25,601
W
Sun Wukong
ScoobyDooMysteri
Sun Wukong
4,106
1,153
0
2,039
7,026
2,563
493
130
6,300
0
24,492
L
Morgan Le Fay
TheRareJoker
Morgan Le Fay
4,297
487
0
575
4,389
1,236
0
1,894
2,495
31,305
0
W
Fenrir
1,759
545
0
1,382
5,345
1,581
0
586
4,716
0
24,967
W
Medusa
suttul
Medusa
4,533
1,224
0
500
3,771
1,100
0
787
2,984
0
40,024
W
Arachne
λΞΓι
Arachne
4,398
2,889
0
2,055
7,130
3,010
0
2,066
5,025
0
21,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
29,106
270
Minions Killed
306
0
Camps Cleared
0
872,959
Distance Traveled
933,401
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,835
584
67
7
0
181,644
1
L
Izanami
4,416
442
34
3
0
144,500
2
L
Chaac
5,780
578
64
6
0
179,801
1
L
Sylvanus
5,629
563
67
7
0
185,591
1
L
Thor
5,975
598
57
6
0
185,369
3
W
Sun Wukong
5,675
568
58
6
0
185,837
0
L
Morgan Le Fay
5,452
545
48
5
0
177,698
4
W
Fenrir
5,216
522
60
6
0
191,154
3
W
Medusa
6,502
650
81
8
0
167,218
2
W
Arachne
5,878
588
40
4
0
207,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role