Player Matchup

Artemis
Artemis
BigGrubber
Artemis
Level 122
God Stats
22W - 14L
1,593 SR
Queue Stats
296W - 259L
1,469 Elo+
Party 2
Yemoja
Yemoja
ChiefHound
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,713 Elo+
Party 2
Baron Samedi
Baron Samedi
MrJOKERhahaha
Baron Samedi
Level 30
God Stats
4W - 1L
1,704 SR
Queue Stats
105W - 132L
1,449 Elo+
Solo
Fenrir
Fenrir
NinjaCatx
Fenrir
Level 13
God Stats
3W - 1L
1,575 SR
Queue Stats
7W - 9L
1,367 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StrawHD
Morgan Le Fay
Level 17
God Stats
5W - 1L
1,507 SR
Queue Stats
27W - 19L
1,440 Elo+
Party 2
Team Averages
Level 37
1,576 SR
1,488 Elo+

VS

Team Averages
Level 12
1,461 SR
1,369 Elo+
Cthulhu
Cthulhu
ArsonMan
Cthulhu
Level 11
God Stats
1W - 2L
1,507 SR
Queue Stats
15W - 24L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
BeagleBop
Heimdallr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,470 Elo+
Party 1
Scylla
Scylla
SpudPC
Scylla
Level 28
God Stats
0W - 1L
1,507 SR
Queue Stats
311W - 311L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
gabi1034
Sun Wukong
Level 4
God Stats
1W - 2L
1,235 SR
Queue Stats
2W - 4L
1,238 Elo+
Solo
Ne Zha
Ne Zha
spacefish2231
Ne Zha
Level 14
God Stats
2W - 6L
1,559 SR
Queue Stats
12W - 18L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigGrubber
Artemis
12
10 / 0 / 4
6,938
694
8,285
7,119
1,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
ChiefHound
Yemoja
9
0 / 0 / 13
5,644
564
2,460
1,905
632
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
MrJOKERhahaha
Baron Samedi
12
3 / 2 / 4
6,547
655
4,539
6,326
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
NinjaCatx
Fenrir
8
3 / 1 / 4
5,549
555
2,404
4,607
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
StrawHD
Morgan Le Fay
12
9 / 1 / 0
7,315
732
7,443
5,862
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArsonMan
Cthulhu
7
0 / 4 / 0
5,060
506
2,113
6,188
2,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
BeagleBop
Heimdallr
6
0 / 6 / 0
4,226
423
3,225
6,450
1,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
SpudPC
Scylla
9
1 / 4 / 0
5,736
574
3,059
6,965
1,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
gabi1034
Sun Wukong
5
0 / 6 / 0
4,095
410
950
6,320
2,926
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
3 / 6 / 0
5,483
548
2,643
9,101
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
25
Kills
4
4
Deaths
26
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArsonMan
Cthulhu
0
4
0
0
L
Heimdallr
BeagleBop
Heimdallr
0
6
0
0
W
Artemis
BigGrubber
Artemis
10
0
4
12
W
Yemoja
ChiefHound
Yemoja
0
0
13
6.5
W
Baron Samedi
MrJOKERhahaha
Baron Samedi
3
2
4
2.5
W
Fenrir
NinjaCatx
Fenrir
3
1
4
5
L
Scylla
SpudPC
Scylla
1
4
0
0.25
W
Morgan Le Fay
StrawHD
Morgan Le Fay
9
1
0
9
L
Sun Wukong
gabi1034
Sun Wukong
0
6
0
0
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,131
Damage
11,990
25,819
Taken
35,024
9,498
Mitigated
10,589
10,176
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArsonMan
Cthulhu
2,113
75
0
500
6,188
2,207
282
1,024
5,161
14,822
0
L
Heimdallr
BeagleBop
Heimdallr
3,225
2,076
0
860
6,450
1,661
550
2,673
3,735
0
14,452
W
Artemis
BigGrubber
Artemis
8,285
5,003
0
3,552
7,119
1,975
1,369
1,316
5,803
0
47,748
W
Yemoja
ChiefHound
Yemoja
2,460
471
1,186
0
1,905
632
78
606
1,299
8,043
0
W
Baron Samedi
MrJOKERhahaha
Baron Samedi
4,539
329
0
2,449
6,326
2,982
706
0
6,326
34,625
0
W
Fenrir
NinjaCatx
Fenrir
2,404
1,227
0
1,051
4,607
1,861
0
520
4,087
0
24,949
L
Scylla
SpudPC
Scylla
3,059
601
0
347
6,965
1,358
168
4,567
2,048
20,087
0
W
Morgan Le Fay
StrawHD
Morgan Le Fay
7,443
1,379
0
1,938
5,862
2,048
950
2,851
3,011
32,326
0
L
Sun Wukong
gabi1034
Sun Wukong
950
239
0
278
6,320
2,926
160
1,046
5,274
0
8,777
L
2,643
1,169
0
2,436
9,101
2,437
0
4,675
4,364
0
13,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,993
Gold Earned
24,600
250
Minions Killed
122
0
Camps Cleared
0
890,186
Distance Traveled
873,002
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,060
506
17
2
0
167,687
0
L
Heimdallr
4,226
423
27
3
0
172,547
0
W
Artemis
6,938
694
71
7
0
172,071
2
W
Yemoja
5,644
564
18
2
0
152,144
0
W
Baron Samedi
6,547
655
57
6
0
155,905
0
W
Fenrir
5,549
555
46
5
0
214,032
1
L
Scylla
5,736
574
40
4
0
185,938
3
W
Morgan Le Fay
7,315
732
58
6
0
196,034
1
L
Sun Wukong
4,095
410
7
1
0
175,643
2
L
Ne Zha
5,483
548
31
3
0
171,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role