Player Matchup

Erlang Shen
Erlang Shen
FluxTheFrog
Erlang Shen
Level 157
God Stats
7W - 4L
1,300 SR
Queue Stats
292W - 265L
1,603 Elo+
Party 2
Horus
Horus
LokiCharms69
Horus
Level 155
God Stats
4W - 1L
1,642 SR
Queue Stats
98W - 85L
1,621 Elo+
Party 2
Ullr
Ullr
Midharpycontrol
Ullr
Level 138
God Stats
4W - 7L
1,516 SR
Queue Stats
174W - 162L
1,610 Elo+
Party 2
Sol
Sol
Mylo Xylo
Sol
Level 147
God Stats
2W - 2L
1,616 SR
Queue Stats
67W - 61L
1,605 Elo+
Party 2
Hachiman
Hachiman
finarfinz
Hachiman
Level 157
God Stats
3W - 4L
1,136 SR
Queue Stats
190W - 186L
1,580 Elo+
Solo
Team Averages
Level 151
1,442 SR
1,604 Elo+

VS

Team Averages
Level 135
1,527 SR
1,549 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Hsxpro2121
Tiamat
Level 128
God Stats
4W - 3L
1,620 SR
Queue Stats
177W - 190L
1,535 Elo+
Solo
Loki
Loki
HuggleWugglez
Loki
Level 123
God Stats
0W - 1L
1,518 SR
Queue Stats
4W - 4L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
Tenryu2230
Baron Samedi
Level 146
God Stats
0W - 3L
1,495 SR
Queue Stats
157W - 168L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FluxTheFrog
Erlang Shen
18
7 / 3 / 16
11,646
832
11,356
25,728
30,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 6 / 19
10,375
741
5,217
22,155
31,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 3 / 18
11,711
837
18,896
14,786
8,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 2 / 16
11,869
848
32,701
19,197
9,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
finarfinz
Hachiman
17
5 / 4 / 15
11,133
795
18,122
15,375
7,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 7 / 9
9,829
702
7,936
29,832
48,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
 
Hera
15
1 / 7 / 7
9,079
649
13,437
14,959
6,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Hsxpro2121
Tiamat
18
7 / 3 / 8
10,869
776
24,828
17,149
15,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 8 / 5
11,232
802
15,359
17,003
9,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Tenryu2230
Baron Samedi
17
2 / 3 / 10
9,530
681
13,259
16,281
10,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
28
Kills
18
18
Deaths
28
84
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
7
9
0.79
L
Hera
 
Hera
1
7
7
0.64
W
Erlang Shen
FluxTheFrog
Erlang Shen
7
3
16
5
L
Tiamat
Hsxpro2121
Tiamat
7
3
8
3.67
L
7
8
5
1.19
W
2
6
19
1.92
W
6
3
18
5
W
8
2
16
8
L
Baron Samedi
Tenryu2230
Baron Samedi
2
3
10
2.33
W
Hachiman
finarfinz
Hachiman
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,292
Damage
74,819
97,241
Taken
95,224
87,297
Mitigated
89,486
53,952
Healing
28,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,936
2,003
2,167
3,702
29,832
48,039
203
11,882
17,950
11,845
0
L
Hera
 
Hera
13,437
2,710
309
2,044
14,959
6,757
620
4,847
10,112
31,931
0
W
Erlang Shen
FluxTheFrog
Erlang Shen
11,356
5,042
5,487
11,488
25,728
30,176
491
17,075
8,653
200
21,968
L
Tiamat
Hsxpro2121
Tiamat
24,828
1,249
3,412
3,724
17,149
15,631
503
4,707
12,442
43,192
0
L
15,359
6,368
0
1,817
17,003
9,014
0
5,127
11,876
0
25,471
W
5,217
2,806
10,988
7,112
22,155
31,660
221
11,748
10,407
0
8,546
W
18,896
9,310
243
1,230
14,786
8,002
2,355
8,862
5,784
0
39,172
W
32,701
14,817
0
9,736
19,197
9,682
3,159
13,644
5,553
67,035
0
L
Baron Samedi
Tenryu2230
Baron Samedi
13,259
1,185
5,947
5,686
16,281
10,045
544
6,326
9,955
28,996
0
W
Hachiman
finarfinz
Hachiman
18,122
8,333
3,148
4,520
15,375
7,777
2,392
8,131
7,244
0
46,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,734
Gold Earned
50,539
192
Minions Killed
120
0
Camps Cleared
0
1,343,872
Distance Traveled
1,242,165
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,829
702
7
1
0
258,013
0
L
Hera
9,079
649
37
3
0
232,309
0
W
Erlang Shen
11,646
832
17
1
0
320,128
0
L
Tiamat
10,869
776
27
2
0
284,007
2
L
Loki
11,232
802
18
1
0
218,372
0
W
Horus
10,375
741
3
0
0
266,079
3
W
Ullr
11,711
837
33
2
0
279,278
0
W
Sol
11,869
848
79
6
0
238,776
0
L
Baron Samedi
9,530
681
31
2
0
249,464
3
W
Hachiman
11,133
795
60
4
0
239,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role