Player Matchup

Fenrir
Fenrir
Blkmask
Fenrir
Level 150
God Stats
1W - 4L
1,309 SR
Queue Stats
344W - 293L
1,570 Elo+
Party 1
Yemoja
Yemoja
Slepi90
Yemoja
Level 103
God Stats
4W - 8L
1,390 SR
Queue Stats
147W - 103L
1,626 Elo+
Party 1
Scylla
Scylla
xjan1011
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,640 Elo+
Party 1
Team Averages
Level 86
1,400 SR
1,612 Elo+

VS

Team Averages
Level 54
1,500 SR
1,549 Elo+
Nu Wa
Nu Wa
ACTS1126
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,506 Elo+
Party 2
Ymir
Ymir
Rulfio
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 254L
1,484 Elo+
Party 2
Neith
Neith
SmitexGodx
Neith
Level 8
God Stats
12W - 3L
1,500 SR
Queue Stats
233W - 180L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blkmask
Fenrir
13
3 / 4 / 3
9,268
618
3,819
17,350
9,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Slepi90
Yemoja
12
0 / 2 / 4
9,078
605
5,751
9,951
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
xjan1011
Scylla
14
3 / 2 / 2
9,139
609
10,892
9,991
3,319
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ACTS1126
Nu Wa
14
2 / 3 / 6
10,054
670
13,712
8,051
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Rulfio
Ymir
13
2 / 2 / 4
9,383
626
3,538
10,536
8,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
4 / 1 / 3
10,461
697
11,888
7,648
2,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
8
8
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ACTS1126
Nu Wa
2
3
6
1.67
L
Fenrir
Blkmask
Fenrir
3
4
3
1.13
W
Ymir
Rulfio
Ymir
2
2
4
2
L
Yemoja
Slepi90
Yemoja
0
2
4
1
W
Neith
4
1
3
5.5
L
Scylla
xjan1011
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,462
Damage
29,138
37,292
Taken
26,235
21,790
Mitigated
13,760
9,381
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ACTS1126
Nu Wa
13,712
5,822
0
2,227
8,051
2,612
895
4,465
3,586
39,409
0
L
Fenrir
Blkmask
Fenrir
3,819
999
0
1,758
17,350
9,116
0
6,850
10,363
0
25,566
W
Ymir
Rulfio
Ymir
3,538
66
621
1,038
10,536
8,440
0
7,646
2,890
12,583
0
L
Yemoja
Slepi90
Yemoja
5,751
404
3,152
2,246
9,951
9,355
0
4,952
4,848
24,609
0
W
Neith
11,888
3,463
0
3,542
7,648
2,708
1,286
4,532
3,116
0
56,701
L
Scylla
xjan1011
Scylla
10,892
249
0
2,225
9,991
3,319
0
5,160
4,831
51,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,485
Gold Earned
29,898
150
Minions Killed
166
0
Camps Cleared
0
725,007
Distance Traveled
795,343
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,054
670
48
3
0
264,732
4
L
Fenrir
9,268
618
32
2
0
259,454
1
W
Ymir
9,383
626
22
1
0
254,267
4
L
Yemoja
9,078
605
37
2
0
229,998
2
W
Neith
10,461
697
96
6
0
276,344
1
L
Scylla
9,139
609
81
5
0
235,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role