Player Matchup

Gilgamesh
Gilgamesh
Limoges93
Gilgamesh
Level 86
God Stats
5W - 10L
1,263 SR
Queue Stats
243W - 243L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
miniemouse97
Kukulkan
Level 31
God Stats
14W - 16L
1,443 SR
Queue Stats
16W - 25L
1,325 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mrolive300
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,322 Elo+
Party 2
Team Averages
Level 69
1,402 SR
1,353 Elo+

VS

Team Averages
Level 90
1,533 SR
1,468 Elo+
Arachne
Arachne
Donateforskn
Arachne
Level 119
God Stats
1W - 0L
1,679 SR
Queue Stats
42W - 45L
1,392 Elo+
Solo
Merlin
Merlin
EPik RePlAyZ
Merlin
Level 109
God Stats
3W - 3L
1,418 SR
Queue Stats
87W - 73L
1,541 Elo+
Party 1
Bellona
Bellona
Mo0nRaker121
Bellona
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
59W - 56L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Limoges93
Gilgamesh
14
1 / 6 / 5
10,737
671
13,155
28,449
25,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
miniemouse97
Kukulkan
13
1 / 10 / 3
9,488
593
4,986
12,858
4,655
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
mrolive300
Ah Muzen Cab
14
5 / 6 / 2
10,972
686
12,401
16,538
6,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Donateforskn
Arachne
16
9 / 3 / 8
12,135
758
7,022
14,821
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
12 / 1 / 10
12,982
811
34,292
13,278
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Mo0nRaker121
Bellona
14
1 / 3 / 18
11,022
689
8,686
15,111
17,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
22
22
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
Donateforskn
Arachne
9
3
8
4.33
W
Merlin
12
1
10
17
L
Gilgamesh
Limoges93
Gilgamesh
1
6
5
0.58
W
Bellona
Mo0nRaker121
Bellona
1
3
18
3.33
L
Kukulkan
miniemouse97
Kukulkan
1
10
3
0.25
L
Ah Muzen Cab
mrolive300
Ah Muzen Cab
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
50,000
57,845
Taken
43,210
36,289
Mitigated
30,517
11,370
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Donateforskn
Arachne
7,022
4,354
0
4,835
14,821
7,786
1,362
1,204
13,617
0
30,035
W
Merlin
34,292
1,757
1,181
4,967
13,278
5,474
907
1,899
11,379
95,560
0
L
Gilgamesh
Limoges93
Gilgamesh
13,155
2,740
247
6,826
28,449
25,325
0
14,946
13,503
0
36,006
W
Bellona
Mo0nRaker121
Bellona
8,686
2,075
0
1,418
15,111
17,257
174
1,883
13,228
0
25,358
L
Kukulkan
miniemouse97
Kukulkan
4,986
233
0
140
12,858
4,655
0
9,480
3,378
31,781
0
L
Ah Muzen Cab
mrolive300
Ah Muzen Cab
12,401
6,702
121
4,036
16,538
6,309
106
9,866
6,672
0
44,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
36,139
193
Minions Killed
215
0
Camps Cleared
0
819,041
Distance Traveled
894,348
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,135
758
42
3
0
319,314
2
W
Merlin
12,982
811
149
9
0
285,685
0
L
Gilgamesh
10,737
671
39
2
0
313,396
1
W
Bellona
11,022
689
24
2
0
289,349
0
L
Kukulkan
9,488
593
60
4
0
236,680
0
L
Ah Muzen Cab
10,972
686
94
6
0
268,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role