Player Matchup

Danzaburou
Danzaburou
BadBoyBoj
Danzaburou
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
43W - 33L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BeanKing__
Morgan Le Fay
Level 105
God Stats
4W - 1L
1,520 SR
Queue Stats
47W - 34L
1,588 Elo+
Party 2
Sylvanus
Sylvanus
JesseRobster
Sylvanus
Level 46
God Stats
1W - 1L
1,863 SR
Queue Stats
7W - 16L
1,341 Elo+
Party 2
Team Averages
Level 71
1,628 SR
1,496 Elo+

VS

Team Averages
Level 55
1,604 SR
1,496 Elo+
Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Dianlove7u7
Sol
Level 8
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 2L
1,497 Elo+
Solo
Chaac
Chaac
Fr3akAz0yD
Chaac
Level 87
God Stats
45W - 35L
1,593 SR
Queue Stats
54W - 66L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadBoyBoj
Danzaburou
12
2 / 1 / 7
8,721
671
8,080
12,305
5,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
BeanKing__
Morgan Le Fay
14
8 / 2 / 2
9,630
741
19,808
10,066
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
JesseRobster
Sylvanus
11
0 / 0 / 7
7,728
594
3,406
11,086
7,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 1 / 0
8,737
672
7,072
15,439
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
0 / 8 / 2
7,059
543
4,434
9,462
2,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
12
0 / 1 / 3
7,667
590
15,471
12,555
5,644
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
1
0
3
W
Danzaburou
BadBoyBoj
Danzaburou
2
1
7
5.5
W
Morgan Le Fay
BeanKing__
Morgan Le Fay
8
2
2
4.5
L
0
8
2
0.13
L
Chaac
0
1
3
1.5
W
Sylvanus
JesseRobster
Sylvanus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,294
Damage
26,977
33,457
Taken
37,456
16,820
Mitigated
19,739
20,234
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,072
132
64
7,101
15,439
11,311
0
7,954
7,045
20,363
0
W
Danzaburou
BadBoyBoj
Danzaburou
8,080
3,182
0
1,931
12,305
5,081
532
4,139
8,166
0
26,279
W
Morgan Le Fay
BeanKing__
Morgan Le Fay
19,808
2,001
1,005
1,829
10,066
4,542
455
3,023
7,043
52,559
0
L
4,434
1,207
0
1,189
9,462
2,784
0
6,554
2,560
13,513
0
L
Chaac
15,471
524
0
3,628
12,555
5,644
0
7,472
4,637
0
37,517
W
Sylvanus
JesseRobster
Sylvanus
3,406
1,164
9,327
6,142
11,086
7,197
114
4,252
6,742
6,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
23,463
122
Minions Killed
117
0
Camps Cleared
0
750,109
Distance Traveled
709,346
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,737
672
34
3
0
244,004
4
W
Danzaburou
8,721
671
45
3
0
236,298
0
W
Morgan Le Fay
9,630
741
66
5
0
261,321
5
L
Sol
7,059
543
25
2
0
206,526
1
L
Chaac
7,667
590
58
4
0
258,816
0
W
Sylvanus
7,728
594
11
1
0
252,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role