Player Matchup

Izanami
Izanami
RileyJ250
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TaylorAC39
Ah Puch
Level 144
God Stats
1W - 1L
1,804 SR
Queue Stats
190W - 231L
1,469 Elo+
Party 2
Ares
Ares
duccy momo
Ares
Level 68
God Stats
2W - 4L
1,371 SR
Queue Stats
177W - 217L
1,496 Elo+
Party 2
Team Averages
Level 83
1,558 SR
1,488 Elo+

VS

Team Averages
Level 52
1,496 SR
1,437 Elo+
Neith
Neith
JoeTrouble271
Neith
Level 49
God Stats
25W - 17L
1,521 SR
Queue Stats
158W - 123L
1,405 Elo+
Party 1
Ra
Ra
Sahloknir6700
Ra
Level 81
God Stats
2W - 3L
1,375 SR
Queue Stats
405W - 349L
1,461 Elo+
Party 1
Fenrir
Fenrir
mauJOHN117
Fenrir
Level 26
God Stats
14W - 7L
1,591 SR
Queue Stats
68W - 52L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RileyJ250
Izanami
16
4 / 10 / 0
13,424
584
11,943
22,187
10,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
TaylorAC39
Ah Puch
17
0 / 4 / 6
12,649
550
17,556
17,421
9,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 1 / 4
14,580
634
10,641
21,063
29,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 11
13,486
586
15,529
16,738
6,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 3 / 8
14,546
632
18,095
12,481
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
mauJOHN117
Fenrir
19
8 / 3 / 7
14,558
633
16,436
19,608
12,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
15
15
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Izanami
RileyJ250
Izanami
4
10
0
0.4
W
6
3
8
3.33
L
Ah Puch
TaylorAC39
Ah Puch
0
4
6
0.75
L
3
1
4
5
W
Fenrir
mauJOHN117
Fenrir
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,140
Damage
50,060
60,671
Taken
48,827
49,224
Mitigated
23,247
8,345
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,529
4,854
0
4,895
16,738
6,128
1,535
8,046
8,692
0
69,541
L
Izanami
RileyJ250
Izanami
11,943
6,394
0
2,686
22,187
10,223
1,534
6,649
14,992
0
75,473
W
18,095
1,122
2,321
4,345
12,481
4,852
788
6,577
5,904
78,428
0
L
Ah Puch
TaylorAC39
Ah Puch
17,556
773
0
3,945
17,421
9,578
98
5,006
12,073
60,137
0
L
10,641
405
0
1,714
21,063
29,423
64
5,090
15,511
26,936
0
W
Fenrir
mauJOHN117
Fenrir
16,436
2,722
0
4,273
19,608
12,267
1,079
13,574
6,034
0
24,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
42,590
237
Minions Killed
296
0
Camps Cleared
0
1,109,021
Distance Traveled
1,222,862
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,486
586
140
6
0
416,029
0
L
Izanami
13,424
584
123
5
0
324,966
0
W
Ra
14,546
632
135
6
0
432,997
3
L
Ah Puch
12,649
550
97
4
0
368,916
0
L
Ares
14,580
634
17
1
0
415,139
1
W
Fenrir
14,558
633
21
1
0
373,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role