Player Matchup

Chronos
Chronos
 
Chronos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ADefender0002
Khepri
Level 98
God Stats
3W - 6L
1,439 SR
Queue Stats
518W - 448L
1,663 Elo+
Party 2
Hun Batz
Hun Batz
Takedownpath
Hun Batz
Level 121
God Stats
1W - 1L
1,916 SR
Queue Stats
397W - 330L
1,573 Elo+
Party 2
Chang'e
Chang'e
Threeski55
Chang'e
Level 49
God Stats
1W - 4L
1,741 SR
Queue Stats
308W - 264L
1,637 Elo+
Party 2
Heimdallr
Heimdallr
congolol
Heimdallr
Level 86
God Stats
20W - 22L
1,665 SR
Queue Stats
447W - 416L
1,671 Elo+
Party 2
Team Averages
Level 93
1,652 SR
1,609 Elo+

VS

Team Averages
Level 70
1,632 SR
1,640 Elo+
Neith
Neith
ArTŷr
Neith
Level 156
God Stats
2W - 3L
1,512 SR
Queue Stats
852W - 575L
1,596 Elo+
Party 3
Chiron
Chiron
D00MSLAY3r
Chiron
Level 46
God Stats
3W - 0L
1,733 SR
Queue Stats
32W - 8L
1,749 Elo+
Party 3
Cerberus
Cerberus
Dartopz
Cerberus
Level 22
God Stats
11W - 12L
1,480 SR
Queue Stats
252W - 282L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
Stunslayer12
Nu Wa
Level 15
God Stats
69W - 22L
1,872 SR
Queue Stats
146W - 53L
1,842 Elo+
Party 3
Erlang Shen
Erlang Shen
doctortobar
Erlang Shen
Level 109
God Stats
28W - 22L
1,562 SR
Queue Stats
743W - 782L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 3 / 0
5,261
438
2,863
10,617
4,699
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 2
6,162
514
2,473
9,485
4,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Takedownpath
Hun Batz
11
2 / 2 / 2
6,803
567
4,493
7,740
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Threeski55
Chang'e
11
0 / 1 / 1
6,027
502
2,490
4,759
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
congolol
Heimdallr
13
2 / 0 / 0
7,235
603
4,455
5,585
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArTŷr
Neith
12
1 / 3 / 0
7,043
587
3,979
6,388
1,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
D00MSLAY3r
Chiron
14
4 / 1 / 2
8,238
687
11,447
11,585
4,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Dartopz
Cerberus
10
1 / 0 / 1
6,464
539
2,021
6,180
2,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 3
6,733
561
4,531
4,750
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
doctortobar
Erlang Shen
12
1 / 0 / 1
6,507
542
3,188
6,276
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
8
8
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
L
1
2
2
1
W
Neith
ArTŷr
Neith
1
3
0
0.33
W
Chiron
D00MSLAY3r
Chiron
4
1
2
5
W
Cerberus
Dartopz
Cerberus
1
0
1
1.5
W
1
1
3
2.5
L
Hun Batz
Takedownpath
Hun Batz
2
2
2
1.5
L
Chang'e
Threeski55
Chang'e
0
1
1
0.5
L
Heimdallr
congolol
Heimdallr
2
0
0
2
W
Erlang Shen
doctortobar
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,774
Damage
25,166
38,186
Taken
35,179
15,125
Mitigated
13,280
12,178
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,863
735
0
3,052
10,617
4,699
0
362
10,171
23,076
0
L
2,473
336
0
2,180
9,485
4,183
42
3,403
5,939
17,283
0
W
Neith
ArTŷr
Neith
3,979
1,784
0
1,297
6,388
1,748
0
161
6,227
0
49,075
W
Chiron
D00MSLAY3r
Chiron
11,447
5,644
0
7,075
11,585
4,165
662
3,204
8,381
0
62,583
W
Cerberus
Dartopz
Cerberus
2,021
162
0
1,902
6,180
2,631
0
1,796
4,384
20,988
0
W
4,531
569
0
790
4,750
1,367
0
1,530
3,220
33,582
0
L
Hun Batz
Takedownpath
Hun Batz
4,493
1,501
0
2,800
7,740
2,456
0
440
7,190
0
34,508
L
Chang'e
Threeski55
Chang'e
2,490
489
83
1,654
4,759
2,040
0
1,235
3,258
35,272
0
L
Heimdallr
congolol
Heimdallr
4,455
1,923
0
2,409
5,585
1,747
0
425
5,076
0
55,056
W
Erlang Shen
doctortobar
Erlang Shen
3,188
1,684
0
3,482
6,276
3,369
0
1,135
5,141
0
45,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
34,985
323
Minions Killed
432
0
Camps Cleared
0
1,157,638
Distance Traveled
1,200,533
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,261
438
43
4
0
184,146
1
L
Khepri
6,162
514
22
2
0
240,645
4
W
Neith
7,043
587
114
10
0
237,418
1
W
Chiron
8,238
687
102
9
0
214,217
1
W
Cerberus
6,464
539
48
4
0
239,461
4
W
Nu Wa
6,733
561
83
7
0
199,564
6
L
Hun Batz
6,803
567
73
6
0
260,518
2
L
Chang'e
6,027
502
73
6
0
229,244
2
L
Heimdallr
7,235
603
112
9
0
243,085
8
W
Erlang Shen
6,507
542
85
7
0
309,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role