Player Matchup

Kuzenbo
Kuzenbo
AFewChainz6232
Kuzenbo
Level 29
God Stats
7W - 6L
1,579 SR
Queue Stats
122W - 114L
1,576 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deathvader9900
Tsukuyomi
Level 4
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 0L
1,636 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HausofAlambi
Morgan Le Fay
Level 21
God Stats
33W - 32L
1,498 SR
Queue Stats
103W - 112L
1,520 Elo+
Solo
Merlin
Merlin
T9T3946
Merlin
Level 21
God Stats
53W - 37L
1,596 SR
Queue Stats
170W - 150L
1,458 Elo+
Solo
Danzaburou
Danzaburou
UDON BOI
Danzaburou
Level 29
God Stats
7W - 7L
1,534 SR
Queue Stats
28W - 22L
1,578 Elo+
Party 1
Team Averages
Level 21
1,578 SR
1,554 Elo+

VS

Team Averages
Level 14
1,611 SR
1,398 Elo+
Aphrodite
Aphrodite
Mr__S-H-A-D-O-W
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,284 Elo+
Solo
Zeus
Zeus
O Jovi O
Zeus
Level 24
God Stats
25W - 10L
1,716 SR
Queue Stats
86W - 67L
1,494 Elo+
Solo
Fenrir
Fenrir
Onlineshitflyer
Fenrir
Level 26
God Stats
25W - 17L
1,824 SR
Queue Stats
241W - 246L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xranger187
Morgan Le Fay
Level 4
God Stats
6W - 11L
1,516 SR
Queue Stats
16W - 33L
1,183 Elo+
Solo
Guan Yu
Guan Yu
usoppsa
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
15,529
1,035
28,278
28,544
39,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Deathvader9900
Tsukuyomi
20
4 / 11 / 9
12,884
859
9,745
24,039
7,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
HausofAlambi
Morgan Le Fay
20
4 / 7 / 14
13,511
901
16,943
22,753
7,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
T9T3946
Merlin
20
7 / 1 / 18
15,581
1,039
32,213
13,844
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
UDON BOI
Danzaburou
20
13 / 10 / 15
16,189
1,079
32,475
22,740
7,039
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mr__S-H-A-D-O-W
Aphrodite
20
1 / 3 / 15
12,897
860
6,503
16,924
13,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
20
26 / 7 / 3
19,966
1,331
58,975
30,958
14,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 5 / 15
14,142
943
21,287
31,132
19,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Xranger187
Morgan Le Fay
20
2 / 10 / 19
14,177
945
10,596
20,612
8,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
usoppsa
Guan Yu
20
0 / 11 / 22
13,656
910
6,695
27,286
32,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
107
36
Kills
33
33
Deaths
36
74
Assists
74
Player
Kills
Deaths
Assists
KDA
W
8
4
18
4.25
W
Tsukuyomi
Deathvader9900
Tsukuyomi
4
11
9
0.77
W
Morgan Le Fay
HausofAlambi
Morgan Le Fay
4
7
14
1.57
L
Aphrodite
Mr__S-H-A-D-O-W
Aphrodite
1
3
15
2.83
L
Zeus
26
7
3
3.93
L
4
5
15
2.3
W
Merlin
T9T3946
Merlin
7
1
18
16
W
Danzaburou
UDON BOI
Danzaburou
13
10
15
2.05
L
Morgan Le Fay
Xranger187
Morgan Le Fay
2
10
19
1.15
L
Guan Yu
usoppsa
Guan Yu
0
11
22
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,654
Damage
104,056
111,920
Taken
126,912
65,740
Mitigated
88,151
11,990
Healing
33,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,278
7,060
940
3,024
28,544
39,047
0
17,262
10,940
43,204
0
W
Tsukuyomi
Deathvader9900
Tsukuyomi
9,745
3,236
0
80
24,039
7,883
0
15,974
7,812
0
23,617
W
Morgan Le Fay
HausofAlambi
Morgan Le Fay
16,943
1,885
463
2,074
22,753
7,940
0
13,680
9,073
29,639
0
L
Aphrodite
Mr__S-H-A-D-O-W
Aphrodite
6,503
341
8,749
4,617
16,924
13,051
0
10,956
5,968
14,415
0
L
Zeus
58,975
4,640
1,234
7,570
30,958
14,793
0
17,261
13,697
109,224
0
L
21,287
6,083
758
2,456
31,132
19,448
0
19,677
11,455
0
45,725
W
Merlin
T9T3946
Merlin
32,213
561
334
2,175
13,844
3,831
0
11,570
2,274
90,434
0
W
Danzaburou
UDON BOI
Danzaburou
32,475
20,454
665
2,235
22,740
7,039
0
17,284
5,456
0
52,634
L
Morgan Le Fay
Xranger187
Morgan Le Fay
10,596
1,686
0
2,963
20,612
8,543
0
13,673
6,939
51,536
0
L
Guan Yu
usoppsa
Guan Yu
6,695
2,338
2,080
2,780
27,286
32,316
0
15,867
11,246
121
16,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,694
Gold Earned
74,838
261
Minions Killed
304
2
Camps Cleared
5
1,231,869
Distance Traveled
1,395,341
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,529
1,035
27
2
2
253,452
2
W
Tsukuyomi
12,884
859
27
2
0
230,166
1
W
Morgan Le Fay
13,511
901
27
2
0
246,386
0
L
Aphrodite
12,897
860
23
2
0
301,165
0
L
Zeus
19,966
1,331
135
9
5
247,233
0
L
Fenrir
14,142
943
47
3
0
322,375
0
W
Merlin
15,581
1,039
137
9
0
294,257
1
W
Danzaburou
16,189
1,079
43
3
0
207,608
2
L
Morgan Le Fay
14,177
945
83
6
0
225,898
2
L
Guan Yu
13,656
910
16
1
0
298,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role