Player Matchup

Ymir
Ymir
DeepfriedV
Ymir
Level 5
God Stats
3W - 5L
1,602 SR
Queue Stats
9W - 6L
1,661 Elo+
Party 2
Chernobog
Chernobog
I IDDQD I
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,576 Elo+
Solo
Merlin
Merlin
MoltnCatMage
Merlin
Level 29
God Stats
12W - 7L
1,519 SR
Queue Stats
33W - 28L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
MoonMans3410
Cthulhu
Level 8
God Stats
32W - 22L
1,880 SR
Queue Stats
155W - 126L
1,601 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
littlestgirl
Morgan Le Fay
Level 26
God Stats
18W - 13L
1,597 SR
Queue Stats
245W - 229L
1,476 Elo+
Solo
Team Averages
Level 16
1,620 SR
1,586 Elo+

VS

Team Averages
Level 19
1,518 SR
1,540 Elo+
Morgan Le Fay
Morgan Le Fay
DoeboyStackz
Morgan Le Fay
Level 20
God Stats
12W - 7L
1,525 SR
Queue Stats
87W - 51L
1,550 Elo+
Party 3
Geb
Geb
Shardzz-
Geb
Level 34
God Stats
11W - 7L
1,595 SR
Queue Stats
219W - 226L
1,390 Elo+
Party 1
Neith
Neith
Zarkfuk_kerberg
Neith
Level 6
God Stats
8W - 7L
1,633 SR
Queue Stats
26W - 27L
1,698 Elo+
Party 1
Vamana
Vamana
cdurks
Vamana
Level 16
God Stats
6W - 6L
1,336 SR
Queue Stats
39W - 30L
1,518 Elo+
Party 3
Nemesis
Nemesis
leSQUARED
Nemesis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 104L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 4
12,145
810
7,432
32,246
29,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
I IDDQD I
Chernobog
18
2 / 4 / 2
12,298
820
8,789
8,693
3,101
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
6 / 5 / 2
14,224
948
20,363
27,728
9,492
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
MoonMans3410
Cthulhu
19
1 / 5 / 6
12,945
863
13,490
29,789
33,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
littlestgirl
Morgan Le Fay
20
1 / 0 / 8
13,639
909
32,601
17,426
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoeboyStackz
Morgan Le Fay
20
12 / 1 / 9
15,922
1,061
43,794
14,401
5,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 3 / 14
13,115
874
16,736
21,652
24,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 4 / 17
13,454
897
26,406
13,507
4,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
cdurks
Vamana
20
3 / 0 / 14
15,319
1,021
6,860
16,935
26,396
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
leSQUARED
Nemesis
20
6 / 2 / 10
13,854
924
16,233
23,622
8,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
10
Kills
24
24
Deaths
10
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Morgan Le Fay
DoeboyStackz
Morgan Le Fay
12
1
9
16.5
L
Chernobog
I IDDQD I
Chernobog
2
4
2
0.75
L
Merlin
6
5
2
1.4
L
Cthulhu
MoonMans3410
Cthulhu
1
5
6
0.8
W
1
3
14
2.67
W
2
4
17
2.63
W
Vamana
cdurks
Vamana
3
0
14
10
W
Nemesis
leSQUARED
Nemesis
6
2
10
5.5
L
Morgan Le Fay
littlestgirl
Morgan Le Fay
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,675
Damage
110,029
115,882
Taken
90,117
81,948
Mitigated
69,213
13,713
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,432
1,962
0
0
32,246
29,681
0
11,625
20,621
15,236
0
W
Morgan Le Fay
DoeboyStackz
Morgan Le Fay
43,794
2,722
164
4,690
14,401
5,190
0
11,762
2,639
98,886
0
L
Chernobog
I IDDQD I
Chernobog
8,789
6,403
0
643
8,693
3,101
0
5,847
2,846
0
19,358
L
Merlin
20,363
1,375
755
4,376
27,728
9,492
0
16,868
10,860
54,122
0
L
Cthulhu
MoonMans3410
Cthulhu
13,490
307
1,090
1,481
29,789
33,117
0
14,571
15,218
36,056
0
W
16,736
1,035
0
0
21,652
24,853
0
18,262
3,213
33,359
0
W
26,406
12,396
0
3,357
13,507
4,620
0
11,305
2,202
0
48,227
W
Vamana
cdurks
Vamana
6,860
1,801
0
10,395
16,935
26,396
0
12,175
4,348
0
31,383
W
Nemesis
leSQUARED
Nemesis
16,233
7,328
0
2,633
23,622
8,154
0
20,382
3,240
0
26,800
L
Morgan Le Fay
littlestgirl
Morgan Le Fay
32,601
1,664
750
4,618
17,426
6,557
0
11,619
5,807
71,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,251
Gold Earned
71,664
280
Minions Killed
307
5
Camps Cleared
6
1,335,009
Distance Traveled
1,605,407
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,145
810
14
1
0
274,902
1
W
Morgan Le Fay
15,922
1,061
126
8
2
328,389
1
L
Chernobog
12,298
820
21
1
1
157,357
0
L
Merlin
14,224
948
83
6
2
282,862
0
L
Cthulhu
12,945
863
65
4
1
296,140
1
W
Geb
13,115
874
40
3
0
361,216
0
W
Neith
13,454
897
68
5
1
244,378
0
W
Vamana
15,319
1,021
39
3
1
307,309
1
W
Nemesis
13,854
924
34
2
2
364,115
0
L
Morgan Le Fay
13,639
909
97
6
1
323,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role